This page lists the guilds and orders which can be found in the World of Tamriel.
Please feel free to send any comments and suggestions, just
Contact Me.
- Hands of Almalexia
- Private temple guards for the Tribunal god Almalexia of Morrowind.
- Hawk Knights
- See Knights of the Hawk.
- Hawk Order
- See Order of the Hawk.
- Host of the Horn
- The Host of the Horn have the honor of serving his most terrible Grace, the Baron Shrike. Our
duties consist of all important activities from straight warfare to espionage and tax collection.
It may be worth dispelling this confusion: the Baron's weak brother Lord Kain has his own order
devoted to the illegal acquisition of the throne of Lainlyn, and he idiotically calls his
piteous group, the Host of the True Horn. If one has demonstrated loyalty to Baron Shrike
and prowess in battle, one may be considered for admission in our proud Host. We have not
earned the fear and respect of all in Lainlyn by wasting time with the hopeless. Found mainly
in the region of Lainlyn in the Iliac Bay area.
- Hour Order
- See Order of the Hour.
- House Hlaalu
- House Hlaalu [of Morrowind] has always been loyal to the Emperor and the Empire. Hlaalu welcomes Imperial law and
the Legions, and freedom of trade and religion. They respect the old Dunmer [Dark Elf] ways, the ancestors, the Temple
and the noble houses. (MW Prophecies).
One of the three Great Houses of Morrowind, Hlaalu tends to favor many of the steathly skills such as Speechcraft,
Mercantile, Marksman, Short Blade, Light Armor, and Security. Speed and Agility are their favored attributes. Their
relationships with the other guilds of Morrowind are generally neutral with exceptions to the other Houses and the
Thieves Guild with whom they are hostile, and the Ashlanders, their only enemy besides the Vampire guilds.
- House of Dibella
- At the House of Dibella, we seek truth through beauty and the worship of the embodiment of beauty,
the Goddess Dibella. Dibella smiles on those who give generously to our House. She grants charm and
grace to donors. In proportion to their generosity, of course. We are always interested in new initiates
to the House of Dibella, though only those possessing skills in the promotion of harmony. To be honest,
very few qualify.
- House Redoran
- House Redoran [of Morrowind] prizes the virtues of duty, gravity, and piety. Duty is to one's own honor, and to
one's family and clan. Gravity is the essential seriousness of like. Life is hard, and events must be judged, endured,
and reflected upon with due care and earnestness. Piety is respect for the gods, and the virtues they represent.
A light, careless life is not worth living (MW Prophecies).
One of the three Great Houses of Morrowind, Redoran favors the warrior skills of Athletics, Spear, Long Blade, Heavy Armor, Medium Armor, and Armorer. The favored
skills are Endurance and Strength. The House maintains less than favorable relations with most of the other guilds found
in Morrowind. Neutral reactions are held only with the Fighters Guild and Imperial Legion.
- House Telvanni
- Traditioanlly ioslationist, most House Telvanni [of Morrowind] wizard-lords purse wisdom and mastery in solitude. But
certain ambitious wizards-lords, their retainers, and clients have entered whole-heartly into the competition to control
and exploit Vvardenfell's land and resources, building towers and bases all along the eastern coast. The Telvanni
think that wisdom confers power, and power confers right (MW Prophecies).
One of the three Great Houses of Morrowind, Telvanni favors the magical skills of Mysticism, Conjuration, Illusion,
Alteration, Destruction, and Enchant. The favored attributes are Willpower and Intelligence. The Telvanni are not well
liked among the other Morrowind guilds, having hostile relations with all of them except for their hated enemy, the Mages Guild.