Troll | |||
---|---|---|---|
Hit Points | 75 - 100 | ||
Damage | 10 - 30 | ||
Experience | HP × 35 + 2,500 (5,125 - 6,000) | ||
Attributes | |||
STR | 80 | INT | 40 |
WIL | 60 | AGI | 80 |
END | 90 | PER | 30 |
SPD | 50 | LUC | 50 |
Abilities | |||
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Trolls don't remain subdued for long, unless subdued by magic, so one should flee before it regenerates. Paralyzing a troll before killing it prevents regeneration as long as it remains paralyzed. Also, it's possible to exploit the game by resting for zero hours immediately after subduing a troll. Arena removes all corpses when one sleeps, getting rid of the trolls before they could regenerate. If you leave without truly killing it though, you receive zero experience points. If you use magical attacks on the troll, it will indeed die and you will get the points for that death. For an efficient kill, avoid using any physical weapon. Due to their regeneration abilities, if they are first subdued, the battle will take longer and require more magic. It's best to kill them outright.
—Arena Player's Guide
Locations FoundEdit
- Labyrinthian
- Crystal Tower