Kitchen is a Worksation in Castles that produce Food.
ProductionEdit
Produces food.
Level | Efficiency | ||||||
---|---|---|---|---|---|---|---|
Fine | Good | Very Good | Excellent! | Outstanding! | Per cycle | Storage | |
1 | (?) | (?) | (?) | (?) | (?) | 100 | 225 |
2 | (?) | (?) | (?) | (?) | (?) | 150 | 325 |
3 | (?) | (?) | (?) | (?) | (?) | 200 | 425 |
4 | (?) | (?) | (?) | (?) | (?) | 250 | 550 |
5 | (?) | (?) | (?) | (?) | (?) | 300 | 675 |
6 | (?) | (?) | (?) | (?) | (?) | 375 | 850 |
7 | (?) | (?) | (?) | (?) | (?) | 450 | 1025 |
8 | (?) | (?) | (?) | (?) | (?) | 525 | 1225 |
9 | (?) | (?) | (?) | (?) | (?) | 600 | 1400 |
10 | (?) | (?) | (?) | (?) | (?) | 675 | 1575 |
11 | (?) | (?) | (?) | (?) | (?) | 750 | 1850 |
12 | (?) | (?) | (?) | (?) | (?) | 825 | 2025 |
13 | (?) | (?) | (?) | (?) | (?) | 900 | 2200 |
14 | (?) | (?) | (?) | (?) | (?) | 975 | 2400 |
15 | (?) | (?) | (?) | (?) | (?) | 1050 | 2625 |
16 | (?) | (?) | (?) | (?) | (?) | 1125 | 2825 |
17 | (?) | (?) | (?) | (?) | (?) | 1200 | 3000 |
18 | (?) | (?) | (?) | (?) | (?) | 1275 | 3200 |
19 | (?) | (?) | (?) | (?) | (?) | 1350 | 3375 |
20 | (?) | (?) | (?) | (?) | (?) | 1425 | 3575 |
21 | (?) | (?) | (?) | (?) | (?) | 1500 | 3750 |
22 | (?) | (?) | (?) | (?) | (?) | 1575 | 3950 |
23 | (?) | (?) | (?) | (?) | (?) | 1650 | 4125 |
24 | (?) | (?) | (?) | (?) | (?) | 1725 | 4325 |
25 | (?) | (?) | (?) | (?) | (?) | 1800 | 4500 |
26 | (?) | (?) | (?) | (?) | (?) | 1875 | 4700 |
27 | (?) | (?) | (?) | (?) | (?) | 1950 | 4875 |
28 | (?) | (?) | (?) | (?) | (?) | 2025 | 5075 |
29 | (?) | (?) | (?) | (?) | (?) | 2100 | 5250 |
30 | (?) | (?) | (?) | (?) | (?) | 2175 | 5450 |
BuildEdit
UpgradeEdit
Level | Requirements | Cost | Experience reward for upgrade | ||
---|---|---|---|---|---|
Dynasty Level | Production XP for level up† |
Basic | Bypass level up | ||
2 | 2 | 10 | 5 | 100 | 100 xp |
3 | 5 | 20 | 10 | 115 | 105 xp |
4 | 12 | 30 | 75 15 |
130 | 110 xp |
5 | 21 | 50 | 110 10 |
145 | 115 xp |
6 | 30 | 90 | 170 25 |
160 | 120 xp |
7 | 40 | 125 | 260 40 |
175 | 125 xp |
8 | 49 | 190 | 520 55 |
190 | 130 xp |
9 | 57 | 220 | 1050 70 |
205 | 135 xp |
10 | 66 | 250 | 1600 85 |
220 | 140 xp |
11 | 76 | 300 | 2000 70 |
235 | 145 xp |
12 | 83 | 330 | 2200 80 |
250 | 150 xp |
13 | 93 | 350 | 2400 90 |
265 | 155 xp |
14 | 100 | 380 | 2650 100 |
280 | 160 xp |
15 | 107 | 400 | 2800 110 20 |
295 | 165 xp |
16 | 114 | 420 | 2950 100 30 |
310 | 170 xp |
17 | 121 | 440 | 3100 110 40 |
325 | 175 xp |
18 | 128 | 460 | 3250 120 50 |
340 | 180 xp |
19 | 135 | 480 | 3400 130 60 |
355 | 185 xp |
20 | 142 | 500 | 3750 140 70 |
370 | 190 xp |
21 | 149 | 520 | 4150 130 80 |
385 | 195 xp |
22 | 156 | 540 | 4550 140 90 |
400 | 200 xp |
23 | 163 | 560 | 5000 150 100 |
415 | 205 xp |
24 | 170 | 580 | 5500 160 110 |
430 | 210 xp |
25 | 177 | 600 | 6050 170 120 |
445 | 215 xp |
26 | 184 | 620 | 6650 180 130 |
460 | 215 xp |
27 | 191 | 640 | 7300 190 140 |
475 | 215 xp |
28 | 198 | 660 | 8050 200 150 |
490 | 215 xp |
29 | 205 | 680 | 8850 210 160 |
505 | 240 xp |
30 | 212 | 700 | 9750 220 170 |
520 | 240 xp |
†Each collection of resources (or each cycle) adds 5 production xp to the Workstation level, so to find out the number of cycles, divide the number of required XP by 5.
SkinsEdit
Icon | Name | Description | Acquisition |
---|---|---|---|
Hallowen Kitchen |
All Kitchens get a Halloween skin during the Witch festival. At the end of the event, all Kitchens return to their standard appearance. | ||
Winter Kitchen |
A kitchen decorated in the spirit of the season. | Available in the "Workstation Holiday Skins" bundle during the Winter Holiday for $12.99. |
DialogueEdit
GenericEdit
Scenario 1Edit
[verification needed — whether all of these phrases are randomly selected or if some specific are related to each other]
Responder | Phrase |
---|---|
Subject 1 (random among) |
This tastes <Bad Taste>... |
What's that smell? | |
Doesn't look very good. | |
Subject 2 (random among) |
It's an old recipe. |
It'll be fine. | |
If not Khajiit: I won't say anything if you don't.
If Khajiit: Khajiit won't say anything if you don't. | |
Too much <Condiment>. | |
Just add more <Condiment>. | |
The <Meat> <was not that fresh. / was starting to come back to life. / had seen better days.> <'Tis no jest. / Better add more <Condiment>. / No, really.> | |
Subject 1 (random among) |
With old ingredients. |
How old, exactly? | |
Maybe we should try a newer one. |
Scenario 2Edit
Responder | Phrase |
---|---|
Subject 1 | Something smells funny... |
Subject 2 (random among) |
Maybe the jester fell in the pot. |
Why aren't you laughing, then? | |
You'll laugh at anything. | |
The <Meat> smelled funny, too. |
FriendsEdit
Scenario 1Edit
Responder | Phrase |
---|---|
Subject 1 | If not Khajiit: Can you pass me the <Food Ingredient>, friend?
If Khajiit: Can you pass <Subject name> the <Food Ingredient>, friend? |
Subject 2 | Of course, friend! |
Scenario 2Edit
Responder | Phrase |
---|---|
Subject 1 | It's great to cook with a friends. |
Subject 2 (random among) |
Agreed, friend! |
If not Khajiit: As long as I do the seasoning, friend.
If Khajiit: As long as <Subject name> does the seasoning, friend. | |
Especially if your friend is a good cook! |
LoversEdit
Responder | Phrase |
---|---|
Subject 1 | If not Khajiit: Can you pass me the <Food Ingredient>, dear?
If Khajiit: Can you pass <this one / Khajiit> the <Food Ingredient>, dear? |
Subject 2 (random among) |
Of course, love. |
If not Khajiit: I will... for a kiss!
If Khajiit: <This one / Khajiit> will... for a kiss! | |
Anything for you, dear <Subject name>. |
CalamityEdit
BlightEdit
Responder | Phrase |
---|---|
Subject 1 (random among) |
These are the saddest carrots ever. |
We're running low on ingredients. | |
Did you add sawdust to this? | |
Is this all we have? | |
Subject 2 (random among) |
This blight leaves us with little to work with. |
Yes. We must make do until the blight has ended. | |
It's that or moldy potatoes. | |
Subject 1 (random among) |
Hopefully <King / Queen> <Subject name> will find a solution to this Blight. |
The blight will end soon, Kynareth willing. | |
Here's hoping things recover soon. | |
At least I'm losing weight. |
EnemiesEdit
Scenario 1Edit
Responder | Phrase |
---|---|
Subject 1 | Who knew someone so ugly could cook so well... |
Subject 2 | If not Khajiit: Excuse me, did you say "ugly"?
If Khajiit: Did Khajiit hear you say "ugly"? |
Subject 1 | If the crown fits, wear it. |
Scenario 2Edit
Responder | Phrase |
---|---|
Subject 1 | Careful not to fall in the pot, wouldn't want to ruin the recipe. |
Subject 2 | And if we run out of wood we can always throw you in the fire. |
Scenario 3Edit
Responder | Phrase |
---|---|
Subject 1 | If not Khajiit: I'd taste your stew but I'm too young to die.
If Khajiit: <This one / Khajiit> would taste your stew but <he / she> is too young to die. |
Subject 2 (random among) |
You sure about that last part? |
That's a matter of opinion. |