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Daggerfall:Ghost

< Daggerfall: Bestiary
Ghost
DF-creature-Ghost.gif
Details
Level: 11
HP: 17-66
AC: 0
Damage: 10-35
Spell Points: 210
Attributes
Strength: 100 Intelligence: 65
Willpower: 30 Agility: 80
Endurance: 95 Personality: 50
Speed: 70 Luck: 50

Ghosts are the angry spirits of the dead. They can be hit by weapons of silver quality or higher.

AbilitiesEdit

  • None

SpellsEdit

Fighting StrategiesEdit

At lower levels, ghosts are best attacked from a distance, or in melee while protected by Spell Reflection, Spell Resistance, or Spell Absorption. Higher level characters can easily destroy a ghost with melee attacks.

NotesEdit

  • Ghosts appear in the first and second demos.