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Morrowind:Base Clothing

< Morrowind: Items(Redirected from Morrowind:Shoes)

Below is general information on clothing (including jewelry, excluding armor) in Morrowind, followed by a list of all base, unenchanted clothing items in the main game (see also Tribunal:Base Clothing and Bloodmoon:Base Clothing for such items provided by the expansions).

Enchant Point Values
The Enchant values shown here are as used in-game. A fraction value shown here will be displayed truncated in-game. The Construction Set uses these values times ten for increased precision.
Gold-to-Enchant Ratio
As a rule of thumb, the gold value of clothing is twice its Enchant points. Exceptions are the Imperial Templar Belt and Gondolier Shirt (underpriced for their enchantability, which is slightly above Expensive level), and the Imperial Belt, Indoril Belt, Imperial Skirt, and Imperial Templar Skirt (all overpriced, with 0.5 enchantment points, which should have translated to a value of 1 septim).
Gender Neutrality
Most clothing, like armor, in the game can be worn by either gender, though the meshes of some are clearly designed for one gender or the other and will look funny if not on the right one (e.g. the red and black common shirt looks distorted on a woman). Some of the items have highly distinct meshes for each gender; for example, a shirt that visibly is a shirt–vest combo on a male may appear as a similar shirt–bodice combo on a female.
Compatibility
Skirts and pants are not mutually exclusive; you can wear both at the same time. Two clothing items, gloves and shoes, cannot be worn with their armor equivalents (gauntlets/bracers, and boots, respectively); these are the only clothing–armor incompatibilities. Only one of each item may be worn at any given time, except for rings (you can equip two).
Race Restrictions
Shoes (like boots) cannot be worn by the beast races (Khajiit and Argonian), only by the various human and elf varieties.
Enchantment Effects and Equipping
A Constant Effect item must be equipped for its effect to be active. It is not necessary to manually equip an item to use a Cast When Used enchantment it has; simply select it from Magic window, and cast in magic mode (versus weapon mode). Note that this may replace a previously equipped item of the same sort (it will definitely do so for anything but rings). If a specific item is desired to be worn most of the time, it must be re-equipped after using another item of the same sort that has replaced it as the equipped item of that type. An item with only a Constant Effect enchantment does not appear in the Magic window, so it must always be manually equipped from the Apparel or Magic panes of the Inventory window. Cast When Strikes enchantments do not apply to clothing items.
Visibility
Pants, shirts, and gloves are worn under armor. Skirts are worn over pants, greaves, and sometimes the tops of boots. Robes cover everything but large pauldrons, tips of boots/shoes, and hands of gauntlets/gloves (and of course helms and shields). Rings and belts are not visible on NPCs, nor on the player character's "paper doll" in the inventory screen, but only as inventory icons, or as idle items on the ground or another surface.
Merchants
As with armor, if you sell to a merchant (who buys and sells clothing) any clothing item that is worth more than what they are wearing of the same type, they'll equip the better item you've sold them, and it will not be among the items they have for sale (though what they were wearing before will be).
Companions
A companion (follower) NPC with inventory sharing – namely Calvus Horatius in the Tribunal expansion – will benefit from many Constant Effect enchanted clothing items (other than those which do not pertain to such an NPC, such as Fortify Mercantile). The AddItem Console command can be used to give such items to other followers who pre-date the expansion and do not have inventory sharing, such as Fjorgeir. Followers' AI is limited, and they will only use Cast When Used enchantments in combat, and only if the item has an offensive effect. A very useful Constant Effect is Water Breathing, especially if you do not have a good target/touch spell for this; companions will blissfully follow you underwater until they drown (you'll hear them gurgling when running out of air). If a companion has equipped a Constant Effect item and you give them another item of the same type that has a higher gold value, they will equip that new item instead, for as long as they have it in their inventory.

AmuletsEdit

Amulets are not visible on either the player or NPCs.

Name ID(s)     Enchant
Common Amulet

   
  

common_amulet_01
common_amulet_02
common_amulet_03
common_amulet_04
common_amulet_05

1.0 2 1
Expensive Amulet

   

expensive_amulet_01
expensive_amulet_02
expensive_amulet_03
1.0 30 15
Extravagant Sapphire Amulet
Extravagant Ruby Amulet

 
 

extravagant_amulet_01
extravagant_amulet_02
1.0 120 60
Exquisite Amulet

 

exquisite_amulet_01 1.0 240 120

BeltsEdit

Belts are not visible on the player or NPCs. Visibly apparent belts on characters are actually part of pants, shirts, robes, or armor.

Name ID(s)     Enchant
Common Belt

   
  

common_belt_01
common_belt_02
common_belt_03
common_belt_04
common_belt_05

1.0 2 1
Expensive Belt

   

expensive_belt_01
expensive_belt_02
expensive_belt_03
1.0 10 5
Extravagant Belt

  

extravagant_belt_01
extravagant_belt_02
1.0 40 20
Exquisite Belt

 

exquisite_belt_01 1.0 80 40
Imperial Belt

 

imperial belt 2.0 2 0.5
Imperial Templar Belt

 

templar belt 2.0 4 10
Indoril Belt

 

indoril_belt 2.0 5 0.5

GlovesEdit

Gloves cannot be worn with gauntlets or bracers.

Name ID(s)     Enchant
Common Left Glove
Common Right Glove

 

common_glove_left_01
common_glove_right_01
1.0 2 1
Expensive Left Glove
Expensive Right Glove

 

expensive_glove_left_01
expensive_glove_right_01
1.0 10 5
Extravagant Left Glove
Extravagant Right Glove

 

extravagant_glove_left_01
extravagant_glove_right_01
1.0 40 20

PantsEdit

Pants can be worn with a skirt.

Name ID(s)     Enchant
Common Pants

   
   
   
   

common_pants_01
common_pants_01_a
common_pants_01_e
common_pants_01_u
common_pants_01_z
common_pants_02
common_pants_03
common_pants_03_b
common_pants_03_c
common_pants_04
common_pants_04_b
common_pants_05

2.0 4 2
Expensive Pants

   
   
 

expensive_pants_01
expensive_pants_01_a
expensive_pants_01_e
expensive_pants_01_u
expensive_pants_01_z
expensive_pants_02
expensive_pants_03

2.0 15 7.5
Extravagant Pants

  

extravagant_pants_01
extravagant_pants_02
2.0 60 30
Exquisite Pants

 

exquisite_pants_01 2.0 120 60

RingsEdit

Rings are not visible on either the player or NPCs. You can wear two rings at the same time.

Name ID(s)     Enchant
Common Ring

   
  

common_ring_01
common_ring_02
common_ring_03
common_ring_04
common_ring_05

0.1 2 1
Expensive Ring

   

expensive_ring_01
expensive_ring_02
expensive_ring_03
0.1 30 15
Extravagant Ring

  

extravagant_ring_01
extravagant_ring_02
0.1 120 60
Exquisite Ring

 

exquisite_ring_01
exquisite_ring_02
0.1 240 120

RobesEdit

Robes can be worn over other clothes and most armor.

Name ID(s)     Enchant
Common Robe

    
    
    
    

common_robe_01
common_robe_02
common_robe_02_h
common_robe_02_hh
common_robe_02_r
common_robe_02_rr
common_robe_02_t
common_robe_02_tt
common_robe_03
common_robe_03_a
common_robe_03_b
common_robe_04
common_robe_05
common_robe_05_a
common_robe_05_b
common_robe_05_c

3.0 2 1
Expensive Robe

    

expensive_robe_01
expensive_robe_02
expensive_robe_02_a
expensive_robe_03

3.0 10 5
Extravagant Robe

    
    

extravagant_robe_01
extravagant_robe_01_a
extravagant_robe_01_b
extravagant_robe_01_c
extravagant_robe_01_h
extravagant_robe_01_r
extravagant_robe_01_t
extravagant_robe_02

3.0 40 20
Exquisite Robe

 

exquisite_robe_01 3.0 80 40

ShirtsEdit

Name ID(s)     Enchant
Common Shirt

    
    
    
    
    

common_shirt_01
common_shirt_01_a
common_shirt_01_e
common_shirt_01_u
common_shirt_01_z
common_shirt_02
common_shirt_02_h
common_shirt_02_hh
common_shirt_02_r
common_shirt_02_rr
common_shirt_02_t
common_shirt_02_tt
common_shirt_03
common_shirt_03_b
common_shirt_03_c
common_shirt_04
common_shirt_04_a
common_shirt_04_b
common_shirt_04_c
common_shirt_05

2.0 4 2
Gondolier Shirt

 

common_shirt_gondolier 6.0 6 10
Expensive Shirt

    
   

expensive_shirt_01
expensive_shirt_01_a
expensive_shirt_01_e
expensive_shirt_01_u
expensive_shirt_01_z
expensive_shirt_02
expensive_shirt_03

2.0 15 7.5
Extravagant Shirt

   
  

extravagant_shirt_01
extravagant_shirt_01_h
extravagant_shirt_01_r
extravagant_shirt_01_t
extravagant_shirt_02

2.0 60 30
Exquisite Shirt

 

exquisite_shirt_01 2.0 120 60

ShoesEdit

Shoes cannot be worn with boots. Beast races, such as Argonians and Khajiit, cannot wear either.

Name ID(s)     Enchant
Common Shoes

   
  

common_shoes_01
common_shoes_02
common_shoes_03
common_shoes_04
common_shoes_05

3.0 2 1
Expensive Shoes

   

expensive_shoes_01
expensive_shoes_02
expensive_shoes_03
3.0 10 5
Extravagant Shoes

  

extravagant_shoes_01
extravagant_shoes_02
3.0 40 20
Exquisite Shoes

 

exquisite_shoes_01 3.0 80 40

SkirtsEdit

Skirts can be worn with pants. There are no race or gender restrictions to wearing skirts.

Name ID(s)     Enchant
Common Skirt

   
   

common_skirt_01
common_skirt_02
common_skirt_03
common_skirt_04
common_skirt_04_c
common_skirt_05

2.0 4 2
Expensive Skirt

   

expensive_skirt_01
expensive_skirt_02
expensive_skirt_03
2.0 15 7.5
Extravagant Skirt

  

extravagant_skirt_01
extravagant_skirt_02
2.0 60 30
Exquisite Skirt

 

exquisite_skirt_01 2.0 120 60
Imperial Skirt

 

imperial skirt_clothing 2.0 4 0.5
Imperial Templar Skirt

 

templar skirt obj 2.5 6 0.5