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ON-icon-achievement-Breaking and Entering.png Breaking and Entering
Type Thieves Guild Achievements
Points 5
Trespass in seven locked locations throughout Abah's Landing.

Breaking and Entering is awarded for breaking into seven specific locked locations within Abah's Landing. It is not necessary to actually steal anything from these locations - simply entering and leaving is enough. Note that in some cases, there will be a witness just inside the door, so it may be difficult or even impossible to break in without being immediately witnessed and incurring a bounty. Unfortunately, there's no way to know ahead of time if there is a witness on the other side of a door before breaking in. Many locations have more than one door. The locations are as follows:

Location Doors Notes
Sailor's Rest (map)
The Serpent and the Senche's Private Storeroom (map)
Jamadin's House (map)(map) If you enter through the front door, there is a good chance you will be spotted immediately upon entry and earn a bounty. Thus it is recommended to enter from the back.
Velmont Estate (map)(map)
Silver-Claw's Office (map) This office is located at the south end of the Warehouse District, which is a restricted zone, so picking the lock is actually the easiest part.
Lady Balina's Mansion (map)(map)
The Dreamsnake (map)