Crazy King is a Battlegrounds game mode falling under Land Grab. Its objective is to secure capture points to earn 500 points for one's team. These Capture points, which spawn and respawn in different locations periodically, are captured by players who stand close to them.
The first capture point will spawn when the game starts, and will despawn and respawn in different locations several times before the next spawns. As with the first, the second capture point will despawn and respawn several times before the third capture point spawns. Late in the game, the fourth capture point will spawn too. While capture points are under the control of a team, it will earn 4 points for that team for every 'tick' that elapses. As each capture point approaches the end of its tenure in one location, flashing pillars will surround it, first yellow, but red in the final seconds of the point's existence. When the point respawns at a nearby location, its team affiliation will be removed, and it will be ready to be captured again.
MedalsEdit
As with all other Battlegrounds, Crazy King features a number of Battleground-specific medals.
Icon | Name | Points | Description |
---|---|---|---|
Capture Points | |||
Dominator | 100* | Capture a capture point | |
Vigilant Defender | 500* | Earn 250 defense points at a capture point | |
Offensive Execution | 10* | Kill a defender at a capture point | |
Defensive Execution | 5* | Kill an attacker while defending a capture point | |
Defense | |||
Gleaming Guardian | 50 | Take 15k damage | |
Dauntless Defender | 100 | Take 30k damage | |
Valiant Vanguard | 200 | Take 60k damage | |
Steady Centurion | 400 | Take 250k damage | |
Iron Soul | 50* | Survive a 10k damage hit | |
Steel Skin | 50* | Survive an 11.75k damage hit | |
Healing | |||
Humble Protector | 100 | Do 5k healing while defending a capture point | |
Devoted Protector | 200 | Do 25k healing while defending a capture point | |
Sublime Protector | 300 | Do 37.5k healing while defending a capture point | |
Divine Protector | 500 | Do 375k healing while defending a capture point | |
Helping Hand | 50* | Score a 10k healing hit on an ally defender |
AchievementsEdit
Achievement | Points | Description | |
---|---|---|---|
Newblood Standard-Bearer | 5 | Seize your first Capture Point in Battlegrounds. | |
Veteran Standard-Bearer | 10 | Seize 50 Capture Points in Battlegrounds. | |
Grand Standard-Bearer | 15 | Seize 250 Capture Points in Battlegrounds. | |
Newblood Standard-Guardian | 5 | Earn 10 Defensive Execution Medals by defeating opponents attacking one of your Capture Points. | |
Veteran Standard-Guardian | 10 | Earn 100 Defensive Execution Medals by defeating opponents attacking one of your Capture Points. | |
Grand Standard-Guardian | 15 | Earn 500 Defensive Execution Medals by defeating opponents attacking one of your Capture Points. | |
Newblood King Standard-Bearer | 5 | Seize your first Capture Point in Crazy King matches. | |
Veteran King Standard-Bearer | 10 | Seize 25 Capture Points in Crazy King matches. | |
Grand King Standard-Bearer | 15 | Seize 125 Capture Points in Crazy King matches. | |
Kingdom Come | 10 | Seize at least 4 Capture Points without dying in a Crazy King match. | |
Battleground King | 10 | Control at least two Capture Points simultaneously in a Crazy King match. |
NotesEdit
- As a land grab Battleground, Crazy King games have the potential to net Fire Drake Style style pages.
- A popular stratagem among players is to move from one capture point to another as soon as one is captured, as the transient nature of the capture points often means that expending resources and time fighting over capture points can waste time and cause your team to lose the opportunity to take other capture points.