Inmate | |||
---|---|---|---|
Location | White Rose Prison | ||
Race | Dunmer, Imperial | Gender | Varies |
Health | 39,959 | ||
Reaction | Justice Neutral | ||
Pickpocket | Medium | Profession | Soldier |
Other Information | |||
Faction(s) | White Rose Prisoners |
Inmates are Imperial prisoners in the White Rose Prison. Unlike the feral prisoners and devourers, they have retained their sanity.
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Inmate | |||
---|---|---|---|
Location | White Rose Prison | ||
Race | Dunmer, Imperial | Gender | Varies |
Reaction | Hostile | Class | Feral |
Other Information | |||
Faction(s) | White Rose Prisoners |
If you choose to take the keystone, the inmates will turn feral and attack you on sight.
Related QuestsEdit
- The Keystone: Recover the keystone from the prison dungeon.
Skills and AbilitiesEdit
- Rending Slash
- The enemy hits you with its hands or claws, dealing minor physical damage.
- Slash
- The enemy hits you with its hands or claws two times, dealing minor physical damage.
- Flurry
- A series of four quick swipes in a cone in front of the enemy.
- Devastating Leap
- The enemy leaps at the target, staggering them. The attack is blockable.