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This article is about the skill morph. For the siege weapon, see Siege Weapons.
Rapid Fire | |||||
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Line | Bow | ||||
Line Rank | 50 | Cost | 166 Ultimate | ||
Cast Time | -0 seconds | Channel Time | 4 seconds | ||
Target | Enemy | ||||
Range | 28 meters | ||||
Morphs | |||||
Toxic Barrage Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
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Ballista Summon a turret to channel the attack for you, but for less damage. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Rapid Fire: Unleash a barrage of arrows at an enemy, dealing [46118 / 46615 / 47127 / 47640] Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack.
- Toxic Barrage: Unleash a barrage of arrows at an enemy, dealing 47647 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional [26470 / 26762 / 27050 / 27343] Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack.
- Ballista: Casting Time: Instant, Channel Time: Instant, Duration: 5 seconds, Range: 25 meters.
Summon a turret to unleash a barrage of arrows at an enemy, dealing [41286 / 41742 / 42194 / 42642] Physical Damage over 5 seconds.
Rapid Fire causes you to fire a barrage of arrows at a single enemy. You can move around while firing without having to continue aiming at them. The Toxic Barrage morph adds Poison Damage to the attack, which lasts for another 8 seconds after the barrage. Or you can use Ballista, which drops a turret to perform the attack for you, freeing you up to use other attacks, but doing decreased damage
GalleryEdit
Patch NotesEdit
- New Weapon Ultimates have been added to the game. Each Weapon skill line now has one Ultimate, and each Ultimate can be obtained by reaching Rank 50 in its respective Weapon skill line. Weapon Ultimates can be morphed as well!
- The bow and arrow used for this ability will now point in the same direction.
- Updated the visual effects on this ability and the Toxic Barrage morph.
- Fixed an issue where this ability and the Toxic Barrage morph would ignore line of sight.
- This ability and the Toxic Barrage morph now grant you crowd control immunity while you are channeling them.
- Developer Comments: This puts these abilities more in line with the Soul Strike ability, which provides similar protections. We don't want players to activate an Ultimate and have it easily and immediately negated.
- The residual Damage over Time from Toxic Barrage can no longer proc Weapon Enchantments or poisons.
- Ballista: Fixed an issue where the damage from this ability could cause health desyncs to occur under certain circumstances.
- Increased the channeled damage from this ability and the Toxic Barrage morph by approximately 11%, and reduced channel time to 4 seconds from 4.1 seconds.
- Toxic Barrage: Removed the delay and reduced damage of the DoT by approximately 6% so it properly deals half the damage of the channeled attack.
- Ballista: Reduced the duration of the turret to 5 seconds from 5.5 seconds, and fixed an issue where it was double dipping in rank progression. This will result in a minor damage decrease.
- Ballista (morph): Updated the tooltip of this ability to show its true range, to prevent confusion in areas where you could increase your range yet fail to actually increase the range of the ability.
- Ballista (morph): Fixed an issue where this ability could continuously break the caster's invisibility.
- Toxic Barrage (morph):
- Fixed an issue where the Damage over Time from this attack would apply to the target, even if they dodged all instances of damage.
- The poison will now apply on each tick, but with a delay of 1 second to ensure it does not deal damage until they have stopped taking damage from the ability.
- Fixed an issue where this portion of the ability could not stack from multiple players.
- Toxic Barrage (morph): Fixed an issue where the Damage over Time from this Ultimate failed to apply to targets that blocked the attack.