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Skyrim:Lod

< Skyrim: People / Merchants
Lod
(RefID: 0003A19F)
Home City Falkreath
Store Lod's House
Race Nord Gender Male
Level 4 Class Blacksmith
RefID 0003A19F BaseID 00013650
Services
Available 8am-6pm every day
Merchant
Gold 1000 (+1000 Master Trader)
Sells See Lod's House
Buys Blacksmith (Animal Hides, Armor, Arrows, Ore/Ingots, Tools, Weapons)
Other Information
Health 77 Magicka 56
Stamina 62
Primary Skills Smithing, Speech, Two-handed
Class Details VendorBlacksmith
Morality No Crime Aggression Unaggressive
Voice Type MaleCommonerAccented
Faction(s) CrimeFactionFalkreath; FalkreathLodsHouseFaction; JobBlacksmithFaction; JobMerchantFaction; ServicesFalkreathBlacksmith; TownFalkreathFaction
Lod

Lod is a Nord and Falkreath's resident blacksmith. His house is located on the southern part of town. He supports the Empire, but he often states his devotion to the former jarl, Dengeir of Stuhn, a supporter of the Stormcloaks. He'd rather see the war end, but he places his loyalty above his own wishes by smithing weapons and armor for the Legion, thus contributing towards the bloodshed. He'll ask you to look for a wandering dog during A Daedra's Best Friend.

Lod starts off his day by waking up at 8am to start working at his forge. He tirelessly smiths weapons and armor for a solid twelve hours, and finally stops work at 8pm. He will then relax in his house for four hours before finally going to sleep at midnight. He sleeps for eight hours until 8am and repeats his schedule the following day.

Lod wears a blacksmith's apron and a pair of shoes. He is equipped with an iron dagger, and carries the key to his house and a selection of common items and gold.

Related QuestsEdit

DialogueEdit

His normal greetings:

"Steel's good, but loyalty's better. I'm loyal to Dengeir first and the Empire second."
"Only a hearty soul travels the road these days."
"The war bleeds Skyrim. It bleeds her dry and I think none of us are the better for it."
"Men and women join the war, they travel far on these roads to spill each other's blood."
"Falkreath's warriors always return, one way or another."

Speaking to him:

Falkreath seems quiet.
"Only inside the gates. Much of Falkreath hold is wilderness and there's plenty of trouble to be had."
Sounds like loyalty is important to you.
"I was Dengier's [sic] personal guard for years. I risked my hide more than once to protect him. Why would I do that? For money? Because I swore an oath? No, it was because he was a good man and a true friend. A true Nord places loyalty and honor above all else."

His goodbyes:

"See me at my forge if you need arms or armor."
"Good steel's worth every septim. Remember that."

Quest-Related DialogueEdit

A Daedra's Best FriendEdit

If you've reached level 10, you can start the quest A Daedra's Best Friend. If you approach a gate guard, they will walk up to you and ask you if you've seen a dog. Whichever response you give, they'll mention the blacksmith is offering a reward for a dog he saw on the road. Lod will ask you upon greeting:

"Did you see a hound on the road? A fine, strong creature that's been wandering near town."
No, sorry. I didn't see a dog.
"There's one out on the road."
The guard at the gate mentioned a dog.
"I asked the gate guards to look for him."
I've seen whole packs of dogs.
"No, no, this one's alone on the road outside of town."

Either option will end up with him saying:

"I can't afford to chase him down but I could use a fierce, loyal beast to keep me company. If you were willing to retrieve him for me I'd give you some fresh meat to attract him out on the road."
Sure, I can catch him.
"Good! There's some gold in it for you if you succeed. Here's the meat - check the road just outside of town."
I could be convinced to catch him. (Persuade)
"It's a smart man that demands something up front for his work. Some gold now and some when I have my dog. Here's the meat."

After finding out the dog is actually Barbas, you can return to Lod:

You know that dog on the road you asked me to get?
"Yeah."
He ended up being a lot more trouble than he was worth.
"Anyway, it's done. Time to move on. Much obliged. Here. It's not much, but take it anyway."

NotesEdit

  • Lod frequently dies in dragon attacks on Falkreath. Keeping him alive is almost essential to becoming the Thane of Falkreath and mandatory if you wish to complete Clavicus Vile's Daedric quest.
  • Lod is a part of three scenes, but all three take place in Dead Man's Drink, which he never visits. Two of these scenes also don't match his description and job, as he is implied to be a farmer living at "The Gentle Repose", and as he puts Dengeir in a bad light (although this may be jokingly).
    • The first scene is with Mathies, containing two different lines for each, the first of which will only be said once:
Lod: "Mathies. I wanted to say I'm sorry about what happened to your girl."
Mathies: "That's kind of you, Lod."
Then subsequently would go as follows:
Lod: "How's the Corpselight treating you Mathies?"
Mathies: "You know how farming is here, long days and little to show for it."
  • The second scene is with Tekla, in which his flirt towards her is denied:
Lod: "Ah Tekla, you're a pretty little mouse."
Tekla: "Leave me alone, Lod."
Lod: "Alright, but if you ever want to leave that old curmudgeon I've got plenty for you to do at Gentle Repose."
  • The third scene is with Bolund, where he is being ridiculed:
Bolund: "Hey, Lod, how is the worst farmer in the hold doing?"
Lod: "The Gentle Repose is barren, it was barren the day my father claimed the land and it's barren now."
Bolund: "Sure it is, Lod. Sure it is."

BugsEdit