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Daggerfall:Diseases

60 bytes removed, 20:24, 3 July 2016
Undo revision 1527251 by Jeancey (talk) 2nd person in gamespace
{{Trail}}
The [[Daggerfall:Iliac Bay|Iliac Bay]] is a very dangerous place. In addition to the various creatures the playeryou will encounter during theiryour adventures, there are also the invisible dangers that can be even deadlier. These are the various known '''diseases''', some of which are capable of wiping out entire cities in no time. Diseases can be contracted from various foes, mostly animals and the undead.
 
As in real life, the playeryou will not recognize instantly if theyyou have contracted a disease, but must wait until the incubation time has passed, which can take many hours. The time necessary to diagnose a disease depends on theiryour [[Daggerfall:Skills#Medical|medical]] skill. Once the incubation time has passed, the disease from which theyou player sufferssuffer will be visible on the status screen. Entering fast-travel under such circumstances is very dangerous and the playeryou will get a warning if theyyou try to do this, saying that theyyou will most likely not survive the journey.
 
As soon as the playeryou knowsknow that theyyou suffer from a disease, theyyou should cure themselvesyourself as soon as possible using a potion or a spell. In many cases, it may already be too late to seek out a temple healer. If the playeryou isare lucky enough to survive the journey to a temple, its healer will cure themyou of all diseases, provided theyyou have the sufficient amount of gold for the cure. The costs of such a cure depend on how many and which diseases theyou player hashave contracted, however on some special [[Daggerfall:Holidays|holidays]] the temple healers will cure everybody for free or for only a marginal amount of gold.
 
A list of all known diseases and their symptoms can be seen below. The descriptions were taken from the TEXT.RSC file in the ARENA2 directory, [[Daggerfall:Vampirism|Vampirism]] and [[Daggerfall:Lycanthropy|Lycanthropy]] are not listed.