1 byte added, 23:32, 13 October 2008
Sometimes humanoid enemies, especially assassins, carry poisoned weapons. If one is poisoned by such a weapon, one's [[Daggerfall:Attributes|Attributes]] and health slowly decrease until the poisoning is cured by a potion, spell or a visit at a temple's healer. If the poisoning is not treated in time, it is letallethal.
Attributes damaged by poisoning can be restored to their original value at any [[Daggerfall:Temples|Temple]] one is a member of.
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