Falkreath HoldEdit
HelgenEdit
On one occasion, I was able to find the body of the Executioner briefly after completing Unbound, but it held no items and soon despawned.
Visiting Whiterun appears to be the trigger for the area to reset, causing the fires to burn out and the bandits to appear.
No. | Area | Container | Safe? | Notes |
---|---|---|---|---|
1 | House by east gate | Burnt Corpse | No | |
2 | Inn, exterior | Barrel | No | See USSEP Bug #22718 |
3 | Inn, exterior | Burnt Corpse | No | |
4 | Inn, 1F | Wardrobe | Yes | |
5 | Inn, 1F | End Table | Yes | |
6 | Inn, 2F | Barrel | No | See USSEP Bug #22718 |
7 | Inn, 2F | Barrel | No | See USSEP Bug #22718 |
8 | Inn, 2F | Barrel | No | See USSEP Bug #22718 |
9 | Courtyard | Burnt Corpse | No | |
10 | Courtyard | Burnt Corpse | No | |
11 | Tower | Chest | No | On roof after bandits appear. |
Helgen KeepEdit
Bodies of enemies that despawn (at least in some versions) are not listed here. Bodies of pre-placed corpses that remain are listed.
No. | Room | Container | Safe? | Notes |
---|---|---|---|---|
1 | Barracks | Chest | Yes | |
2 | Barracks | Chest | Yes | |
3 | Barracks | Warden's Chest | Yes | |
4 | Tower | Gunjar | No | Gunjar's body normally does not despawn, but this is changed by the Unoffical Patch v1.2.7 (Bug #10031). |
5 | Tower | Sack | Yes | |
6 | Tower | Large Sack | Yes | |
7 | Kitchen | Cupboard | Yes | |
8 | Kitchen | Barrel | Yes | |
9 | Kitchen | Sack | Yes | |
10 | Kitchen | Sack | Yes | |
11 | Kitchen | Large Sack | Yes | |
12 | Kitchen | Large Sack | Yes | |
13 | Dungeon 1 | Mage | Yes | |
14 | Dungeon 1 | Knapsack | Yes | |
15 | Dungeon Cell | Skeleton | Yes | |
16 | Dungeon 2 | Skeleton | Yes | |
17 | Dungeon 2 | Stormcloak/Imperial Soldier | Yes | |
18 | Dungeon 2 | Skeleton | Yes | |
19 | Dungeon 2 | Skeleton | Yes | |
20 | Side Stream | Skeleton | Yes | |
21 | Spider Nest | Desiccated Corpse | Yes | Moveable, but returns to start position on reload |
22 | Spider Nest | Web Sac | Yes | Moveable, but returns to start position on reload |
23 | Spider Nest | Web Sac | Yes | Moveable, but returns to start position on reload |
24 | Spider Nest | Egg Sac | Yes | |
25 | Spider Nest | Egg Sac | Yes | |
26 | Spider Nest | Egg Sac | Yes | |
27 | Spider Nest | Egg Sac | Yes | |
28 | Spider Nest | Egg Sac | Yes | |
29 | Spider Nest | Egg Sac | Yes | |
30 | Spider Nest | Egg Sac | Yes | |
31 | Stone Bridges | Chest | Yes | Appears after Bandits arrive |
Anise's CabinEdit
All the items in Anise's Cabin are owned and will be marked stolen if taken. However apart from the alchemy skill book Song of the Alchemists, most the useful items are consumables and crafting ingredients, so it makes little difference.
There is an alchemy laboratory and an enchanting laboratory in the cellar.
Anise's body does not despawn. Give her a proper burial somewhere.
The bed is owned initially but becomes available for use when Anise dies.
Anise's Letter in the cellar is the only unique item. It does not show the "Stolen" tag in your inventory, but turns red in a container.
Outside, all the placed items respawn, the harvestable items in the garden and hanging from the roof respawn, and the barrel is the only container to respawn. The Large Sack and Apothecary's Satchel do not respawn despite normally being considered unsafe containers. Unknown: Will placed items outside disappear?
In the cellar, all containers are safe, no placed items respawn.
While all the containers will forever say "Steal from...", it appears the stolen items remain marked stolen and the non-stolen items remain yours. I did not witness the effect of items being changed to owned that happened in Hod and Gerdur's house. Stolen gold can get flagged as owned when deposited, but will not appear that way in your inventory. Unknown if it would be confiscated if arrested.
East-southeast of the cabin on a ledge there is a deer skeleton with a Flawless Emerald inside. It respawns after 10 days.
No. | Room | Container | Safe? | Notes |
---|---|---|---|---|
1 | 1F | Cupboard | Yes | |
2 | 1F | Barrel | No | Respawns contents |
3 | 1F | Sack | Yes | |
4 | 1F | Sack | Yes | |
5 | 1F | Large Sack | Yes | |
6 | 1F | Dresser | Yes | |
7 | 1F | Apothecary's Satchel | Yes | |
8 | Cellar | Apothecary's Satchel | Yes | |
9 | Cellar | Sack | Yes | |
10 | Cellar | Sack | Yes | |
11 | Cellar | Large Sack | Yes | |
12 | Cellar | Cupboard | Yes | |
13 | Cellar | Barrel | Yes |
Unmarked LocationsEdit
Bandit Camp northwest of HelgenEdit
A note about the beehive found here: It is high in a pine tree well out of reach and must be shot down to be accessed. Typically it will roll right into the camp. Items can be stored in it, and it can be picked up and moved around. I saw a very strange thing happen with it: after stashing test items in it and leaving it on the ground at the camp, I entered the back cave of Helgen Keep. Upon exiting, I saw it fall from the sky to the east and roll onto the road north of Helgen. My items were still in it. After a 10 day reset period, it appeared back on the tree, and still contained my items once shot down.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Satchel | No | See Bug #22718, Unofficial Patch v4.0.8. |
2 | Large Sack | No | See Bug #22718, Unofficial Patch v4.0.8. |
3 | End Table | Yes | |
4 | Beehive | Yes |
Bandit Camp due west of HelgenEdit
Defying the rules for the Large Sack container type, the one on the west end here does not reset its contents. I wouldn't use it regardless, just to be safe.
There's a bear trap by the tree by the road which curiously the bees can set off.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Large Sack | No | |
2 | Sack | Yes | |
3 | Sack | Yes | |
4 | Chest | No | |
5 | Large Sack | Yes | Unknown why this Large Sack does not reset |
6 | Sack | Yes | |
7 | Beehive | Yes |
Burned shack north of Bonechill PassageEdit
The "Note to the Authorities" note is found on the end table, along with a Silver Necklace. The necklace respawns, the note does not. Under the bed is the pickpocket skill book, Purloined Shadows (respawns).
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Burnt Corpse | No | |
2 | Burnt Corpse | No | |
3 | End Table | Yes | |
4 | Chest | No |
Bandit Camp south of PinewatchEdit
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Apothecary's Satchel | No | |
2 | Corpse of Dark Elf | No | Corpse remains, but items and clothing is reset. |
Shrine of Talos southeast of Lake IlinaltaEdit
The body of the Talmar Justicar is harder to see, lying on a rockface one step below the shine area. He carries the unique "Thalmor Orders" note. The bodies do not despawn and their contents are not reset. Untested whether they reset when moved.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Corpse of Worshiper | Yes | |
2 | Corpse of Worshiper | Yes | |
3 | Corpse of Worshiper | Yes | |
4 | Corpse of Worshiper | Yes | |
5 | Corpse of Thalmar Justicar | Yes |
Hunter's Camp west of Standing StonesEdit
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Chest | No | This chest is owned by the hunter, is novice locked, and its contents reset. |
Burial Mound below Lake IlinaltaEdit
This underwater structure contains a chest with misc. leveled treasure, a couple embalming tools, a couple petty soul gems, 5 clams, and 8 nordic barnacle clusters. There are two Slaughterfish swimming around it. A handful of Silverside Perch are swimming around.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Chest | ? |
Shipwreck near The Lady StoneEdit
In wrecked ship which is entirely too large for Lake Ilinalta, you can find a chest with some gold, an Iron Battleaxe lying on the cabin floor, and several nordic barnacle clusters, clams, and a silverfish egg nest.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Chest | ? |
Fisherman's Island on Lake IlinaltaEdit
The fisherman got mad at me for looking in her pot despite not taking anything (there wasn't even anything to take).
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Pot | ? | Owned. Not movable. |
2 | Knapsack | ? | Owned. |
3 | Beehive | ? |
Wolves Den West of Lakeview ManorEdit
An overhang has many skeletons along with a broken trade cart and a chest. There are White Caps to harvest and a dead Elk.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Chest | ? | Novice locked. |
Fisherman's Camp on the Northwest Corner of Lake IlinaltaEdit
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Knapsack | ? | Owned. |
2 | Large Sack | ? | Owned. |
3 | Large Sack | ? | Owned. |
Stone Marker Northwest of Lake IlinaltaEdit
There is a body of a Dark Elf behind this stone marker. He has regular clothes, gold, and a lockpick. There is a steel dagger and a coin purse lying next to him.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | Corpse of Dark Elf | ? |
Hunter's Camp north of Halldir's CairnEdit
Contains the unique "Hunter's Journal" which foreshadows the massacre at the bear cave.
No. | Container | Safe? | Notes |
---|---|---|---|
1 | ? |
Site shown by Treasure Map IEdit
You must collect Treasure Map I before the chest appears, but you do not need to read it.
No. | Container | Owned? | Respawns? | Notes |
---|---|---|---|---|
Chest | No | Treasure Map I |
Whiterun HoldEdit
RiverwoodEdit
If a container is owned and you have no disposition with an NPC, you can get a bounty and they will attack you even for simply depositing an item, regardless of whether you withdraw it after. It will not be marked as stolen.
Some containers are owned by NPCs that may allow you to take items up to a given value depending on your disposition, but not over that value. These containers appear to repossess your deposited items if they are over that value, turning them red. However when witnessed the NPCs are not bother by your depositing and withdrawing them. Furthermore the items that turned red will not be flagged stolen once they enter your inventory, despite appearing that they would.
Hilde will sometimes make a comment when going though the barrels outside her house, "Look at him, rummaging through refuse. I wonder what he's lost, besides his mind."
No. | Area | Container | Owned? | Respawns? | Notes |
---|---|---|---|---|---|
1 | Sven and Hilde's House | Barrel | No | ||
2 | Sven and Hilde's House | Barrel | No | ||
3 | Sven and Hilde's House | Barrel | No | ||
4 | Sven and Hilde's House | Barrel | No | ||
5 | Riverwood Trader | Barrel | No | ||
6 | Riverwood Trader | Barrel | No | ||
7 | Riverwood Trader | Barrel | No | ||
8 | Riverwood Trader | Barrel | No | ||
9 | Riverwood Trader | Barrel | No | ||
10 | Alvor and Sigrid's House | Barrel | No | ||
11 | Sleeping Giant Inn | Barrel | No | ||
12 | Sleeping Giant Inn | Barrel | No | ||
13 | Sleeping Giant Inn | Barrel | No | ||
14 | Sleeping Giant Inn | Barrel | No | ||
15 | Sleeping Giant Inn | Barrel | No | ||
16 | East Wall | Barrel | No | ||
17 | East Wall | Barrel | No | ||
18 | East Wall | Beehive | No | ||
19 | Faendal's House | Barrel | No | ||
20 | Faendal's House | Barrel | No | ||
21 | Mill | Barrel | No | ||
22 | Mill | Barrel | No |
Alvor and Sigrid's HouseEdit
No. | Room | Container | Owned? | Safe? | Notes |
---|---|---|---|---|---|
1 | 1F | Wardrobe | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
2 | 1F | Chest | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
3 | 1F | Barrel | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
4 | B1 | End Table | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
5 | B1 | Chest | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
6 | B1 | Wardrobe | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
7 | B1 | Barrel | Yes | ? | Can appear to repossess items when you have disposition, but does not. |
WhiterunEdit
BreezehomeEdit
16-17 containers.
The Living Room decoration adds a weapon plaque above the door, a 2x weapon rack on the west wall, and a 2x18 bookshelf.
The Loft decoration adds a weapon plaque there.
The Bedroom decoration adds a shield rack.
The Alchemy Lab adds a 2x11 bookshelf.
No. | Room | Container | Safe? | Notes |
---|---|---|---|---|
1 | Bedroom | Chest | Yes | Always in place |
2 | Kitchen | Sack (left) | Yes | Added by Kitchen decoration |
3 | Kitchen | Sack (right) | Yes | Added by Kitchen decoration |
4 | Living Room | Cupboard (small) | Yes | Added by Living Room decoration |
5 | Living Room | Sack (single) | Yes | Added by Living Room decoration |
6 | Dining | Cupboard (large) | Yes | Added by Dining Room decoration |
7 | Dining | Barrel | * | Added by Alchemy Lab decoration |
8 | Lab | Chest | * | Added by Alchemy Lab decoration |
9 | Lab | Apothecary's Satchel | * | Added by Alchemy Lab decoration |
10 | Loft | Cupboard (small) | Yes | Added by Loft decoration |
11 | Loft | End Table | Yes | Added by Bedroom decoration |
12 | Bedroom | Dresser | Yes | Added by Bedroom decoration |
13 | Bedroom | End Table (left) | Yes | Added by Bedroom decoration |
14 | Bedroom | End Table (right) | Yes | Added by Bedroom decoration |
15 | Lydia's Room | Sack | Yes | Added after becoming Thane |
16 | Lydia's Room | End Table | Yes | Added after becoming Thane |
17 | Lydia's Room | Dresser | Yes | Added after becoming Thane |
18 | Children's Room | Chest (shelf) | * | Added by Childen's Room decoration |
19 | Children's Room | Chest (floor) | * | Added by Childen's Room decoration |
- These containers are safe so long as you do not remodel the room to the other option.
JorrvaskrEdit
Several containers in Jorrvaskr (and several beds) can be used after completing the very easy initial quest, Take Up Arms. In general, sacks and barrels are unreliable. Don't use them except in areas that never respawn, like player homes. The chests, end tables, cupboards, and wardrobes are safe.
No. | Room | Container | Owned? | Safe? | Notes |
---|---|---|---|---|---|
1 | NW Corner | Small Sack | Until 'Take Up Arms' | No | |
1 | NW Corner | Chest | Until 'Take Up Arms' | Yes | |
1 | NW Corner | Large Sack | Until 'Take Up Arms' | No | |
1 | W Door | Barrel 1 | Until 'Take Up Arms' | No | |
1 | W Door | Barrel 2 | Until 'Take Up Arms' | No | |
1 | NE Corner | Cupboard | Until 'Take Up Arms' | Yes | |
1 | NE Corner | Large Sack (on floor) | Until 'Take Up Arms' | No | |
1 | NE Corner | Large Sack (on crate) | Until 'Take Up Arms' | Yes | |
1 | E Door | Cupboard | Until 'Take Up Arms' | Yes | |
1 | NE Corner | Cupboard | Until 'Take Up Arms' | Yes | |
1 | South end | Barrel | Until 'Take Up Arms' | No | |
1 | South end | Sack | Until 'Take Up Arms' | Yes | |
1 | South end | Chest | Until 'Take Up Arms' | Yes | Can contain backpacks, when installed |
1 | South end | End Table (middle) | Until 'Take Up Arms' | Yes | |
1 | South end | End Table (wall) | Until 'Take Up Arms' | Yes | |
1 | South end | Cupboard | Until 'Take Up Arms' | Yes | |
1 | Dining pit | Cupboard | Until 'Take Up Arms' | Yes | |
1 | Dining pit | End Table | Until 'Take Up Arms' | Yes | |
1 | North Bedroom | Cupboard | Yes | ? | |
1 | North Bedroom | Sack | Yes | ? | |
1 | North Bedroom | Wardrobe | Yes | ? | |
1 | North Bedroom | Large Sack | Yes | ? |
Jorrvaskr Living QuartersEdit
No. | Room | Container | Owned? | Safe? | Notes |
---|---|---|---|---|---|
1 | Commons | Cupboard | Until 'Take Up Arms' | Yes | |
1 | Commons | Large Sack | Until 'Take Up Arms' | No | |
1 | Commons | Barrel | Until 'Take Up Arms' | No | |
1 | Commons | Barrel | Until 'Take Up Arms' | No | |
1 | Commons | Barrel | Until 'Take Up Arms' | No | |
1 | Commons | Wardrobe | Until 'Take Up Arms' | Yes | |
1 | Whelps' room | Sack | Until 'Take Up Arms' | ? | |
1 | Whelps' room | Cupboard | Until 'Take Up Arms' | Yes | |
1 | Whelps' room | Large Sack (under bed) | Until 'Take Up Arms' | Yes | |
1 | Whelps' room | Cupboard | Until 'Take Up Arms' | Yes | |
1 | Whelps' room | Large Sack | Until 'Take Up Arms' | No | |
1 | Whelps' room | Barrel | Until 'Take Up Arms' | No | |
1 | Whelps' room | End Table (SW) | Yes | ? | |
1 | Whelps' room | End Table (SE) | Yes | ? | |
1 | Whelps' room | End Table (NE) | Yes | ? | |
1 | Whelps' room | End Table (NW) | Yes | ? | |
1 | Center room | Wardrobe | Yes | ? | |
1 | Aela's room | Chest | Yes | ? | |
1 | Aela's room | Sack (left) | Yes | ? | |
1 | Aela's room | Sack (right) | Yes | ? | |
1 | Aela's room | Wardrobe | Yes | ? | |
1 | Skjol's room | Chest | Yes | ? | |
1 | Skjol's room | End Table | Yes | ? | |
1 | Skjol's room | Barrel | Yes | ? | |
1 | Skjol's room | Cupboard | Yes | ? | |
1 | Skjol's room | Dresser | Yes | ? | |
1 | East hall | Barrel | Until 'Take Up Arms' | ? | |
1 | East hall | Barrel | Until 'Take Up Arms' | ? | |
1 | East hall | Chest | Yes | ? | |
1 | East hall | End Table | Yes | ? | |
1 | Vilkas's room | End Table | Yes | ? | |
1 | Vilkas's room | Cupboard | Yes | ? | |
1 | Vilkas's room | Large Sack (left) | Yes | ? | |
1 | Vilkas's room | Large Sack (right) | Yes | ? | |
1 | Vilkas's room | Chest | Yes | ? | |
1 | Vilkas's room | Dresser | Yes | ? | |
1 | Bar | Large Sack (left) | Yes | ? | |
1 | Bar | Large Sack (right) | Yes | ? | |
1 | Bar | Large Sack (under bar) | Yes | ? | |
1 | Kodlak's office | Barrel | Yes | ? | |
1 | Kodlak's office | Large Sack | Yes | ? | |
1 | Kodlak's office | End Table | Yes | ? | |
1 | Kodlak's office | Large Sack | Yes | ? | |
1 | Kodlak's bedroom | Wardrobe | Yes | ? | |
1 | Kodlak's bedroom | Sack | Yes | ? | |
1 | Kodlak's bedroom | Cupboard | Yes | ? | |
1 | Kodlak's bedroom | End Table (large) | Yes | ? | |
1 | Kodlak's bedroom | End Table (small) | Yes | ? |
Tundra HomesteadEdit
Be careful with the outdoor containers! Some of them respawn. The chest and the strongbox are safe. The large sack and sacks are safe, but the small sack is not. The barrels are not safe. The apiaries are not safe (which is good, you want the ingredients to generate).
The 5 outdoor safe storage containers, the garden and its 8 fertile soil spots, the apiaries, the grindstone, anvil, tanning rack, workbench, and smelter can all be used prior to purchasing the home.
Proventus will offer to sell you Tundra Homestead even before completing Before the Storm.
No. | Room | Container | Safe? | Notes |
---|---|---|---|---|
1 | Stable | Barrel | No | Respawn potatoes |
2 | Stable | Small Sack | No | Respawns salt piles |
3 | Stable | Large Sack | Yes | |
4 | Smithy | Sack (left) | Yes | |
5 | Smithy | Sack (right) | Yes | |
6 | Smithy | Barrel (left) | No | |
7 | Smithy | Chest | Yes | |
8 | Smithy | Barrel (middle) | No | |
9 | Smithy | Barrel (right) | No | |
10 | Smithy | Strongbox | Yes | |
11 | Garden | Apiary (left) | No | Respawns alchemy ingredients |
12 | Garden | Apiary (right) | No | Respawns alchemy ingredients |
13 | Entry | Cupboard | ||
14 | Entry | Strongbox | ||
15 | Entry | Sack | ||
16 | Entry | Safe | ||
17 | Entry | Small Chest | ||
18 | Kitchen | Sack (left) | ||
19 | Kitchen | Sack (right) | ||
20 | Kitchen | Cupboard (small) | ||
21 | Kitchen | Cupboard (large) | ||
22 | Kitchen | Sack (shelf) | ||
23 | Bedroom | Chest | ||
24 | Bedroom | Bookcase | ||
25 | Bedroom | Knapsack | ||
26 | Bedroom | Dresser | ||
27 | Study | Cupboard (Alchemy Lab) | ||
28 | Study | Apothecary Satchel (left) | ||
29 | Study | Strongbox | ||
30 | Study | Apothecary Satchel (right) | ||
31 | Study | Cupboard (large) | ||
32 | Study | Barrel | ||
33 | Study | Large Sack | ||
34 | Study | Chest | ||
35 | Study | Cupboard (Arcane Enchanter, bottom) | ||
36 | Study | Cupboard (Arcane Enchanter, top) | ||
37 | Cellar | Bookcase (left) | ||
38 | Cellar | Bookcase (right) | ||
39 | Cellar | Bookcase (inside) | ||
40 | Cellar | Safe | ||
41 | Cellar | Chest |
Unmarked LocationsEdit
The ReachEdit
MarkarthEdit
Vlindrel HallEdit
The starting clutter (just a few baskets plus a bucket and broom) mostly remain in place after decorating. However redecorating the Alchemy Laboratory to the Children's Room will remove many items.
No. | Room | Container | Safe? | Notes |
---|---|---|---|---|
1 | Entry Hall | Barrel | Yes | |
2 | Living Room | Barrel | Yes | |
3 | Alchemy Laboratory | Large Sack | * | |
4 | Alchemy Laboratory | Sack (top) | * | |
5 | Alchemy Laboratory | Sack (bottom | * | |
6 | Alchemy Laboratory | Mead Barrel | * | |
7 | Dining Room | Barrel | Yes | |
8 | Dining Room | Large Sack | Yes | |
9 | Dining Room | Sack (front) | Yes | |
10 | Dining Room | Sack (back) | Yes | |
11 | Bedroom | Chest | Yes | |
12 | Living Room | Cupboard | Yes | Added with Living Room decoration |
13 | Living Room | Dresser | Yes | Added with Living Room decoration |
14 | Living Room | End Table | Yes | Added with Living Room decoration |
15 | Alchemy Laboratory | Satchel | * | Added with Alchemy Lab decoration |
16 | Alchemy Laboratory | Barrel | * | Added with Alchemy Lab decoration |
17 | Dining Room | Dresser | Yes | Added with Bedroom decoration |
18 | Bedroom | Cupboard (1) | Yes | Added with Bedroom decoration |
19 | Bedroom | Cupboard (2) | Yes | Added with Bedroom decoration |
20 | Bedroom | Cupboard (3) | Yes | Added with Bedroom decoration |
21 | Bedroom | Wardrobe (small) | Yes | Added with Bedroom decoration |
22 | Bedroom | Large Sack | Yes | Added with Bedroom decoration |
23 | Bedroom | Wardrobe (large) | Yes | Added with Bedroom decoration |
24 | Bedroom | Sack (top) | Yes | Added with Bedroom decoration |
25 | Bedroom | Sack (bottom) | Yes | Added with Bedroom decoration |
26 | Bedroom | Cupboard (4) | Yes | Added with Bedroom decoration |
27 | Dining Room | End Table | Yes | Added with Thane title |
28 | Housecarl's Room | Dresser | Yes | Added with Thane title |
29 | Housecarl's Room | Cupboard | Yes | Added with Thane title |
30 | Children's Room | Chest | Yes | Added with Children's Room decoration option |
31 | Children's Room | Wardrobe | Yes | Added with Children's Room decoration option |
32 | Children's Room | End Table | Yes | Added with Children's Room decoration option |
- These containers are safe if you do NOT opt for the Children's Room decoration. If you do, they are removed.
HendraheimEdit
No. | Room | Container | Notes |
---|---|---|---|
1 | Stable | Large Sack (left) | |
2 | Stable | Large Sack (middle) | |
3 | Stable | Large Sack (right) | |
4 | Stable | Large Sack (back left) | |
5 | Stable | Large Sack (back right) | |
6 | Stable | Barrel (left) | |
7 | Stable | Barrel (middle) | |
8 | Stable | Barrel (right) | |
9 | Stable | Sack (left) | |
10 | Stable | Sack (right) | |
11 | Smithy | Sack | |
12 | Smithy | Barrel (left) | |
13 | Smithy | Large Sack | |
14 | Smithy | Barrel (right | |
15 | Smithy | Chest | |
16 | Smithy | Large Sack (cart) | |
17 | Pantry | Large Sack | |
18 | Pantry | Sack | |
19 | Pantry | Barrel | |
20 | Lab | Drawers | |
21 | Lab | Large Sack | |
22 | Back right corner | Large Sack (left) | |
23 | Back right corner | Large Sack (right) | |
24 | Kitchen | Large Sack (left) | |
25 | Kitchen | Barrel | |
26 | Kitchen | Large Sack (back) | |
27 | Kitchen | Sack (back) | |
28 | Kitchen | Sack (front) | |
29 | Bar | Large Sack | |
30 | Bar | Drawers | |
31 | Bar | Barrel | |
32 | Bar | Sack (left) | |
33 | Bar | Sack (right | |
34 | Bedroom | Chest | |
35 | Bedroom | Wardrobe | |
36 | Bedroom | Drawers (large) | |
37 | Bedroom | Drawers (small) | |
38 | Bedroom | Safe | |
39 | Bedroom | Strongbox | |
40 | Bedroom | Burial Urn | |
41 | Bedroom | Knapsack | |
42 | Bedroom | Bookcase | |
43 | Bedroom | Wardrobe | |
44 | Bedroom | Drawers (large) | |
45 | Loft | Barrel | |
46 | Loft | Large Sack |
HaafingerEdit
SolitudeEdit
Proudspire ManorEdit
Be warned! Of the 29 containers in Proudspire Manor prior to redecoration, only seven remain. Don't use the other 22 or you will lose your items. Five of the seven initial safe containers are in the bedroom. Best to keep all your items in there until the decorations are complete, but do not store them lying outside of containers until afteward. The final home has 14 containers if you fix the housecarl's quarters, 19 if you also add the children's room.
The kitchen decoration adds a 2x11 bookshelf.
The bedroom decoration adds a 1x2 weapon rack and a 2x11 bookshelf.
The enchanting laboratory adds two weapon plaques, two shield plaques, a 1x5 weapon rack, and a 2x11 bookshelf.
The alchemy laboratory adds a 2x11 bookshelf.
The children's room decoration removed the shelves on the left of the bedroom door.
In general, interiors and exteriors often do not fit together well in Skyrim. The children's room addition here is a particularly egregious example, however. It just floats out in space in an area with nothing below it and where there would be no external structure to house it. For that reason I don't like adding it.
No. | Room | Container | Before decoration | After decoration | Notes |
---|---|---|---|---|---|
1 | Porch | Barrel | Yes | No | Removed by porch decoration |
2 | Porch | Barrel | Yes | No | Removed by porch decoration |
3 | Porch | Barrel | Yes | No | Removed by porch decoration |
4 | 1F Living Room | Barrel | Yes | No | Removed by Living Room decoration |
5 | Kitchen | Large Sack | Yes | Yes | |
6 | 1-2F Stairwell | Barrel | Yes | No | Removed by Living Room decoration |
7 | Bedroom | Wardrobe | Yes | Yes | Left of door |
8 | Bedroom | End Table | Yes | Yes | |
9 | Bedroom | Chest | Yes | Yes | |
10 | Bedroom | Safe | Yes | Yes | |
11 | Bedroom | Wardrobe | Yes | Yes | Right of door |
12 | Cellar nook by stairwell | Cupboard | Yes | No | Removed by enchanting laboratory decoration |
13 | Cellar nook by stairwell | Large Sack | Yes | No | Removed by enchanting laboratory decoration |
14 | Cellar nook by stairwell | Large Sack | Yes | No | Removed by enchanting laboratory decoration |
15 | Cellar nook by stairwell | Large Sack | Yes | No | Removed by enchanting laboratory decoration |
16 | Cellar nook by stairwell | Barrel | Yes | Yes | |
17 | Alchemy Laboratory | Cupboard | Yes | No | Removed by alchemy laboratory decoration |
18 | Alchemy Laboratory | Barrel | Yes | No | Removed by alchemy laboratory decoration |
19 | Alchemy Laboratory | Barrel | Yes | No | Removed by alchemy laboratory decoration |
20 | Alchemy Laboratory | Barrel | Yes | No | Removed by alchemy laboratory decoration |
21 | Alchemy Laboratory | Barrel | Yes | No | Removed by alchemy laboratory decoration |
22 | Alchemy Laboratory | Large Sack | Yes | No | Removed by alchemy laboratory decoration |
23 | Alchemy Laboratory | Large Sack | Yes | No | Removed by alchemy laboratory decoration |
24 | Alchemy Laboratory | Large Sack | Yes | No | Removed by alchemy laboratory decoration |
25 | Housecarl's Quarters | Large Sack | Yes | No | Removed by Thane decoration (console command or USSEP) |
26 | Housecarl's Quarters | Large Sack | Yes | No | Removed by Thane decoration (console command or USSEP) |
27 | Housecarl's Quarters | Large Sack | Yes | No | Removed by Thane decoration (console command or USSEP) |
28 | Housecarl's Quarters | Barrel | Yes | No | Removed by Thane decoration (console command or USSEP) |
29 | Housecarl's Quarters | Barrel | Yes | No | Removed by Thane decoration (console command or USSEP) |
30 | 1F Living Room | Cupboard | No | Yes | Added by Living Room decoration |
31 | 2F Living Room | Cupboard | No | Yes | Added by Living Room decoration |
32 | Kitchen | Cupboard | No | Yes | Added by kitchen decoration |
33 | Housecarl's Quarters | Large Sack | No | Yes | Added by Thane decoration (console command or USSEP) |
34 | Housecarl's Quarters | Large Sack | No | Yes | Added by Thane decoration (console command or USSEP) |
35 | Housecarl's Quarters | Dresser | No | Yes | Added by Thane decoration (console command or USSEP) |
36 | Housecarl's Quarters | End Table | No | Yes | Added by Thane decoration (console command or USSEP) |
37 | Children's Room | Chest | No | Yes | Added by children's room decoration |
38 | Children's Room | Wardrobe | No | Yes | Added by children's room decoration |
39 | Children's Room | Chest | No | Yes | Added by children's room decoration |
40 | Children's Room | Apothecary's Satchel | No | Yes | Added by children's room decoration |
41 | Children's Room | Chest | No | Yes | Added by children's room decoration |
HjaalmarchEdit
The PaleEdit
WinterholdEdit
EastmarchEdit
The RiftEdit
Fort DawnguardEdit
No. | Room | Container | Notes |
---|---|---|---|
1 | Entrance | Barrel (large) | |
2 | Entrance | Barrel (small) | |
3 | Entrance, left | Barrel (left) | |
4 | Entrance, left | Barrel (right) | |
5 | Entrance, left | Sack | |
6 | Entrance, left | Large Sack | |
7 | Entrance, left | Large Sack | |
8 | Entrance, left | Sack | |
9 | Entrance, left | Sack | |
10 | Entrance, left | Sack | |
11 | Storage Area | Fish Barrel | |
12 | Storage Area | Barrel | |
13 | Storage Area | Chest | |
14 | Storage Area | Fish Barrel | |
15 | Storage Area | Fish Barrel | |
16 | Storage Area | Sack | |
17 | Storage Area | Sack | |
18 | Storage Area | Sack | |
19 | Storage Area | Barrel | |
20 | Storage Area | Barrel | |
21 | Dining Hall | Barrel | |
22 | Dining Hall | Barrel | |
23 | Dining Hall | Barrel | |
24 | Dining Hall | Barrel | |
25 | Dining Hall | Large Sack | |
26 | Dining Hall | Barrel | |
27 | Dining Hall | Large Sack | |
28 | Dining Hall | Large Sack | |
29 | Dining Hall | Barrel | |
30 | Dining Hall | Barrel | |
31 | Dining Hall | Barrel | |
32 | Dining Hall | Sack | |
33 | Dining Hall | Sack | |
34 | Dining Hall | Barrel | |
35 | Dining Hall | Barrel | |
36 | Dining Hall | Barrel | |
37 | Dining Hall | Barrel | |
38 | Dining Hall | Large Sack | |
39 | Dining Hall | Large Sack | |
40 | Dining Hall | Sack | |
41 | Dining Hall | Sack | |
42 | Dining Hall | Small Sack | |
43 | Dining Hall | Sack | |
44 | Dining Hall | Sack | |
45 | Dining Hall | Sack | |
46 | Smithy | Barrel | |
47 | Smithy | Barrel | |
48 | Smithy | Barrel | |
49 | Smithy | Fish Barrel | |
50 | Smithy | Fish Barrel | |
51 | Barracks | Wardrobe | |
52 | Hall | Fish Barrel | |
53 | Hall | Fish Barrel | |
54 | Hall | Sack | |
55 | Hall | Sack | |
56 | Hall | Sack | |
57 | Hall | Sack | |
58 | Hall | Chest | |
59 | Hall | Chest | |
60 | Hall | Barrel | |
61 | Hall | Barrel | |
62 | Hall | Barrel | |
63 | Stair to 2F | Fish Barrel | |
64 | Stair to 2F | Fish Barrel | |
65 | Stair to 2F | Fish Barrel | |
66 | 2F Ring | Chest | |
67 | 2F Ring | Sack | |
68 | 2F Ring | Sack | |
69 | 2F Ring | Sack | |
70 | 2F Ring | Barrel | |
71 | 2F Ring | Barrel | |
72 | 2F Ring | Barrel | |
73 | 2F East Room | Large Sack | |
74 | 2F East Room | Sack | |
75 | 2F East Room | Large Sack | |
76 | 2F East Room | Sack | |
77 | 2F East Room | Sack | |
78 | 2F East Room | Fish Barrel | |
79 | 2F East Room | Fish Barrel | |
80 | 2F South Room | Sack | |
81 | 2F South Room | Sack | |
82 | 2F South Room | Sack | |
83 | 2F South Room | Large Sack | |
84 | 2F South Room | Large Sack | |
85 | 2F South Room | Chest | |
86 | 2F South Room | Barrel | |
87 | 2F South Room | Barrel | |
88 | 2F South Room | Sack | |
89 | 2F South Room | Barrel | |
90 | 2F South Room | Wardrobe | |
91 | 2F South Room | Wardrobe | |
92 | 2F South Room | Wardrobe | |
93 | 2F South Room | Wardrobe | |
94 | 2F South Room | Large Sack | |
95 | 2F South Room | Sack | |
96 | 2F South Room | Sack | |
97 | 2F South Room | Sack | |
98 | 2F South Room | Barrel | |
99 | 2F South Room | Barrel | |
100 | Stair to Roof | Barrel | |
101 | Stair to Roof | Barrel | |
102 | Stair to Roof | Barrel | |
103 | Stair to North Bastion | Barrel | |
104 | Stair to North Bastion | Barrel | |
105 | Stair to South Bastion | Barrel | |
106 | Stair to South Bastion | Barrel |
SolstheimEdit
Hearthfire HousesEdit
PRIOR TO REMODELING ENTRYWAY:
- Remove all items from the End Table
- Remove all items from the Satchel
- Pick up clutter from the Tall Shelves and display case
- Pick up clutter from table
- Pick up clutter from wall shelves
- Pick up clutter from floor
- Harvest items from hanger
- (Corner shelves clutter can stay)
- (Dresser clutter can stay)
All containers are safe except the two Small House containers that are removed upon remodeling and the apiaries at Lakeview Manor.
No. | Room | Container | Build option | Safe? | Notes |
---|---|---|---|---|---|
1 | Exterior | Chest | N/A | Yes | Placed after purchasing the property |
2 | Small House | Chest | N/A | Yes | Placed after completing small house |
3 | Small House | Barrel (SW) | Containers/Barrels | Yes | Retained after entryway remodel |
4 | Small House | Large Sack (SW) | Containers/Barrels | Yes | Retained after entryway remodel |
5 | Small House | Sack (SW) | Containers/Barrels | Yes | Retained after entryway remodel |
6 | Small House | Barrel (NE) | Containers/Barrels | Yes | Retained after entryway remodel |
7 | Small House | Large Sack (NE) | Containers/Barrels | Yes | Retained after entryway remodel |
8 | Small House | Dresser | Containers/Dresser | Yes | Retained after entryway remodel |
9 | Small House | End Table | Containers/End Table | No | Removed after remodel with unofficial patch |
10 | Small House | Satchel (W) | Shelves/Wall Shelves | No | Removed by entryway remodel |
11 | Main Hall, 1F | Barrel (W stairs) | Remodel Entryway | Yes | Created with moving table from Small House |
12 | Main Hall, 2F | Barrel (NW corner) | Remodel Entryway | Yes | Created with moving tall shelf from Small House |
13 | Main Hall, 2F | Large Sack (NW corner) | Remodel Entryway | Yes | Created with moving tall shelf from Small House |