Fall
Fall Type: Movement, Undocumented Returns: none Example: "someone"->Fall Scripts: fallingScript
USEEdit
Makes an actor fall.
This function does not work on inanimate objects. When attempting this function on items placed from inventory or permanent world objects, the command is accepted with no error messages but it does not affect the target object's vertical position.
However, actors fall anyway if they are not supported by some object. The only place in the game where this function is used is in the bitter coast region, when this guy falls from the sky.
NotesEdit
- If you remove an object that supports an actor, it may take a moment before the actor falls. This function makes the actor fall immediately.