This page is currently being rechecked as part of the Oblivion Remastered Project. The page is being checked in several stages to verify any changes due to the release of Oblivion Remastered. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines. Details Remastered Image: not added Quests: not written Services: not written Personal Inventory: not written House Contents: not written Unique Dialogue: not written |
The Argonian Tribesmen are found in all four zones of Veyond Cave but nowhere else. There are five in the first zone, between three and five in Veyond Black Waters, six or seven in Veyond Sea of Darkness, and four or five in Veyond Great Sump. None of them have any spells and all types are naked. Along with the Argonian Shamans and Argonian Chieftains, the tribesmen make Veyond Cave a dangerous place to visit.
Female AssassinEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Female |
Level | PC+3 | Class | Assassin |
RefID | N/A | BaseID | 00005565 |
Other Information | |||
Health | 35 + (4+1)x(PC+2), PC=2-40 | ||
Magicka | 138 + 3.5x(PC+2) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). She may also have a leveled poison (50% chance) and up to three lockpicks.
Female BlademasterEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Female |
Level | PC+2 | Class | Blademaster |
RefID | N/A | BaseID | 00005564 |
Other Information | |||
Health | 40 + (6+2.2)x(PC+1), PC=3-23 | ||
Magicka | 125 + 1.5x(PC+1) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
Ironically, given this type's class, it carries no weapon and fights hand-to-hand. She may carry a leveled poison (25% chance) although without a weapon it can't be used, and up to three lockpicks.
Female MonkEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Female |
Level | PC+3 | Class | Monk |
RefID | N/A | BaseID | 00005566 |
Other Information | |||
Health | 35 + (4+1)x(PC+2), PC=2-40 | ||
Magicka | 125 + 1.5x(PC+2) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is also unarmed and may carry a leveled poison (25% chance) and up to three lockpicks.
Female NightbladeEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Female |
Level | PC+4 | Class | Nightblade |
RefID | N/A | BaseID | 00005567 |
Other Information | |||
Health | 35 + (3+1)x(PC+3), PC=1-39 | ||
Magicka | 125 + 1.5x(PC+3) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). She may also have a leveled poison (25% chance) and up to three lockpicks.
Female ScoutEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Female |
Level | PC+4 | Class | Scout |
RefID | N/A | BaseID | 00005568 |
Other Information | |||
Health | 38 + (6+1.8)x(PC+3), PC=1-26 | ||
Magicka | 125 + 3.5x(PC+3) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). She may also have a leveled poison (25% chance) and up to three lockpicks.
Male AssassinEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Male |
Level | PC+4 | Class | Assassin |
RefID | N/A | BaseID | 00005571 |
Other Information | |||
Health | 35 + (4+1)x(PC+3), PC=1-39 | ||
Magicka | 113 + 3.5x(PC+3) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). He may also have a leveled poison (25% chance) and up to three lockpicks.
Male BlademasterEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Male |
Level | PC+2 | Class | Blademaster |
RefID | N/A | BaseID | 00005563 |
Other Information | |||
Health | 40 + (6+2.2)x(PC+1), PC=3-24 | ||
Magicka | 100 + 1.5x(PC+1) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
Ironically, given this type's class, it carries no weapon and fights hand-to-hand. He may carry a leveled poison (25% chance) although without a weapon it can't be used, and up to three lockpicks.
Male MonkEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Male |
Level | PC+4 | Class | Monk |
RefID | N/A | BaseID | 00005560 |
Other Information | |||
Health | 35 + (4+1)x(PC+3), PC=1-39 | ||
Magicka | 100 + 1.5x(PC+3) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is also unarmed and may carry a leveled poison (25% chance) and up to three lockpicks.
Male NightbladeEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Male |
Level | PC+3 | Class | Nightblade |
RefID | N/A | BaseID | 00005561 |
Other Information | |||
Health | 35 + (3+1)x(PC+2), PC=2-40 | ||
Magicka | 100 + 1.5x(PC+2) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). He may also have a leveled poison (25% chance) and up to three lockpicks.
Male ScoutEdit
Argonian Tribesman | |||
---|---|---|---|
Location | Veyond Cave | ||
Race | Argonian | Gender | Male |
Level | PC+3 | Class | Scout |
RefID | N/A | BaseID | 00005562 |
Other Information | |||
Health | 38 + (6+1.8)x(PC+2), PC=2-27 | ||
Magicka | 100 + 3.5x(PC+2) (max=250) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Veyond Bandits |
This type is armed with a leveled dagger, which may be enchanted after level 4 (20% from level 9). He may also have a leveled poison (25% chance) and up to three lockpicks.