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Oblivion:Random Oblivion World 7

< Oblivion: Places: Planes of Oblivion
Oblivion World:
Random Oblivion World 7
(lore page)
# of Peripheral Towers 2
# of Non-Random Caves 1
Important Treasure
(?)
Console Location Code
(?)
Fixed Gate
Gate outside Anvil (map) (after Dagon Shrine has been completed)
World 7's entrance (facing SW)

Random Oblivion World 7 is a medium-sized World, and one of seven randomly chosen Oblivion Worlds.

When you first emerge from the gate, you can see the main tower ahead of you on top of a hill, and a path heading away from you and curving away to the left. In order to reach the main tower, the normal route goes through a series of caves which lead to a progressively higher set of paths ascending the hill. It is also possible, if you have a high Acrobatics skill, to simply make your way up the rocks and ascend the hill to the base of the main tower without using the caves.

Two peripheral towers may be found in this world, although neither of them connects to the main tower in any way: Reaper's Sprawl, which is visible to the southeast from where you enter this world, and Meat Harbor. Both contain minor loot and may be worth a visit for intrepid explorers.

ExteriorEdit

 
Key to Map
 
Random Oblivion World 7

If you follow the path in front of you around to the east side of the hill, you will find an entrance to the Nether Tunnels at roughly 4 o'clock on the map, which leads into a set of random Oblivion caves. Make your way through these caves to the final exit, which will bring you out on a higher path about a third of the way up the hill. Following this path northward around the east side of the hill will bring you to the entrance of another cave, The Red Gnash Channels. Going through this cave will get you another third of the way up the hill. Upon exiting, follow the path as it zigzags the rest of the way up to the main tower. Watch out for an avalanche trap a short distance from the exit.

When you exit any of the cave systems you have a 50% chance of encountering a Daedra or a Dremora.

The Sigil Keep is a randomly selected tower from one of the 5 possible presets.

Those who wish to explore further will find several Fleshy Pods around the island: one is to the right on the path leading away from the Oblivion Gate; two more are along the main road around the island; yet another one is at the southern tip of the main island, across from the Meat Harbor tower; one more is next to a Magicka Essences on a side path at the southwestern corner of the island; and the last two are on the final path winding up to the tower. In addition, two Blood Fountains may be found here: one is next to the Reaper's Sprawl tower, and another one is at the north end of the road leading around the base of the island, not far to the west of the Oblivion Gate (though not easily accessible from there). The portion of the main road along the western side of the island contains an extensive number of land mines.

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The Red Gnash ChannelsEdit

 
The Red Gnash Channels

description / walkthrough needed

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Reaper's SprawlEdit

Reaper's Sprawl is the first of the two peripheral towers you will see when setting out along the main road from the Oblivion Gate. It is located on a small island northeast of the main island and may be reached via a bridge. The bottom level of this tower contains one Fleshy Pod. Three more Fleshy Pods hang from the bottom of the walkway above; these require good Acrobatic skills to reach. Another Fleshy Pod is on the middle walkway itself, accessible via the Corpse Masher. If you ascend to the top of the tower you will find a prisoner cage with a dead Mythic Dawn guard in it; the cage may be opened using the control lever nearby.

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Meat HarborEdit

This tower lies on a small island southeast of the main island, reachable via a narrow strip of land next to the collapsed bridge. It contains one Fleshy Pod on the spiral ramp leading to the top of the tower, and one The Punished at the top of the tower itself.

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