Online:Chakram Shields
< Elder Scrolls Online: Skills: Curative Runeforms(Redirected from Online:Chakram of Destiny)Chakram Shields | |||||
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Line | Curative Runeforms | ||||
Line Rank | 20 | Cost | 4590 Magicka | ||
Cast Time | Instant | Duration | 6 seconds | ||
Target | Cone | ||||
Area | 28 meters | ||||
Morphs | |||||
Chakram of Destiny Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
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Tidal Chakram Consumes Crux to heal based on the shield's strength every second it persists. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Chakram Shields: Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs [7651 / 7735 / 7818 / 7903] damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields.
- Chakram of Destiny: Cost: [4590 / 4500 / 4410 / 4320] Magicka.
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 7902 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. - Tidal Chakram: Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs [7902 / 7989 / 8076 / 8163] damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields.
Chakram Shields makes you launch to yourself or up to 4 allies in a cone in front of you green circles projectiles which grants a damage shield. The discs prioritizes the ally you are pointing and allies with low health and without damage shields. The Chakram of Destiny morph reduces the cost with the skill's rank, generates a crux and grants extra damage shield strength if you cast it on a target which already has your damage shield from this skill. The Tidal Chakram morph instead consummes crux to heal allies every second equal to the remaining strength of the damage shield they have, a second for every crux consummed.
NotesEdit
- The discs which go to prefered targets have extra visuals. They display them with players, friendly NPCs, even player's summons but not the mounts furnishings in houses which always get the base disc visual instead.
- The discs do not have to reach their targets for them to grant a damage shield, it is only visual.
- As with all Crux-generating skills, you do not create a Crux with the "Chakram of Destiny" morph if you cast it while out of combat.