Released on May 03 2016.
OVERVIEWEdit
The Elder Scrolls Online: Tamriel Unlimited v2.3.10 features a few fixes for some combat abilities, animations, achievements and itemization, and fixes an issue where your character could die immediately after entering Cyrodiil. The size of this patch is approximately 625MB.
FIXES & IMPROVEMENTSEdit
Imperial City DLCEdit
Exploration & ItemizationEdit
General
- You will now receive the Dungeon Finder completion rewards from White-Gold Tower.
Orsinium DLCEdit
Exploration & ItemizationEdit
- Perfect Run: This achievement can no longer be completed from Maelstrom Arena runs that were continued from a saved quest.
Thieves Guild DLCEdit
Dungeons & Group ContentEdit
- Boss 3: Rakkhat, the Fang of Lorkhaj
- Adara'hai will now grant the Celestial Purge synergy more reliably.
Base Game PatchEdit
Alliance WarEdit
General
- Fixed an issue if you were in a cross-alliance group and traveled to Cyrodiil, you would be placed in the Aldmeri Dominion home base and be killed. Now, once you enter Cyrodiil, you will be ungrouped and placed into your respective home base.
Art & AnimationEdit
General
- Fixed an issue where horse mounts were not displaying their idle animations.
Combat & GameplayEdit
General
- Fixed an issue where you were able to cast some abilities, such as Regeneration, without respect to the global cooldown.
Alliance War
- Assault
- Rapid Maneuvers: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within a 20 meter radius.
- Support
- Purge: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within an 18 meter radius.
Dungeons & Group ContentEdit
Veteran Dungeons
- Veteran City of Ash
- After reading the Frigid Tome, the platforms that crumble will no longer return.
MiscellaneousEdit
General
- Fixed an issue that was causing the frame rate to drop below 10 FPS, and never recover.
Quests & ZonesEdit
- Fixed an issue where you could go through a wall to an unplayable area.