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Quick WalkthroughEdit
- Collect four Welkynd Stone fragments.
- Bring the fragments to Gaston.
- Contain the Daedra.
- Speak to Gaston.
Detailed WalkthroughEdit
Upon entering Bonesnap Ruins, you'll find several members of the Lion Guard along the passageway, defending against the local goblin tribe that has infested the ruins. As you approach, one of them will yell at Battlemage Gaston to hurry up. Gaston can be found in a large side chamber to the east, standing in front of a large blue crystal. Speak to him to learn it is a Welkynd Stone that was once the focus of a binding spell for a Daedra. However, the goblins that moved into the ruins broke the stone and carried off four pieces of it for their totems. That freed Daedra attacked the Lion Guard upon entering the ruins. Gaston asks you to retrieve the pieces so he can re-bind the Daedra.
The first totem is a short distance north, at a junction. It's right next to Sir Edgard, Gaston's second-in-command, who will start the quest Lost Lions, if you agree to help him. It saves some backtracking if you pick up the quest now.
The southern totem is just down the stairs to the west, in the middle of a chamber that is also occupied by Torak Shadebringer, one of the public dungeon's bosses. However, you should be able to sneak in without engaging him, if you prefer. Search the totem to find the stolen fragment.
Head west then north through the mobs of goblins and their pets, and cross a large cavern, making your way to the room with Rork Bonehammer, another boss, as well as some ogres. Both the next fragment and Lion Guard member for the concurrent quest are here.
Loop south, and pick up the last fragment from a totem in the adjacent room. The next corridor connects back to where Sir Edgard was, so just head back up to Gaston.
Now return to Gaston and activate the broken Welkynd Stone to repair it. It'll start to glow brilliantly and Gaston will exclaim that the binding spell is working. Speak to him; he'll say he'll take it from here and you'll receive a lot of leveled gold and XP.
The quest officially ends there, but stick around a bit for a scene of Gaston binding the Daedra, a Winged Twilight named Zix the Deceiver.
NotesEdit
- After repairing the warding stone, Gaston's name temporarily changes from "Battlemage Gaston" to "Veteran Mage Gaston" while talking with Zix, and then reverts afterward. Zix is also shown as "Zix the Deceiver" in the subtitles when she is normally just named "Zix".
Quest StagesEdit
Repairing the Cage | |
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Finishes Quest | Journal Entry |
The Goblins used fragments from the Welkynd Stone in their totems. I need to find the totems and retrieve the pieces.
Objective: Collect Fragments: 0/4
Hidden Objective: Collect Fragment from Totem
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I've collected all the missing pieces of the Welkynd Stone that Gaston needs to contain the Daedra. I should return to Gaston and repair the stone.
Objective: Bring the Fragments to Gaston
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I've collected all of the missing piecesof [sic] the Welkynd Stone Gaston needs to contain the Daedra in these ruins. I should take them back to Battlemage Gaston to have the stone repaired.
Objective: Repair the Welkynd Stone
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I've repaired the Welkynd Stone. I should check with Gaston to see if there's anything else I need to do.
Objective: Talk to Battlemage Gaston
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) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.