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Online:Leveling

< Elder Scrolls Online: Hints(Redirected from Online:Experience)

In Elder Scrolls Online, a player's Level is used to determine which gear and consumables a player may use. It is also the level of their racial skill line, which determines which racial passives may be unlocked. Other skill lines are not tied to player level.

Each level that a player gains allows them to allocate an attribute point to their magicka, health or stamina.

  • Levels that are a multiple of 5 grant two Attribute Points
  • Levels that are a multiple of 10 grant three Attribute Points
  • Placing a point in magicka or stamina raises the maximum of that attribute by 111
  • Placing a point in health raises the maximum health by 121

Players also gain skill points when leveling up equal to the number of Attribute Points, which they can use to unlock a new skill or morph an existing one. Skill points may be earned by finding skyshards, fighting in the Alliance War or completing quests as well.

Players can attain a maximum level of 50. Upon reaching the maximum level, players unlock Veteran content and receive Champion Points10 points into the Champion system. Gaining Champion Points allows players to equip more powerful gear and use more powerful consumables, up to the Champion Progression Cap of Champion Points160. Characters will no longer receive attribute points and skill points to allocate, but each assigned Champion Point will increase maximum health, magicka or stamina by a small percentage.

ExperienceEdit

Players gain experience from a variety of sources. Killing enemies and helping others kill enemies (including by healing them) give experience so long as you deal at least 3% of the enemy's maximum health in damage (or heal at least 3% of the ally's health[verification needed]). Completing quests, discovering new locations and completing their Objectives, picking locks, and completing Encounters also grant experience. Experience goes towards increasing your character level, as well as increasing your rank in most of the skill lines. However, certain skill lines are not advanced by gaining experience:

  • Crafting skill lines are advanced by accumulating 0000000  inspiration from crafting activities.
  • Guild skill lines are advanced by increasing your reputation with that faction.
  • Alliance War skill lines are advanced by earning 0000000  alliance points within Cyrodiil or from Battlegrounds.
  • World skill lines each have their own advancement criteria.

Each quest grants a certain amount of experience depending on your level, which is then passed through a multiplier based on the quest's length and difficulty, which is defined internally per quest:

Difficulty XP Gain Multiplier
Very Easy Very Low 0.1
Easy Low 0.75
Standard Standard 1
Hard High 1.5
Very Hard Very High 2.25

For example, all dungeon quests are set as "Very Hard", so reward 2.25× the standard XP for a quest at that level. Similarly, experience granted by completion of location Objectives is also passed through a modifier, but most of these are set as "Standard". A summary of standard rewards per level can be found below. A full table of all values can be seen at ESO XP. Quests will only show the XP Gain category without a value, since the value is dependent on your level.

A number of in-game features provide a percentage bonus to XP earned:

It is currently possible to stack XP buffs for a total possible increase of 290% for most types of content.

In addition to these the overland part of Cyrodiil, excluding Delves and Imperial City, has a flat-rate boost of 25%.

XP TableEdit

Breakdown of experience needed for levels and leveling
Player
level
Experience
required
for next level
Total
experience
for level
Standard
quest
reward
Location
discovery
Location
completion
1 70 0 - - -
2 500 70 - - -
3 1 324 570 508 76 508
4 2 726 1 894 741 76 508
5 3 859 4 620 796 111 741
6 3 871 8 479 832 119 796
7 4 047 12 350 886 125 832
8 4 728 16 397 904 133 886
9 6 033 21 125 958 136 904
10 6 583 27 158 1012 144 958
11 7 659 33 741 1067 152 1012
12 9 338 41 400 1103 160 1067
13 10 865 50 738 1193 165 1103
14 12 733 61 603 1248 179 1193
15 13 489 74 336 1284 187 1248
16 15 131 87 825 1374 193 1284
17 18 444 102 956 1446 206 1374
18 21 274 121 400 1501 217 1446
19 24 368 142 674 1573 225 1501
20 25 672 167 042 1681 236 1573
21 29 186 192 714 1754 252 1681
22 32 950 221 900 1826 263 1754
23 34 618 254 850 1935 274 1826
24 39 322 289 468 2043 290 1935
25 42 744 328 790 2152 306 2043
26 44 457 371 534 2242 323 2152
27 49 845 415 991 2368 336 2242
28 53 983 465 836 2477 355 2368
29 60 171 519 819 2604 372 2477
30 59 625 579 990 2766 391 2604
31 66 890 639 615 2893 415 2766
32 75 065 706 505 3056 434 2893
33 79 594 781 570 3200 458 3056
34 80 655 861 164 3363 480 3200
35 84 104 941 819 3544 504 3363
36 85 323 1 025 923 3724 532 3544
37 90 954 1 111 246 3905 559 3724
38 96 014 1 202 200 4104 586 3905
39 101 897 1 298 214 4321 616 4104
40 100 817 1 400 111 4538 648 4321
41 110 146 1 500 928 4773 681 4538
42 118 131 1 611 074 5008 716 4773
43 121 894 1 729 205 5261 751 5008
44 131 212 1 851 099 5551 789 5261
45 141 280 1 982 311 5840 833 5551
46 149 516 2 123 591 6129 876 5840
47 166 516 2 273 107 6436 919 6129
48 178 557 2 439 623 6762 965 6436
49 187 494 2 618 180 7124 1014 6762
50 - 2 805 674 7485 1069 7124

Skill Ranks TableEdit

Breakdown of experience needed for skill ranks
Skill
Rank
Class Skills Weapon Skills Armor Skills
Experience
to next rank
Total
experience
to reach rank
Experience
to next rank
Total
experience
to reach rank
Experience
to next rank
Total
experience
to reach rank
1 7 0 2 0 7 0
2 50 7 50 2 50 7
3 135 57 407 52 135 57
4 240 192 719 459 240 192
5 459 432 1378 1178 459 432
6 742 891 2226 2556 1484 891
7 950 1633 2850 4782 1900 2375
8 1010 2583 3030 7632 2020 4275
9 1108 3593 3324 10662 2216 6295
10 1146 4701 3438 13986 3438 8511
11 3552 5847 3552 17424 3552 11949
12 4039 9399 4039 20976 4039 15501
13 4410 13438 4410 25015 4410 19540
14 4908 17848 4908 29425 4908 23950
15 5100 22756 5100 34333 5100 28858
16 5388 27856 5388 39433 7184 33958
17 6348 33244 6348 44821 8464 41142
18 6564 39592 6564 51169 10940 49606
19 6888 46156 6888 57733 11480 60546
20 7320 53044 7320 64621 12200 72026
21 7644 60364 7644 71941 12740 84226
22 8820 68008 8820 79585 14700 96966
23 9300 76828 9300 88405 15500 111666
24 9780 86128 9780 97705 16300 127166
25 10260 95908 10260 107485 17100 143466
26 21480 106168 25060 117745 17900 160566
27 24888 127648 29036 142805 20740 178466
28 25944 152536 30268 171841 21620 199206
29 27264 178480 31808 202109 22720 220826
30 28848 205744 33656 233917 24040 243546
31 30168 234592 35196 267573 25140 267586
32 31752 264760 37044 302769 26460 292726
33 33336 296512 38892 339813 27780 319186
34 35619 329848 41555 378705 29682 346966
35 37871 365467 44182 420260 31559 376648
36 50200 403338 46854 464442 33467 408207
37 53109 453538 49569 511296 35406 441674
38 56414 506647 52652 560865 37609 477080
39 59770 563061 55786 613517 39847 514689
40 63536 622831 59300 669303 42358 554536
41 67362 686367 62872 728603 44908 596894
42 71247 753729 66497 791475 47498 641802
43 75558 824976 100744 857972 50372 689300
44 80304 900534 107072 958716 53536 739672
45 85123 980838 113497 1065788 56748 793208
46 90014 1065961 120019 1179285 60010 849956
47 95358 1155975 127144 1299304 63572 909966
48 101164 1251333 134885 1426448 67442 973538
49 107441 1352497 143255 1561333 71628 1040980
50 - 1459938 - 1704588 - 1112608

For a full breakdown of XP reward values see ESO XP § Table of Values.

Level Up AdvisorEdit

The Level Up Advisor is a mechanic introduced in Update 17, with the intent of helping new characters to progress as they level. It provides recommendations on where to allocate skill points for specific builds and playstyles, and gives rewards upon levelling up and upon reaching significant milestones.

HistoryEdit

  • Prior to Update 10, reaching Level 50 granted players  Veteran Rank 1, and progressing in Veteran Ranks rather than Champion Points allowed players to equip more powerful gear and use more powerful consumables. Each Veteran Rank granted additional attribute points and skill points to allocate, instead of certain levels between 1 and 50 granting two or three.
  • Prior to the One Tamriel update, a player's level determined which enemies would allow a player to gain experience, loot and ultimate charge. Enemies that were more than five levels below player level did not grant experience or give any non-crafting loot.

Deprecated Quest LevelsEdit

Prior to One Tamriel, most quests had their own level, defined by which zone they were located in, and each quest granted the respective XP for that level. Quests listed in your Journal were colored based on their recommended level with respect to your character level. This did not affect the XP reward; rather, it was a representation of the relative difficulty and reward. Quests completed above their recommended level always rewarded the appropriate level XP. For example, a Level 30 "Hard" quest would display in yellow at Level 30, and rewarded 3670 XP, while the same quest was displayed in gray at Level 40, but still rewarded 3670 XP, a lower relative reward than you would get for a Level 40 "Hard" quest. However, completing a quest below the recommended level caused the reward to cap at 5 levels above; for example, completing a Level 47 quest at Level 40 would only result in a Level 45 reward.

The following table lists the colors and associated level ranges, and the internal name of that difficulty class. The difficulty names should not be taken literally; while red is classed "Impossible", someone with an appropriate character setup may still be able to do the content.

Color Level Range Difficulty
Gray −6 or less Trivial
Green −5 to −3 Easy
Yellow −2 to +3 Appropriate
Orange +4 to +7 Difficult
Red +8 or greater Impossible

Following the One Tamriel update, as noted above, quest rewards are now based on the player's level, not the level assigned to the quest. Quests still have a Difficulty modifier, but this is unrelated to the relative difficulty that was associated with the difference between player level and quest level.

Related QuestsEdit

Few quests relate directly to the leveling system, although many have level requirements.

  •   Honest Toil: Dedicate a day of honest work to the god of commerce.