This version of the Champion system was in place until Update 29 was released |
The MageEdit
The ApprenticeEdit
Under the Mage's influence, the Apprentice increases your Magicka and Empowers your Spells.
Champion Abilities | Effect | |
---|---|---|
Blessed | Increases the effectiveness of healing done by [0-15]%. | |
Elemental Expert | Increases your Flame, Frost, Shock, and Magic Damage by [0-15]%. | |
Elfborn | Increases damage and healing dealt by Spell Criticals by [0-25]%. | |
Spell Erosion | Increases Spell Penetration by [0-5280]. |
Passive Unlocks | Rank | Effect | |
---|---|---|---|
Vengeance | 10 | Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other. | |
Spell Precision | 30 | Increases your Spell Critical rating by 3%. | |
Foresight | 75 | Reduces the Magicka cost of your next spell by 80% after you drink a potion. | |
Arcane Well | 120 | Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores [x] Magicka up to three allies within 2.5 meters of the enemy. |
The AtronachEdit
Under the Mage's influence, the Atronach boosts your Magicka and trains your Skill-at-Arms.
Champion Abilities | Effect | |
---|---|---|
Master-at-Arms | Increases the damage of your direct damage attacks by [0-25]%. | |
Physical Weapon Expert | Increases the damage of your Light and Heavy Attacks with all bows, daggers, swords, axes, and maces by [0-35]%. | |
Shattering Blows | Increases your damage against targets with a damage shield by [0-25]%. | |
Staff Expert | Increases the damage of your Light and Heavy Attacks with Destruction and Restoration Staves by [0-35]%. |
Passive Unlocks | Rank | Effect | |
---|---|---|---|
Retaliation | 10 | Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack. | |
Riposte | 30 | While blocking, grants a 15% chance to return [x] damage to the attacker when you block a melee attack. This can only happen once every 5 seconds. | |
Butcher | 75 | Light and Heavy attacks deal 5% more damage to enemies below 25% Health. | |
Tactician | 120 | Sets enemies off balance when you successfully use Roll Dodge to avoid their attack. |
The RitualEdit
Under the Mage's influence, the Ritual grants you Magicka and makes your attacks more Precise.
Champion Abilities | Effect | |
---|---|---|
Mighty | Increases your Physical, Poison, and Disease Damage by [0-15]%. | |
Piercing | Increases Physical Penetration by [0-5280]. | |
Precise Strikes | Increases damage and healing dealt by Weapon Criticals by [0-25]%. | |
Thaumaturge | Increases effectiveness of your damage over time effects by [0-25]%. |
Passive Unlocks | Rank | Effect | |
---|---|---|---|
Opportunist | 10 | Increases the damage of your next physical attack by 15% after you interrupt a target. | |
Perfect Strike | 30 | Increases your Weapon Critical rating by 3%. | |
Exploiter | 75 | Increases your damage against off balance enemies by 10%. | |
Last Stand | 120 | When you fall below 20% Health gain Major Heroism which grants 18 Ultimate over 8 seconds. Can only occur once every 20 seconds. |