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Investigate Falinesti Summer Site and uncover the location of the Walking City.
Zone: Malabal Tor
Objective: Falinesti Summer Site — Investigate strange happenings at the Falinesti Summer Site.
Quest Giver: Tharuin the Melancholy
Location(s): Falinesti Summer Site
Reward: Helmet of the Planes
Average Leveled Gold
 
Falinesti Summer Site is a legendary seasonal location for the Wood Elves' Walking City. But the city hasn't been seen in Tamriel for centuries. Now, something is happening at the Summer Site.


Quick WalkthroughEdit

  1. Investigate the standing stones.
  2. Talk to the projection.
  3. Talk to Farandare.
  4. Help with Farandare's ritual.
  5. Defeat the daedroth.
  6. Talk to Farandare.

Detailed WalkthroughEdit

To start this quest, talk to Tharuin the Melancholy at the camp west of the Dra'bul Wayshrine. She tells you that the Walking City is still missing and advises you to leave while you can. A few days ago, while waiting for the return of the city, she and Barothias saw flashes of lightning in the valley. One of them struck Barothias, and the closer they got to the site, the harder it was to breathe. You offer to check out the valley, and she tells you about peculiar standing stones that weren't there last year.

Head northwest to explore the valley. You see a purple glow coming from a stone arch, and when you approach it, a projection appears. She appears to be trying to save the city using magicka. However, she says there is not time, and tells you to meet her in "the small cave past the menhir, across the planks." She disappears, along with the purple glow.

 
Oblivion Tear

Walk through the arch and west across the wooden bridge into the cave. At the bottom of the cave is a Daedric portal and Farandare, the source of the projection. Talk to her. She claims she has spent her lifetime trying to rescue the city and may be able to succeed with your help. She believes the city was trapped in Oblivion and has found a way to open a portal large enough to rescue it. There are small, almost imperceptible Daedric tears at each of the standing stones. Left over from her early experiments, they are letting Daedra in. You should close all four of them. However, the Daedra will try to open a larger portal. You'll need to fight through them and close all the tears, then meet her at her laboratory in a northwestern cave. Tell her you are ready to start.

When you leave the cave, a pool of fire appears underneath the stone arch where you first saw the projection. Defeat the two daedra who appear when you get close, then go north into the cave.

Farandare is casting a spell at another similar pool of fire. Talk to her when she finishes. You tell her that it looks like one of the portals the Daedra were coming out of, and she realizes that the Daedra must be guarding the city. You'll need to clear a path for the city. Tell her you're ready for whatever comes through the portal.

Once you do so, you immediately have to face Tulu, a daedroth. Talk to Farandare once you defeat it. She wants to try again. You can tell her to do more research or that she will die if she tries again and that you won't help her. If you choose to tell her to do more research, she admits you're right but plans to try again. You can wish her good luck with her research or tell her you won't help (the same option as before).

NotesEdit

  • The objective description when reaching the standing stone states that lightning struck the stone when you arrived but other than the purple glowing effects appearing, no lighting is visible during the sequence.
  • Farandare won't exist at the lab in the cave before starting the quest or reaching the related objective.
  • While Farandare says the Oblivion portals must be closed quickly one after the next, there is not a strict timer in place during this objective.
  • The threat of the constant respawning Daedra is not as intense as it may sound as there is considerable downtime in-between summons.
    • The Daedra normally found in the crater outside of this objective are also removed, making movement in the area less restricted.
  • Leaving the crater without closing the portals results in the objective resetting back to meeting with Farandare in the cave.
  • Despite the location completion text stating the Daedra incursion has been stopped, Daedra will continue to occupy the area after completing the quest.


Quest StagesEdit

The Summer Site
Finishes Quest Journal Entry
Objective: Explore the Valley
Objective: Talk to the Projection
Objective: Find the Source of the Projection
Objective: Seal the Oblivion Tears
Objective: Help with Farandare's ritual
Objective: Talk to Farandare in the northern cave
Objective: Defeat the Daedra from the portal
Objective: Talk to Farandare
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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