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Online:Vyctoria Girien

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Vyctoria Girien
Home City Cheydinhal
Race Breton Gender Female
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Vyctoria Girien

Vyctoria Girien is a rebel fighting against the Imperial Legion for control of Cheydinhal. She is one of the two main quest givers in town, the other being Sylvian Herius.

Related QuestsEdit

DialogueEdit

"We're hanging by a thread here. One more setback and we've lost this war."

About the war:

Why are you fighting?
"For justice. When the Empire collapsed, the troops stationed here took over the town for their own gain. The townsfolk became their slaves, working solely to keep the troops fed, barely getting enough to live on themselves."
What sparked the rebellion?
"Donus Falto. When the Imperials forcibly enlisted him, he fled. His parents were devastated. His dad has been risking his life in the wilderness, trying to find Donus. That was the spark. The rest of us took up arms and started fighting back."

Ayleid TreasureEdit

Any work for me?
"I have a job that's a little unusual, if you're interested. And if you're not scared of Ayleid ruins."
I'm listening.
"I used to collect items from Ayleid ruins. Nothing valuable, just little bits of things. I was about to explore the ruins of Vahtacen when war broke out. I haven't been able to leave town since. Would you search Vahtacen for me?"
Sure.

Speaking to her after accepting the quest:

"Bring me whatever you find in Vahtacen. If it's interesting, I'll buy it from you."

Quest turn in:

"You smell like someone who's been in an Ayleid Ruin. Did you find anything in Vahtacen?"
I found this.
"It's beautiful! It'll definitely go on my mantle at home, if I ever get my home back from the Imperials."

Prisoners of WarEdit

How can I help?
"That's what I like to see—a volunteer! A couple of my soldiers were recently captured by the Imperials. I'd like you to get them back."
Where are they being held?
"A spy reported that they're being held in the graveyard to the east, under guard. Still eager to help?"
Yes, I am.

After accepting the quest:

"Don't delay too long. The Imperials usually kill prisoners."

Quest turn in:

"Glad to see you made it back. The troopers you freed ran in just a bit ago. They were pretty happy to be among friends."
Happy to help.
"I'll keep you in mind if anyone else gets captured. The soldiers insisted I give you this reward."

SpiceEdit

Anything I can do?
"I usually leave the dirty tricks to Sylvian, but I can't pass this up. I've been given a spice that will cause all sorts of trouble if added to the Imperials' food. Willing to make some Imperials sick?"
Sure. Where do they store their food?
"Across the river. Some is in a house and the rest inside the old church. May Akatosh watch over you!"
I'll be back.

After accepting the quest:

"Don't get caught tainting their food; they won't appreciate it."

Quest turn in:

"Well, did you add our special ingredient to the Imperials' food?"
Yes, it's done.
"Ha! I look forward to the sounds of puking coming from across the river. Should make things safer around here for a day or two. Great job!"

The Burned EstateEdit

What can I do to help?
"Bandits have taken advantage of the chaos in Cheydinhal to overrun several outlying estates.
One such group—the Shadowed Path—now controls an estate southwest of town."
So?
"They've erected Daedric stones at the estate. The Shadowed Path mages use the stones to summon powerful atronachs. These monsters have been waylaying travelers and even some of my soldiers.
Will you destroy the stones?"
I'll take care of it.

After accepting the quest:

"As the Empire's grip on Cyrodiil loosens, evil groups like the Shadowed Path crawl out of their holes. We cannot allow them to spread into Cheydinhal."
What can you tell me about the Shadowed Path?
"Very little, I'm afraid. They're a cult of evil mages, with thugs and cutthroats for guards. This particular circle, up at the old Juncus estate, specializes in fire-based magics. That they draw their power from Daedric stones makes me nervous."
When did they take over the estate?
"Months ago. I don't know, really. The Juncus family always kept to itself, and the cult might have been killing everyone who came near for months until someone finally made it into town to warn us."
Why not attack in force, wipe them out?
"I'd like to, but Sylvian won't hear of it. He wants us to concentrate on driving the Imperials out of Cheydinhal, not on threats beyond the town walls."
And Sylvian commands the rebels?
"Ha! He likes to think so. But we're joint commanders; both need to agree to any big attacks. It works well in theory, but we get on each others' nerves a lot. Sometimes I'd like to stab him. Other times, I'd really like to stab him."

Quest turn in:

"The stones—have they been destroyed?"
I destroyed the ones I found.
"They'll build more, but you've slowed them down. The Shadowed Path will be a problem as long as this civil war lasts. After that, they're my next target.
You've earned this reward."

Thorns in our SideEdit

Tell me how I can help.
"When Cheydinhal erupted in warfare, a group of bandits known as The Thorns made off with all our valuables.
If we had the items back, we could trade them for supplies and equipment that we desperately need."
You want me to go get them?
"Please! I can't spare any troops from town, so I hope you're willing to help.
Thorn Lodge is to the northwest. Bring back any valuables you find and I'll split the profits with you."
I'm on my way.

After accepting the quest:

"No luck in finding our valuables yet? Those Thorns need to be taught a lesson."

Quest turn in:

"Did you find Thorn Lodge?"
Yes, and I brought back some of your valuables.
"Excellent! These should help fund us for a few more days, at least. Here's your share."