Shivering talk:Ebrocca
Bregor the CrematorEdit
In the cremmatorium there is a named skeleton, Bregor the Cremator. You can find a 'Fractured Humerus' on a table in the crematorium. — Unsigned comment by 80.73.214.243 (talk) at 17:27 on 12 May 2007 (UTC)
Three SkeletonsEdit
In the second part of Ebrocca(after falling through all the traps) there are three skeletons holding hands a tthe foot of a chest. The two outside skeletons are holding boquets of flowers. Does anyone have any idea what/who these skeletons are/were?
Soul TomatoEdit
After hitting the button located above Clanfather Malifant's bed, fall through the hole in the floor. As you make your way down and continue forward, you'll notice a bunch of coffins lined up against the wall. One of the coffins against the right side of the wall contains a Soul Tomato (needed for the Museum of Oddities quest). — Unsigned comment by 72.67.4.58 (talk) on 14 August 2008
Zone 1: Ebrocca, DesceniaEdit
To open the secret door at "S" you will have to move the leather shields near where the door should be to find a button. It took me forever to find so I hope this helps someone else. — Unsigned comment by 64.234.61.86 (talk) at 23:18 on 14 August 2008 (UTC)
- It helped — Unsigned comment by 212.159.115.7 (talk) at 15:06 on 12 December 2010 (UTC)
PS3: Forced Auto-save upon entering.Edit
Upon entry, the game auto-saves regardless of game options. Only other times it forcefully auto-saves is during Tutorial and when you first pass through the Gates of Madness; which is understandable but why here? It doesn't even auto-save when you choose Mania or Dementia; but entering this ruin does and will over-write your last auto-save. Becareful and make sure you save before entering. — Unsigned comment by Webdemon00 (talk • contribs) at 04:09 on 16 August 2008 (UTC)
Move from tamriel to shivering isle?Edit
where do you get that information? the only source is the brief journal isnt it? — Unsigned comment by 220.255.7.247 (talk) at 08:18 on 6 February 2010 (UTC)
Flesh AtronachsEdit
In the article it claims there are no Flesh Atronachs for the location "Descenia" yet when I entered for the first time at level 29 I encountered TWO non-summoned Flesh Atronachs.--125.238.72.249 13:33, 29 June 2010 (UTC)
- No, it doesn't say that. Descenia contains 6 undead, two of them are from a special list which contains no Flesh Atronachs. The other four can therefore be Flesh Atronachs. Talk Wolok gro-Barok Contributions 14:43, 29 June 2010 (UTC)
Sepechra QuestionEdit
To get the random loot items forr the museum of oddities it would be a ggreat idea to farm the coffins located in Sepechra. After going in once, I can not find my way back in as after you kill Clanfather Malifant again the walls will not open and I end up stuck inside that room. Is there anyway to get back to the area with the coffins for a second time? — Unsigned comment by 67.149.26.174 (talk)
Crematory RetortEdit
It seems adding any bones into the retort and activating the nearby switch turns those bones into ashen remains, though I only tested this with the broken humerus nearby. Granted the remains have limited uses in alchemy, but at least have more uses then bones. — Unsigned comment by 24.215.120.46 (talk) on 10 September 2010
- That's already mentioned on the article. rpeh •T•C•E• 14:12, 10 September 2010 (UTC)
A few tidbits for the page improvement.Edit
- Many of the places where you fall and take damage do not trigger the appropriate ouch sound. If the player doesn't keep an eye on the health bar it is quite easy to die without warning.
- Masse. Approaching door H, the three areas that open contained no enemies for a level 2 character.
- Sometimes, Clanfather Malifant cannot be pickpocketed. Just doesn't work. If this bug occurs sometimes his body cannot be looted.
- When in sneak mode and almost noticed CM may comment 'I better cut down on the ale. Starting to see things I am'
Sniffles 05:55, 25 September 2011 (UTC)
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- Gotcha. I agree that the many "falls" needs a more thorough warning, as 5 falls with "slight damage" can mean game over in no time. I'll add that to my Sandbox. I'll also check for the sound, although I have a feeling it's more or less random whether the "Ouch"-sound can be heard or not. I'll also check the Clanfather, even if it belongs on his own page. The "cut down on the ale" is a generic line of dialogue and can be heard anywhere, especially with enemies not programmed to "seek you out". In theory, the Clanfather is just another hostile NPC like a Bandit. --Krusty 10:52, 25 September 2011 (UTC)
- I'm very curious about those falls. With my wussy character 4 and sometimes 3 falls and shes dead. She died in Descenia twice that way while I wasn't paying attention, never once making the ouch noise. I simply cannot get her to make that noise there. Sniffles 22:56, 25 September 2011 (UTC)
- While you are at it... the stairs in Umbacano's house deliver a tremendous amount of damage when I jump down them. More than any other place I have found. Why??? Sniffles 23:09, 25 September 2011 (UTC)
- Sorry, all the stairs in Umbacano Manor seems fine to me, with no damage taken. Running any mods? ;) --Krusty 23:59, 25 September 2011 (UTC)
- Yup, you're right. I suppose I just find those stairs the perfect place to plummet, losing an average of 25 health each time. Sniffles 03:15, 26 September 2011 (UTC)
- Did you know the PC can fall any distance without taking damage as long as it hits a near vertical surface before impact?? Sniffles 03:24, 26 September 2011 (UTC)
- Sorry, all the stairs in Umbacano Manor seems fine to me, with no damage taken. Running any mods? ;) --Krusty 23:59, 25 September 2011 (UTC)
- Gotcha. I agree that the many "falls" needs a more thorough warning, as 5 falls with "slight damage" can mean game over in no time. I'll add that to my Sandbox. I'll also check for the sound, although I have a feeling it's more or less random whether the "Ouch"-sound can be heard or not. I'll also check the Clanfather, even if it belongs on his own page. The "cut down on the ale" is a generic line of dialogue and can be heard anywhere, especially with enemies not programmed to "seek you out". In theory, the Clanfather is just another hostile NPC like a Bandit. --Krusty 10:52, 25 September 2011 (UTC)
PS3 Boss Secret wall GlitchEdit
When you are fighting the boss, I found that on the thrid time, when i started, the walls were already down (All ready finished main story line in Morrowind, and been in this Ruin) But funnily enough, nothing outside the three secret walls could see me... So if anyone is taking this route, and on PS3, try that. — Unsigned comment by LeeOmega (talk • contribs) at 11:50 on 26 October 2011 (UTC)