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---|---|---|---|
Clearable | Yes | ||
Respawn Time | 10 days or 30 days | ||
Level | Min: 10 | ||
Console Location Code(s) | |||
DLC2StoneWater, DLC2StoneWater02 | |||
Region | |||
Solstheim | |||
Location | |||
North of Raven Rock West of Fahlbtharz |
The Water Stone is an All-Maker Stone north of Raven Rock.
Once cleansed, this stone gives you the power to heal everyone around you for 200 points. Once you use this power, it disappears from the Powers menu, and you must return to the Water Stone to obtain it again.
Related QuestsEdit
- Cleansing the Stones: Use the Bend Will shout to cleanse each of the remaining All-Maker Stones.
WalkthroughEdit
The stone shows the usual signs of construction, with wooden scaffolding on the southeast side, and pickaxes, shovels, hammers, and carts in the vicinity. Several nightshade plants and blue mountain flowers grow around the stone. A path leads south to Damphall Mine.
Before you cleanse the stone, a leveled cultist will attack as you approach. Benkum, Hjalfar, Liesl, and Palevius Lex will be working on and bowing to the stone. When you cleanse the stone, a leveled lurker will rise from the water around the base of the stone and attack you and the workers. After the lurker is defeated, the sailors and their ship just offshore will be removed from the game once you leave the area.
NotesEdit
- Typically, a low-level dragon will also fly in from the west, although there are scattered reports of this not happening. If you haven't already triggered the rieklings hidden in barrels to the southeast, they'll also arrive shortly, which can make for a chaotic battle. Fortunately, you don't need to guarantee the safety of the sailors.
- The Water Stone also appears in Bloodmoon.
BugsEdit
- The sailors are sometimes not removed along with their ship after the stone is cleansed, and are left stranded by the beach west of the stone.
- The Unofficial Dragonborn Patch, version 1.0.2, fixes this bug.