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Skyrim Mod:Mod File Format/MODL Field

< Mod / Skyrim: Skyrim Mod: File Formats: Mod File Format: Fields

This structure is seen in many records, though often with different field names. MODL/MODT/MODS is the most common, and is used in the example below, but destruction data uses DMDL/DMDS/DMDT, RACE records use ANAM/MODT/MODS for some models while others still use the normal naming, and still other records like ARMA and ARMO number the models with naming like MOD2/MO2T/MO2S. Whatever it's named, the first field is required if the model is present at all; the other two are optional.

C SubRecord Name Type/Size Info
+ MODL model zstring World model filename.
- MODT Model Texture Data MODT Model Texture Data
- MODS Alternate Textures list[TextureCount] Alternate Textures
TextureCount
uint32 Number of entries (remaining fields)
StringLength
uint32
3DName
char[StringLength] 3D name
TextureID
formID New Texture (TXST)
3DIndex
uint32 3D Index