Bestial Transformation is an important mechanic in the Stone Garden dungeon, where players can temporarily transform into Werewolf Behemoths through the powers of alchemy. This transformation comes with a unique skill bar and the stat increases which come with the form can be further augmented through Alchemy Buffs gained from using special Alchemy workstations with specific reagents found within the dungeon along with common reagents players can find outside the dungeon.
Stone Garden Curators can drop the potions after they are killed. Gwendis will also provide them during the fight with Arkasis the Mad Alchemist. A bright green circle will surround the potions on the ground and interacting with them will cause the transformation. The length of the transformation has a set time limit or it can be forcibly removed through the mechanics of Arkasis's fight with his wolfsbane antidote.
Related QuestsEdit
- Method and Madness: Disrupt the vile lycanthropic experiments being conducted deep beneath Skyrim.
Skill PerksEdit
While transformed into a Werewolf Behemoth you will gain the following perks:
- Maximum Health increased.
- Weapon and Spell damage increased.
- Physical and Spell Resist increased.
- Health Recovery increased.
Ultimate AbilitiesEdit
These abilities must be activated manually, for a cost of Ultimate.
Name | Cast Time | Target | Range | Radius | Duration | Cost
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Active AbilitiesEdit
These abilities must be activated manually, for a cost.
Name | Cast Time | Target | Range | Radius | Duration | Cost
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Conditional Active EffectsEdit
The following effects are unique active effects which require the player to complete certain criteria(?) to activate
Name | Description |
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AchievementsEdit
There is one achievement associated with this skill set:
Achievement | Points | Description | |
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Big Bad Wolf | 10 | Deal 100,000,000 damage as a Werewolf Behemoth in Stone Garden. |