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Mod:ROB File Format

< Mod: Redguard File Formats

The ROB files found in Redguard's fxart directory are archives containing 3d models. There are 31 such files, one for each map, one for inventory models, one for menu models and PALATEST and TEMPTEST, which are presumeably test models.

Format DescriptionEdit

Each ROB file is composed of multiple 3D file structures, one following the other.

ROB File FormatEdit

Overall FormatEdit

The overall format of a ROB file is:

    Header (36 bytes)
    Segments (variable sized)

All data is in Little Endian Byte Order unless specified.

ROB header structEdit

Name DataType Description
OARC u8[4] The string "OARC"
Unknown1 u32 Unknown 4-byte value
NumSegments u32 Number of segments to follow
OARD u8[4] The string "OARD"
Unknown2 u32 Unknown 4-byte value


ROB segment structEdit

The ROB segment contains an 80-byte header. The ROB segment either contains a 3D file, or has a name referring to a separate 3DC file in the fxart directory.

Name DataType Description
Unknown1 u32 Unknown 4-byte value
SegmentName u8[8] The string containing the model name
Unknown2 u32 0 if the segment contains a 3D file, 512 if it points to a 3DC file.
Unknown3 u32[15] 15 unknown 4-byte values
Size u32 The size of the segment. 0 if Unknown2 is 512.
Data u8[] The 3D model data. Empty if Unknown2 is 512.

Source LibrariesEdit