Successful Cast: +1.0
Students of the College of Alteration manipulate the physical world and its natural properties. Alteration effects include water breathing and walking, jumping, levitating, burdening, opening and locking, and creating shield barriers against physical and elemental damage.
See alteration spells to find vendors for this school.
The following races receive bonuses to their Alteration skill:
The following classes have Alteration as a Major skill:
The following classes have Alteration as a Minor skill:
If a new character's Alteration skill × 2 + Willpower / 5 + Luck / 10 is at least the listed value, they can receive the following two starting spells:
- 59: Water Walking (Water Walking for 60 secs on Self - Cost: 9)
- 65: Shield (Shield 5 pts for 30 secs on Self - Cost: 15)
Other Alteration spells are listed here.
The following factions include Alteration as one of their favored skills:
- Ardarume at the Gateway Inn: West Wing in Sadrith Mora (up to 76)
- Qorwynn at Indoranyon (up to 72)*
- Yakin Bael at Vos Chapel in Vos (up to 71)
See Alteration Trainers for the complete list.
* Qorwynn is hostile.
To train yourself, create a custom spell with a casting cost of 1. You will be able to cast it many times until your magicka runs dry.