A function added by MWSE.
xSetValue sets the gold value of the object. Returns 1 if successful, 0 if failed.
success (long): ref->xSetValue value (long)
long itemref long success long value set value to 100 setx success to itemref->xSetValue value
xGetOwnerxGetWeightxGetEncumbxGetQualityxGetConditionxGetMaxConditionxGetChargexGetMaxChargexGetValuexSetWeightxSetQualityxSetConditionxSetMaxConditionxSetChargexSetMaxCharge