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# of Zones | 3 | ||
# of Welkynd Stones | 16 | ||
# of Varla Stones | 2 | ||
Occupants | |||
Umaril the Unfeathered, Aurorans | |||
Important Treasure | |||
1 boss-level Ayleid Cask 01 1 boss-level Ayleid Cask 02 |
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Console Location Code(s) | |||
NDGarlasMalatarExterior, NDGarlasMalatar01, NDGarlasMalatar02a, NDGarlasMalatar03 | |||
Region | |||
Gold Coast | |||
Location | |||
On a small island in the Abecean Sea northwest of Anvil |
Garlas Malatar is a medium-sized Ayleid ruin northwest of Anvil containing Aurorans (download-specific). It contains three zones: Garlas Malatar, Garlas Malatar, Ceysel, and Garlas Malatar, Carac Abaran.
Before falling into ruin, Garlas Malatar was the westernmost outpost of the Ayleid Empire, and watched over the Abecean Sea. Upon his return, Umaril the Unfeathered takes it as his lair in the Knights of the Nine official download.
Related QuestsEdit
- Umaril the Unfeathered: Defeat Umaril and kill him for good, in both the physical and spiritual planes.
NotesEdit
- This place only becomes available once you have installed the Knights of the Nine official download.
- The name translates as Cavern of the High Wood.
- Garlas Malatar also appears in ESO.
ExteriorEdit
- The exterior is located at coordinates: Tamriel -54, -4
- This location's map marker (M on map) is named Garlas Malatar (editor name NDGarlasMalatarMapMarker). The entrance door is WSW of the marker, 240 feet away.
- 2 Aurorans (always best possible level) are near the entrance. These are disabled until stage 20 of the Umaril the Unfeathered quest.
- 0-1 Mud Crab is near the entrance
- 1 Ayleid Cask in the northern submerged tower
Zone 1: Garlas MalatarEdit
Occupants:
- 10 Aurorans
- 3 Aurorans (always best possible level)
- 8 Aurorans (6 of these 8 must be killed to advance the quest; non-respawning)
Treasure:
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads to the zone Garlas Malatar, Ceysel
- 2 Iron Gates (opened remotely) at H and I
- 3 Iron Gates (opened remotely) at E, F, and G
The gates at E, F, G, H and I cannot be opened until the quest Umaril the Unfeathered is started.
Zone 2: Garlas Malatar, CeyselEdit
Occupants:
- 7 Aurorans
- 4 Aurorans (will resurrect after 8 seconds as long as the orb is active; non-respawning)
- 1 Auroran (will resurrect after 8 seconds as long as the orb is active; stays near orb; non-respawning)
Treasure:
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at C) leads to the zone Garlas Malatar
- 1 door (at D) leads out of dungeon to Garlas Malatar, Carac Abaran
- 2 Iron Gates (opened remotely) at E and F
Other:
- 1 activator to destroy the Dark Orb at location G on map
Zone 3: Garlas Malatar, Carac AbaranEdit
This zone has sections that are underwater
Occupants:
- Umaril the Unfeathered (non-respawning) at location U on map
- 8 Aurorans
- 2 Aurorans (non-respawning)
Treasure:
- 1 boss-level Ayleid Cask 01 (Conjurer variety) at location B on map
- 1 boss-level Ayleid Cask 02 (Conjurer variety) at B
- 2 Varla Stones at V
- 4 Ayleid Reliquaries (1 locked)
- 4 Restoration Ayleid Chests
- 3 Welkynd Stones
Doors and Gates:
- There is one door (at D) in/out of this zone, leading to the zone Garlas Malatar, Ceysel
- 1 Hidden Door at E
Other:
- 1 Stone Steps (rise to form steps when activated) at location F on map