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ON-mapicon-RaidDungeon.png
Camp:
Dreadsail Reef
(view on map)
ON-icon-alliance-Systres.png
Trial
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones (?)
Occupants
Dreadsails
Zone
OakenvaldHigh Isle
Location
Northeast of Death's Valor Keep
Instanced Dungeon
Group Size 12
Bosses 5
Mini-Bosses 0
Veteran Speed Run Target 30 mins
Crafting Stations
  • ON-icon-Alchemist.png Alchemy Station
  • ON-icon-Enchanter.png Enchanting Table
  • ON-icon-Cooking Station.png Cooking Fire
  • ON-icon-Weaponsmith.png Blacksmithing Station
  • ON-icon-Armorsmith.png Clothing Station
  • ON-icon-Carpenter.png Woodworking Station
  • ON-icon-Jewelry Station.png Jewelry Station
Loading Screen
Loading screen
Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own.
Dreadsail Reef

Dreadsail Reef is a reef off the coast of High Isle that serves as a major base for the Dreadsails, a group of Maormer pirates. You will receive a Fragment of the Fleet Queen's Anchor along with your other rewards after defeating the Fleet Queen with Hard Mode engaged.

Related QuestsEdit

CharactersEdit

EnemiesEdit

LayoutEdit

Hold of the Lotfe EmpyreanEdit

 
Hold of the Lofte Empyrean

This is the starting area.

Deck of the Lofte EmpyreanEdit

 
Deck of the Lofte Empyrean

Groups will need to jump off the deck to reach the reef. There are nine Lofte Empyrean Sailors on deck.

Bloodsport ArenaEdit

 
Bloodsport Arena

This section contains the arena where you will face Turlassil and Lylanar. Two orbs, "Destructive Ember" and "Piercing Hailstone", can be found set into the walls in the arena pit.

Reef WarrenEdit

 
Reef Warren

This section contains a number of non-hostile NPCs, pirates who have been invited to the island by the Dreadsails. They can be found hanging around a makeshift tavern near the entrance to the Coral Cavern. Two branching paths lead off to Tempest Heights and Reef Caverns, and you will need to navigate both areas to unlock the door to the Coral Cavern and proceed.

Tempest HeightsEdit

 
Tempest Heights

This exterior area is subjected to constant lightning. You must stay under shelter while navigating this area to avoid a quick death. A line of electricity on the ground indicate where the shelter ends.

Reef CavernsEdit

 
Reef Caverns

This section contains a fast-flowing river and poisonous plants.

Coral CavernEdit

 
Coral Cavern

The Reef Guardian can be found here.

Fleet Queen's ParlorsEdit

 
Fleet Queen's Parlors

Coral CalderaEdit

 
Coral Caldera

The center of a dormant volcano. You will need to jump down to the pool in its center to face the final boss, Tideborn Taleria.

BooksEdit

SetsEdit

Set Name Bonuses Armor Weight
Coral Riptide

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. Current bonus: 0 Weapon and Spell Damage.

Medium Armor
Perfected Coral Riptide

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 perfected items: Adds 15-657 Critical Chance
5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. Current bonus: 0 Weapon and Spell Damage.

Medium Armor
Pearlescent Ward

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 4-180 based on the number of group members that are alive. Current 4-180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. Current 0% damage reduction.

Heavy Armor
Perfected Pearlescent Ward

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 perfected items: Adds 28-1206 Maximum Health
5 items: Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 4-180 based on the number of group members that are alive. Current 4-180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. Current 0% damage reduction.

Heavy Armor
Pillager's Profit

2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.

Light Armor
Perfected Pillager's Profit

2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 perfected items: Adds 3-129 Magicka Recovery
5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.

Light Armor
Whorl of the Depths

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.

Light Armor
Perfected Whorl of the Depths

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 perfected items: Adds 15-657 Critical Chance
5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.

Light Armor

AchievementsEdit

There are 16 Achievements associated with this trial:

Achievement Points Description Reward
Needed for Swashbuckler Supreme
   Swashbuckler Supreme 50 Complete the following list of achievements for Veteran Dreadsail Reef. Title: Swashbuckler Supreme
Mount: Stormsurge Howler
   Dreadsail Reef Vanquisher 10 Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria in Dreadsail Reef. Title: Dreadsails' Scourge
 Pyandonean Purple
Dreadsail Door, Grand (page) 0003500035,000  
   Dreadsail Reef Conqueror 10 Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria in Veteran Dreadsail Reef. Title: Seaborne Slayer
Body Markings: Stormsurge Body Markings
Replica Maormer Lightning-Rod (page) 0001500015,000  
   Master Marine 50 Defeat Tideborn Taleria after raising the Challenge Banner and without gaining the benefits of any Prismatic Resonances in Veteran Dreadsail Reef. Title: Hurricane Herald
Head Markings: Stormsurge Face Markings
   Tip of the Harpoon 50 Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria along with all their hostile followers, within 30 minutes of entering Veteran Dreadsail Reef.
   Unsinkable 50 Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria along with all their hostile followers, without suffering a group member death in Veteran Dreadsail Reef.
   Fleet Queen's Foil 50 Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria, along with all their hostile followers, after raising the Challenge Banner for each of them and without gaining the benefits of any Prismatic Resonances, without suffering a group member death, and within 30 minutes of entering Veteran Dreadsail Reef. Title: Soul of the Squall
   Dreadsail Slayer 10 Defeat 300 Dreadsail pirates in Veteran Dreadsail Reef.
   Ornaug Slayer 10 Defeat 50 Ornaugs in Veteran Dreadsail Reef.
   Deliberate Disobedience 10 Defeat thirty Frost Hounds that have been unaffected by the Destructive Ember and thirty Flame Hounds that have been unaffected by the Piercing Hailstone in Dreadsail Reef.
   Once into the Depths 10 Defeat the Reef Guardian without any group member descending into the reef rapids more than once during the battle in Veteran Dreadsail Reef.
   Full Tour 10 Defeat the Sea Elf Venom Evoker, Sea Boiler, and Tide Channeler within 10 seconds of each other after raising the Challenge Banner in Veteran Dreadsail Reef.
   Synchronized Slaying 10 Defeat Bow Breaker and Sail Ripper within 15 seconds of each other in Veteran Dreadsail Reef.
   Inhospitable 10 Assist Ardahan with his research in Dreadsail Reef.
Veteran
   Peak Pit-Fighter Performance 15 Defeat Lylanar and Turlassil after raising the Challenge Banner in Veteran Dreadsail Reef.
   Reef Wrecker 15 Defeat the Reef Guardian after raising the Challenge Banner and without gaining the benefits of any Prismatic Resonances in Veteran Dreadsail Reef.

GalleryEdit

 
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