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Online:Lightning Caller

< Elder Scrolls Online: Skill Lines: Class

Lightning Caller is one of three class skill lines available to Ember. Abilities in this line focus on dealing damage. It is roughly equivalent to the Storm Calling skill line for Sorcerer players.

Skill PerksEdit

The Lightning Caller skill line is immediately available to Ember, and is leveled up as she gains levels.
Notes

  • The numbers displayed here are the base values for the skills. The actual numbers you see in the game may depend on a variety of factors, such as your Companion's equipped weapons and armor, their passive skills and current level.

Skills include:

Ultimate AbilitiesEdit

These abilities can be targeted by player (the default key is 'Y'), or will be used by Companion at their will, once they gain enough Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
   Raging Storm 20 0.2 seconds {{{target}}} 28 meters 8 meters 7 seconds 200 Ultimate
Ember creates a thunderstorm that follows the target, striking all enemies within for 1012/1159 Shock Damage every 1 second for 8 seconds.
The final strike deals 300% additional damage to enemies under 25% Health.

Active AbilitiesEdit

These abilities will be used automatically, based on their cooldowns, priority (their order on a Companion's skill bar, where the priority is descending from left to right), and meeting conditions listed in abilities' descriptions.

Name Line Rank Cast Time Target Range Radius Duration Cooldown
   Crystal Blast 1 0.8 seconds Enemy 28 meters 8 seconds
Ember conjures dark crystals to bombard an enemy, dealing 3245/6180 Magic Damage.
   Shocking Burst 2 0.6 seconds Enemy 28 meters 4 meters 8 seconds 12 seconds
Ember creates a nexus of storm energy at the target location, instantly dealing 1622/3090 Shock Damage to all enemies in the area and an additional 1818/3474 Shock Damage over 8 seconds.
   Thunderous Strike 11 Instant Enemy 28 meters 16 seconds
Ember calls down an explosion of lightning to finish off an enemy, dealing 9734/18540 Shock Damage and an additional 3245/6180 Shock Damage to other nearby enemies.
Used when the enemy is below 25% Health.