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This article is about the Tales of Tribute Patron and Deck. For the god it is named after, see Lore:Rajhin.

"With a flick of a hidden knife, the thief-god cut the fat merchant's shadow away. He tied the shadow's feet to his own. Laughing, Rajhin continued down the road, his two shadows dancing before and behind him."
—The Seven Shadows of Rajhin
Rajhin Patron

The Rajhin, the Purring Liar Deck is a Tales of Tribute Patron and Deck themed after the Khajiiti trickster god Rajhin. The deck consists of 1 starter card, 8 standard cards (20 total), and 4 upgrades.

This Patron can be obtained from completing the Flower of Chivalry Achievement on High Isle.

GameplayEdit

This deck focuses on manipulating the opponent's hand and reducing their Prestige.

The Patron's power adds a curse card into the opponent's cooldown pile, forcing them to play it immediately when drawn.

PatronEdit

FAVORED
Pay 3 Coin:   Create 1 Bewilderment card and place it in your opponent's cooldown pile.

NEUTRAL
Pay 3 Coin:   Create 1 Bewilderment card and place it in your opponent's cooldown pile. This Patron now FAVORS you.

UNFAVORED
Pay 3 Coin:   Create 1 Bewilderment card and place it in your opponent's cooldown pile. This Patron is now NEUTRAL.

DeckEdit

StarterEdit

1 copy of the starter card Swipe is added to each player's deck at the start of the game.

Art Name Type Effect
  Swipe Action   Gain 1 Coin.

CardsEdit

There are 8 unique cards, with all copies totaling 20 cards.

Art Name Type Cost Health Effect Copies
  Bag of Tricks Contract Action 7   Opponent discards 1 card from their hand at the start of their turn.

Combo 2
  Draw 1 card.

Combo 3
  Opponent discards 1 card from their hand at the start of their turn.

2 (1)
  Jarring Lullaby Action 7   Knock Out—Place 2 of your opponent's active agents into their cooldown pile.
  Gain 2 Coin.

Combo 2
  Gain 2 Coin.

Combo 3
  Opponent discards 1 card from their hand at the start of their turn.

2 (1)
  Jeering Shadow Agent 4 2   Gain 1 Coin.

Combo 2
  Opponent loses 1 Prestige.

3 (1)
  Moonlit Illusion Contract Action 3   Destroy up to 1 of your cards that are in play or in your hand from the game.

Combo 3
  Opponent loses 1 Prestige.

3
  Pounce and Profit Action 5   Gain 4 Coin.

Combo 2
  Knock Out—Place 1 of your opponent's active agents into their cooldown pile.

3 (1)
  Slight of Hand Action 2   Gain 2 Coin.

Combo 2
  Replace up to 1 card from the Tavern.

3
  Stubborn Shadow Agent 6 3 This card has no play effect.

Combo 2
  Opponent loses 2 Prestige.

Taunt
This agent must be attacked first. Prevents opponent’s end of turn power to prestige conversion.

3
  Twilight Revelry Action 10   Opponent discards 1 card from their hand at the start of their turn.

Combo 2
  Replace up to 3 cards from the Tavern.

Combo 3
  Opponent loses 3 Prestige.

Combo 4
  Draw 3 cards.

1

UpgradesEdit

There are 4 upgrades, obtainable from completing achievements or opening hidden chests with a clue.

Art Name Type Cost Health Effect Copies Replaces Obtained from
  Grand Larceny Action 5   Gain 4 Coin.

Combo 2
  Knock Out—Place 1 of your opponent's active agents into their cooldown pile.
  Opponent loses 1 Prestige.

2 Pounce and Profit (2) Found in Grahtwood after obtaining the Grand Larceny Clue
  Prowling Shadow Agent 4 2   Gain 2 Coin.

Combo 2
  Opponent loses 1 Prestige.

2 Jeering Shadow (2) Achievement: Roister's Club Expert
  Ring's Guile Contract Action 7   Opponent discards 1 card from their hand at the start of their turn.

Combo 2
  Draw 1 Card.

Combo 3
  Opponent discards 1 card from their hand at the start of their turn.
  Draw 1 Card.

1 Bag of Tricks (1) Found in Reaper's March after obtaining the Ring's Guile Clue
  Shadow's Slumber Action 7   Knock Out—Place 2 of your opponent's active agents into their cooldown pile.
  Gain 2 Coin.

Combo 2
  Gain 3 Coin.

Combo 3
  Opponent discards 1 card from their hand at the start of their turn.

1 Jarring Lullaby (1) Achievement: Rajhin's Trickery

OtherEdit

There is a special card not obtainable through normal means, and is instead created by the Patron's effect.

Art Name Type Effect
  Bewilderment Curse Action This card has no play effect.
Curse cards must be played before non-curse cards.