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Shivering:Fain

< Shivering Isles: Places: Ruins
OB-mapicon-Fort.png
Ruin:
Fain
(view on map) (lore page)
# of Zones 1
Occupants
Heretics, Scalons
(1 boss-level Heretic, 1 boss-level Scalon)
Important Treasure
1 boss-level Chest
1 boss-level Hollowed Stump
1 Hollowed Amber Limb
1 Hollowed Amber Stump
Console Location Code(s)
XPFainExterior, XPFain01
Region
Mania
Location
North of New Sheoth
Fain

Fain is a small ruin located slightly north of New Sheoth containing Heretics. It contains only one zone, Fain.

Fain is inhabited by a group of Heretics who worship an unholy being known as Gyub. The Heretics sacrifice "volunteers" to Gyub by dangling them over the Pit of Fain, reciting a prayer to Gyub, and dropping them into the Pit to their deaths.

NotesEdit

ExteriorEdit

 
Key to Maps
 
Map of Fain Exterior
 
Fain's cave entrance
  • The exterior is located at coordinates: SEWorld 11, 9
  • This location's map marker (M on map) is named Fain. The entrance door is SE of the marker, 60 feet away.
  • 3 Heretics are near the entrance
  • 0-1 Monster (Mania) is near the entrance
  • The following plants can be found near the entrance: 5 Alocasia plants, 6 Aster Bloom plants, and 2 Hydnum Azure plants

Zone 1: FainEdit

 
Map of Fain
 
The Pit of Fain

Upon entering from door C, you will arrive in a large room with four enemies, including a boss-level Heretic (A), so try to use sneak to avoid facing all at once. In the southwestern corner are three bedrolls (b), a full set of novice alchemical equipment (E), various ingredients and a scroll shedding some light on this ruin. Loot the boss chest at B and head to the central area. Open the glass case and retrieve Gyub, Lord of the Pit before pressing the push button nearby and opening the trapped floor at F.

After what seems like an endless fall, you will drop into a large water pool with three enemies and the body of a less fortunate "volunteer" (K). Your objective is to reach door D, leading outside, so head east. Avoid the root spikes at I, loot the amber limb at H and open the root door at J. In the next room is a boss chest (B) and an amber stump (H), guarded by three enemies, including a boss-level Scalon. Make sure to loop around the next intersection to loot both hollowed stumps and exit to find yourself at the foot of the mountain, near the sea.

Occupants:

  • 1 boss-level Heretic at location A on map
  • 1 boss-level Scalon (Mania) at A
  • 2 Heretic Mages (always best possible level)
  • 6 Scalons (at low levels will be a Young Baliwog, Mania, always best possible level)

Treasure:

Traps:

Doors and Gates:

  • There are two doors (at D and C) in/out of this zone, both leading outside
  • 1 Twisted Roots (opened remotely) at J

Other:

BugsEdit

  • A Cave In trap was supposed to make exploration harder, specifically a few feet north of the pit. Unfortunately, the trap has no area-defined activator and will never trigger.