This page is currently being rewritten as part of the Skyrim Quest Redesign Project. The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines. Details
Walkthrough: written by multiple users, not checked
Reward: written by multiple users, not checked |
|
Quick WalkthroughEdit
- Speak to Feran Sadri.
- Retrieve the Ancient Vampire remains.
- Return to Feran Sadri.
Detailed WalkthroughEdit
Speak to Feran Sadri and he will tell you his theory that adding the blood of an ancient vampire to the Bloodstone Chalice can lengthen the amount of time its effects last. He will send you to a random location, telling you to retrieve one of five petrified vampire parts from a boss level chest at the location, and infusing the remains' lingering magical essence into the Bloodstone Chalice.
Report back to Feran Sadri to conclude the mission, ending with him telling you the effects of the Bloodstone Chalice will last longer now.
RewardEdit
Drinking from the Bloodstone Chalice grants the Blood of the Ancients ability which augments the Vampiric Drain spell when in Vampire Lord form to absorb stamina and magicka as well as health for one day by default.
Body parts | Duration(see Notes) |
---|---|
Default | 1 day |
1 | 3 days |
2 | 5 days |
3 | 7 days |
4 | 9 days (maximum) |
NotesEdit
- The same body part can be requested more than once.
BugsEdit
- The in-game description of the 'Blood of the Ancients' spell is not directly linked to its duration. The duration of the spell is calculated based on the
DLC1VampireChaliceStopDay
script and affixed to a specific day, while the description shows the effectively meaningless magnitude of the spell. This means that the Necromage perk, which increases the magnitude and duration of spells cast on undead (such as your vampiric self), causes the description in your 'spells - active effects' menu to display that its duration is increased by 25% (which in turn is caused by the perk's effect on magnitude, not duration), but the spell actually lasts only as long as calculated by the Chalice's level (as indicated in the table above).
Quest StagesEdit
Ancient Power (DLC1RV05) | ||
---|---|---|
Stage | Finishes Quest | Journal Entry |
10 | Feran Sadri has sent me to retrieve the <Alias=Remains> from <Alias=Dungeon>. After infusing the magical essence lingering in the remains into the Bloodstone Chalice, the power granted to us from drinking it will last longer.
Objective 10: Retrieve the <Alias=Remains> from <Alias=Dungeon>
|
|
100 |
Objective 100: Return to Feran Sadri
|
|
255 | Feran Sadri sent me to retrieve the <Alias=Remains> from <Alias=Dungeon>. After infusing the magical essence lingering in the remains into the Bloodstone Chalice, the power granted to us from drinking it will last longer. |
- The following empty quest stages were omitted from the table: 0.
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game. - Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage DLC1RV05 stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest usingresetquest DLC1RV05
.