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Blades:Poisons

< Blades: Items

Poisons are used to increase the weaknesses of your enemies or to drain their attributes. The following is a list of the different types of poisons available in Blades.

UseEdit

Poisons can be added to weapons during and outside of combat. To apply a poison to your weapon, you can tap one of your attribute bars on the HUD and then select one of the desired poisons in your inventory. Each poison has 3 charges from which 1 will be consumed the moment you hit an enemy and a 10 second countdown will begin. After the 10 seconds, the effect wears off and another charge will be consumed until none are left. Leftover charges will be carried over to subsequent enemies. Different poisons can be added at the same time. If you try to add a poison of the same type, you can only apply a stronger version and the leftover charges on the weaker one will be lost.

In the Arena, you can only choose one potion or poison to take with you. You do not have to select an attribute and enter your inventory, but there is a hotkey tab above your health instead. A similar tab is available for recommended poisons during several Events.

AcquisitionEdit

Poisons can be Brewed alongside Potions by Lea Jeanne or any other Alchemist at an Alchemy Laboratory. They can also be found as loot from chests and some enemies.

Damage Health RegenerationEdit

Name Rarity     Effect Description


  Minor Healing Poison Common


00000690690  0000003535 




  Reduces target's Health regeneration by 6.9 per second for 10 seconds.

This poison, which decreases the rate at which Health regenerates, has such an enticing smell that anyone afflicted with it may not even notice its effects…
  Weak Healing Poison Common


000012901,290  0000006565 




  Reduces target's Health regeneration by 7.9 per second for 10 seconds.

This poison decreases the rate at which Health regenerates, and is said to be particularly helpful against trolls, which have strong regenerative abilities.
  Healing Poison Common


000019501,950  0000009898 




  Reduces target's Health regeneration by 9 per second for 10 seconds.

This weak poison, which decreases the rate at which Health regenerates, is said to be comprised mostly of Imp Stools.
  Potent Healing Poison Common


000028802,880  00000144144 




  Reduces target's Health regeneration by 10.5 per second for 10 seconds.

This poison decreases the rate at which Health regenerates, but is not strong enough that its effects are always deadly.
  Major Healing Poison Common


000040804,080  00000204204 




  Reduces target's Health regeneration by 12.3 per second for 10 seconds.

The ruddy color of this anti-healing poison should not be confused with that of a healing potion, for obvious reasons.
  Malign Healing Poison Common


000057005,700  00000285285 




  Reduces target's Health regeneration by 14.4 per second for 10 seconds.

This rather potent anti-healing poison has a deeper, more vibrant color - close to that of a standard healing potion.
  Vicious Healing Poison Common


000082508,250  00000413413 




  Reduces target's Health regeneration by 16.8 per second for 10 seconds.

This powerful poison decreases the rate at which Health regenerates, and is so potent its use is frowned upon during formal duels.
  Intense Healing Poison Common


0001182011,820  00000591591 




  Reduces target's Health regeneration by 19.5 per second for 10 seconds.

This poison, which decreases the rate at which Health regenerates, is one of the strongest of its kind.
  Extreme Healing Poison Common


0001683016,830  00000842842 




  Reduces target's Health regeneration by 22.5 per second for 10 seconds.

It is strictly against Imperial law to bring this incredibly strong anti-healing poison anywhere near an infirmary... or to slip it into someone's wine.
  Deadly Healing Poison Common


0002439024,390  000012201,220 




  Reduces target's Health regeneration by 25.8 per second for 10 seconds.

The strongest anti-healing poison known, this draught will make even the smallest of wounds problematic for anyone afflicted.

Damage Stamina RegenerationEdit

Name Rarity     Effect Description


  Minor Vigor Poison Common


00000690690  0000003535 




  Reduces target's Stamina regeneration by 8.28 per second for 10 seconds.

Typically applied to a weapon, this weak poison decreases the rate of Stamina regeneration.
  Weak Vigor Poison Common


000012901,290  0000006565 




  Reduces target's Stamina regeneration by 9.36 per second for 10 seconds.

This poison smells like garlic and honey, and is used to slightly decrease the rate of an opponent's Stamina regeneration.
  Vigor Poison Common


000019501,950  0000009898 




  Reduces target's Stamina regeneration by 10.8 per second for 10 seconds.

Applied to a weapon, this rather weak poison decreases the rate of Stamina regeneration. This is most useful against mercenaries, bandits, and goblin berserkers.
  Potent Vigor Poison Common


000028802,880  00000144144 




  Reduces target's Stamina regeneration by 12.6 per second for 10 seconds.

Useful against foes that use a lot of combat abilities, such as power attacks, this poison decreases the rate of Stamina regeneration.
  Major Vigor Poison Common


000040804,080  00000204204 




  Reduces target's Stamina regeneration by 14.76 per second for 10 seconds.

Veteran warriors often carry Stamina restoration potions to counter this type of poison, which can sap the energy of even an experienced warrior.
  Malign Vigor Poison Common


000057005,700  00000285285 




  Reduces target's Stamina regeneration by 17.28 per second for 10 seconds.

This moderately powerful anti-Stamina poison just might turn the tide of a losing battle...
  Vicious Vigor Poison Common


000082508,250  00000413413 




  Reduces target's Stamina regeneration by 20.16 per second for 10 seconds.

Best used against experienced fighters, this strong anti-Stamina poison can negate the advantage of special abilities.
  Intense Vigor Poison Common


0001182011,820  00000591591 




  Reduces target's Stamina regeneration by 23.4 per second for 10 seconds.

Moon Sugar, Nightshade and a Giant's Toe are what give this potent anti-Stamina poison its kick.
  Extreme Vigor Poison Common


0001683016,830  00000842842 




  Reduces target's Stamina regeneration by 27 per second for 10 seconds.

Hitting an opponent with a weapon laced with this devastatingly strong anti-Stamina potion may not kill them... but they'll wish they were dead.
  Deadly Vigor Poison Common


0002439024,390  000012201,220 




  Reduces target's Stamina regeneration by 30.96 per second for 10 seconds.

This is the strongest anti-Stamina poison in existence, and is capable of sapping the energy of even the hardiest opponent.

Damage Magicka RegenerationEdit

Name Rarity     Effect Description


  Minor Recovery Poison Common


00000690690  0000003535 




  Reduces target's Magicka regeneration by 8.28 per second for 10 seconds.

This weak poison decreases the rate at which Magicka regenerates, and should only pose a threat to low-level wizards or sickly children.
  Weak Recovery Poison Common


000012901,290  0000006565 




  Reduces target's Magicka regeneration by 9.36 per second for 10 seconds.

This rather weak anti-Magicka potion uses Glow Dust as its central ingredient.
  Recovery Poison Common


000019501,950  0000009898 




  Reduces target's Magicka regeneration by 10.8 per second for 10 seconds.

Histcarp and Lavender give this anti-Magicka poison a distinctive, sickly sweet smell, if not any real potency.
  Potent Recovery Poison Common


000028802,880  00000144144 




  Reduces target's Magicka regeneration by 12.6 per second for 10 seconds.

This mild anti-Magicka poison may debilitate less experienced spellcasters, but seasoned battlemages can easily shrug off its effects.
  Major Recovery Poison Common


000040804,080  00000204204 




  Reduces target's Magicka regeneration by 14.76 per second for 10 seconds.

This mid-range anti-Magicka poison uses the rare component Ectoplasm as one of its main ingredients.
  Malign Recovery Poison Common


000057005,700  00000285285 




  Reduces target's Magicka regeneration by 17.28 per second for 10 seconds.

This rather strong poison interferes with its victim's connection to the flow of Magicka that permeates the world.
  Vicious Recovery Poison Common


000082508,250  00000413413 




  Reduces target's Magicka regeneration by 20.16 per second for 10 seconds.

This poison decreases the rate at which Magicka regenerates. Some colleges of magic are rumored to use this poison to prevent cheating on theoretical exams.
  Intense Recovery Poison Common


0001182011,820  00000591591 




  Reduces target's Magicka regeneration by 23.4 per second for 10 seconds.

This poison decreases the rate at which Magicka regenerates. Experienced mages often carry Magicka restoration potions to counter this type of poison.
  Extreme Recovery Poison Common


0001683016,830  00000842842 




  Reduces target's Magicka regeneration by 27 per second for 10 seconds.

This poison decreases the rate at which Magicka regenerates. Though its appearance is similar to a Magicka restoration potion, this poison tends to be much colder to the touch.
  Deadly Recovery Poison Common


0002439024,390  000012201,220 




  Reduces target's Magicka regeneration by 30.96 per second for 10 seconds.

According to leading alchemists, there is no poison more potent at restricting Magicka regeneration...

Weakness to FireEdit

Name Rarity     Effect Description


  Minor Aversion to Fire Common


00000690690  0000003535 




  Target takes 10.08 extra damage from fire for 10 seconds.

This poison briefly makes its victims more susceptible to fire damage, and is best paired with Fire-enchanted weapons, and spells like Fireball.
  Weak Aversion to Fire Common


000012901,290  0000006565 




  Target takes 12.24 extra damage from fire for 10 seconds.

This poison briefly makes its victims more susceptible to fire damage. Made from Lavender, Garlic and Fire Salts, it has a pungent odor.
  Aversion to Fire Common


000019501,950  0000009898 




  Target takes 15.12 extra damage from fire for 10 seconds.

This poison briefly makes its victims more susceptible to fire damage. It is commonly used on enemies already vulnerable to fire, like Spriggans.
  Potent Aversion to Fire Common


000028802,880  00000144144 




  Target takes 18.72 extra damage from fire for 10 seconds.

This poison briefly makes its victims more susceptible to fire damage. Even though it is made of Histcarp and Blue Dartwings, it is used in several drinking games.
  Major Aversion to Fire Common


000040804,080  00000204204 




  Target takes 22.8 extra damage from fire for 10 seconds.

This poison briefly makes its victims more susceptible to fire damage, and the addition of Ectoplasm gives it some extra "kick."
  Malign Aversion to Fire Common


000057005,700  00000285285 




  Target takes 27 extra damage from fire for 10 seconds.

A poison that makes its victims more susceptible to fire damage. Moon Sugar is needed to brew it at this strength, giving it a burnt Skooma smell.
  Vicious Aversion to Fire Common


000082508,250  00000413413 




  Target takes 31.8 extra damage from fire for 10 seconds.

A poison that makes its victims more susceptible to fire damage. The rare flower used here, Nightshade, appears in several local folk tales.
  Intense Aversion to Fire Common


0001182011,820  00000591591 




  Target takes 36.51 extra damage from fire for 10 seconds.

A poison that makes its victims more susceptible to fire damage. This poison requires an unusually large amount of Fire Salts.
  Extreme Aversion to Fire Common


0001683016,830  00000842842 




  Target takes 43.2 extra damage from fire for 10 seconds.

A poison that makes its victims more susceptible to fire damage. This bottle is scalding hot and never seems to cool down.
  Deadly Aversion to Fire Common


0002439024,390  000012201,220 




  Target takes 53.1 extra damage from fire for 10 seconds.

This ridiculously strong poison makes its victim so susceptible to fire damage, you might expect them to be set aflame by sunlight alone.

Weakness to FrostEdit

Name Rarity     Effect Description


  Minor Aversion to Frost Common


00000690690  0000003535 




  Target takes 8.5 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. Best used alongside Frost-enchanted weapons, and spells like Frostbite.
  Weak Aversion to Frost Common


000012901,290  0000006565 




  Target takes 10.33 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. It uses the same ingredients as Frost Resistance potions.
  Aversion to Frost Common


000019501,950  0000009898 




  Target takes 12.76 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. This bottle is always cold to the touch.
  Potent Aversion to Frost Common


000028802,880  00000144144 




  Target takes 15.8 extra damage from frost for 10 seconds.

This poison makes enemies more susceptible to frost damage. Some people also use the icy bottle to keep food fresh when travelling.
  Major Aversion to Frost Common


000040804,080  00000204204 




  Target takes 19.24 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. It is popular among frost mages that use spells like Ice Spike and Blizzard Armor.
  Malign Aversion to Frost Common


000057005,700  00000285285 




  Target takes 22.78 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. It appears to be frozen solid inside the bottle, but becomes liquid when applied to a weapon.
  Vicious Aversion to Frost Common


000082508,250  00000413413 




  Target takes 26.83 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. Alchemists have to wear thick, warm gloves for the last few steps of brewing.
  Intense Aversion to Frost Common


0001182011,820  00000591591 




  Target takes 30.81 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. It looks as clean and clear as spring water, despite containing the toes of several Giants.
  Extreme Aversion to Frost Common


0001683016,830  00000842842 




  Target takes 36.45 extra damage from frost for 10 seconds.

This poison, made from melted Daedroth Teeth, makes your enemies very susceptible to frost damage.
  Deadly Aversion to Frost Common


0002439024,390  000012201,220 




  Target takes 44.8 extra damage from frost for 10 seconds.

This poison makes your enemies more susceptible to frost damage. This bottle is extremely cold and must be handled with care.

Weakness to ShockEdit

Name Rarity     Effect Description


  Minor Aversion to Shock Common


00000690690  0000003535 




  Target takes 8.5 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. It is best applied to weapons enchanted with shock damage.
  Weak Aversion to Shock Common


000012901,290  0000006565 




  Target takes 10.33 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Shock spells like Lightning Bolt can then be used more effectively.
  Aversion to Shock Common


000019501,950  0000009898 




  Target takes 12.76 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Electrical potions, poisons and enchantments all require Void Salts.
  Potent Aversion to Shock Common


000028802,880  00000144144 




  Target takes 15.8 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. This can be especially effective against enemies already vulnerable to Shock, like Wights.
  Major Aversion to Shock Common


000040804,080  00000204204 




  Target takes 19.24 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage (and makes their hair stand on end for hours afterward).
  Malign Aversion to Shock Common


000057005,700  00000285285 




  Target takes 22.78 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Touching the metal rim on this bottle sometimes gives an electric shock.
  Vicious Aversion to Shock Common


000082508,250  00000413413 




  Target takes 26.83 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Opening this bottle gives the entire room an eerie charge.
  Intense Aversion to Shock Common


0001182011,820  00000591591 




  Target takes 30.81 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Pairs well with spells like Thunderstorm.
  Extreme Aversion to Shock Common


0001683016,830  00000842842 




  Target takes 36.45 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. Great care must be taken when opening this, especially while wearing metal gauntlets.
  Deadly Aversion to Shock Common


0002439024,390  000012201,220 




  Target takes 44.8 extra damage from shock for 10 seconds.

When applied to a weapon, this poison makes anyone it hits vulnerable to shock damage. It is not unusual for a victim of this poison to continue twitching after death.

Weakness to PoisonEdit

Name Rarity     Effect Description


  Minor Aversion to Poison Common


00000690690  0000003535 




  Target takes 10.08 extra damage from poison for 10 seconds.

Weapons covered in this concoction make their targets slightly vulnerable to poison damage, though it does not actually cause poison damage itself.
  Weak Aversion to Poison Common


000012901,290  0000006565 




  Target takes 12.24 extra damage from poison for 10 seconds.

This sinister mixture, when used on a weapon, will make any victim hit by it vulnerable to poison damage - like that caused by a Poison Cloud spell.
  Aversion to Poison Common


000019501,950  0000009898 




  Target takes 15.12 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. This thick liquid bubbles slowly, shaking the bottle with each pop.
  Potent Aversion to Poison Common


000028802,880  00000144144 




  Target takes 18.72 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. This spells trouble for enemies already weak to Poison like bandits, mercenaries and warlords.
  Major Aversion to Poison Common


000040804,080  00000204204 




  Target takes 22.8 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. Its main ingredient is Ectoplasm or, as Lea Jeanne calls it, "ghost syrup".
  Malign Aversion to Poison Common


000057005,700  00000285285 




  Target takes 27 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. The bottle is surprisingly heavy. And sticky.
  Vicious Aversion to Poison Common


000082508,250  00000413413 




  Target takes 31.8 extra damage from poison for 10 seconds.

This sinister mixture (sometimes referred to as "bottled nastiness"), when used on a weapon, will make any victim hit by it vulnerable to poison damage.
  Intense Aversion to Poison Common


0001182011,820  00000591591 




  Target takes 36.51 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. If the bottle is not closed properly everything around it will smell like Giant's Toes.
  Extreme Aversion to Poison Common


0001683016,830  00000842842 




  Target takes 43.2 extra damage from poison for 10 seconds.

Weapons covered in this make their targets vulnerable to poison damage. Extreme care should be exercised while applying this poison to a weapon.
  Deadly Aversion to Poison Common


0002439024,390  000012201,220 




  Target takes 53.1 extra damage from poison for 10 seconds.

Weapons covered in this concoction make their targets vulnerable to poison damage (and breathing the fumes is, obviously, not recommended).