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Lore:Mycoturgy

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A Telvanni tower

Mycoturgy is a branch of magic involving control and manipulation of fungi. Practitioners of this arcane art are known as Mycoturges, Fungimancers, Shroomtenders, and Sporecrafters.[1][2][3][4]

The Mycoturges are a group of specialized mages within the ranks of House Telvanni, known for their abilities to grow giant mushrooms into any shape they desire, including towers,[5][UOL 1] and creatures made of spores and fungi.[1] Telvanni architecture is dominated by their wizards' tower, a fantastic organic form grown and sculpted from stems, caps, and root-like holdfasts of the native mushrooms. Telvanni villages are comprised of smaller mushroom pods hollowed out for their craftsmen and commoners.[6] Soul Gems can be used to help the tower grow faster and to strengthen its foundations. The process can take several days, and is often assisted by the builders and overseen by the foremen.[7][8][9]

When creating creatures, Telvanni magisters use only the hardiest of the fire-hued fungi when magically coercing them into a new form.[10][11] Archmagister Nelos Otheri was a known mycoturge, and a patron of his coterie of mycoturges, known to be the best in Morrowind. He was known to outline the specifications of the Horse-shaped fungi creature to his coterie, and was known for the creation of the Sadrith Mora Spore Steeds.[1][10]

Though they kept their methods secret,[12] practice of fungi-based magic was not limited to the members of the House Telvanni. Fungimancer's Prayer-Beads are magical beads, which, when invoked, can be used to form a circle of glowing mushrooms around the wielder.[2] Mycoturges often display intricate mushroom markings on their bodies using self-made mycelial inks.[13][14] Achieving mastery grants them the honor of wearing bloodtooth toadstool fascinators as symbols of their skill and expertise in this unique art form.[15] Mycoturge retreats also inspired paintings.[16]

Ahzidal, a great Nordic enchanter was also known to create fungal creatures, such as the Fungiflare Wolf, an ideal wolf mount for dangerous forests and caverns with a vicious temperament by design and nature—fungiflare mushrooms are lethal.[17] Ahzidal made the Shadowcap Cave-Senche's azure glow the centerpiece of the unsettling feline mount, becoming prized by spelunkers as its bioluminescence can light up the darkest caverns without making a sound.[18] Seeking to meld fire with fungi, Ahzidal created the first Embermould Warhorse, formed from char morels often used in stews, the mount can light a rider's way on the darkest winter nights.[19]

Integrating research left behind by Ahzidal, Mage Naleldil created animals to be used as pets from spores some time around 2E 582.[20] Naledil was also a fungimancer and was known for a wide variety of creations. Her Gloomspore horses were made with the usage of the giant lichen.[21] Addition of manic morels from Dementia was known to make her creations more animated.[22] Naledil used bleeding crowns and spores known for their calming properties to create fungi guars,[23][24] mora tapinella to create bears,[25] and scaly pholiota to create camels.[26] Gloomspore Wolves were created from hypha facia, and some of their pups had oxblood fungus spores added to instill fierce guardianship in them.[27][28] She also created Gloomspore Senches, and utilized thunder fungi in the process of their creation.[29][30] Some of them were inspired by the cult of Vaermina.[31] Gloomspore creatures also occur naturally in the caverns of Blackreach.[32][33]

Mycoturgy can be used to create Gloomspore Weapons.[34]

The Wardens were also known for their ability to manipulate fungi with their magical practices.[35][36]

Certain Reachfolk Shamans were known to study magical properties of fungi.[37]

Known MycoturgesEdit

 
Warden's Fungal Growth

GalleryEdit

ReferencesEdit

  1. ^ a b c d Loremaster's Archive - House TelvanniDivayth Fyr
  2. ^ a b Fungimancer's Prayer-Beads decription in ESO
  3. ^ Necrom Achievements: Shroomtender Style
  4. ^ Spore Savant Face Marks antiquity entries
  5. ^ Kelesan'ruhn's loading screen in ESO: Necrom
  6. ^ Great Houses of Morrowind
  7. ^ a b Events of Stronghold (Telvanni) in Morrowind
  8. ^ a b Llunela Hleran's dialogue in Morrowind
  9. ^ Gashnakh gra-Mughol's dialogue in Morrowind
  10. ^ a b c Sadrith Mora Spore Steed's description in ESO
  11. ^ Sadrith Mora Spore Pony's description in ESO
  12. ^ Dragonborn loading screen
  13. ^ Mycoturge Face Markings's description in ESO
  14. ^ Mycoturge Body Markings's description in ESO
  15. ^ Mycoturge Fascinator's description in ESO
  16. ^ Mycoturge's Retreat Painting, Wood in ESO
  17. ^ a b Fungiflare Wolf's description in ESO
  18. ^ a b Shadowcap Cave-Senche's description in ESO
  19. ^ a b Embermould Warhorse's description in ESO
  20. ^ a b Gloomspore Bear Cub's description in ESO
  21. ^ Gloomspore Horse's description in ESO
  22. ^ Gloomspore Pony's description in ESO
  23. ^ Gloomspore Guar's description in ESO
  24. ^ Gloomspore Guar Calf's description in ESO
  25. ^ Gloomspore Bear's description in ESO
  26. ^ Gloomspore Camel's description in ESO
  27. ^ Gloomspore Wolf's description in ESO
  28. ^ Gloomspore Wolf Pup's description in ESO
  29. ^ Gloomspore Senche Cub's description in ESO
  30. ^ Gloomspore Senche's description in ESO
  31. ^ Nighthaunt Gloomspore Senche's description in ESO
  32. ^ Gloomspore Crate in ESO
  33. ^ Presence of Gloomspore Bears, Gloomspore Senches and Gloomspore Wolves in Blackreach
  34. ^ Gloomspore Style in ESO
  35. ^ Warden class description in ESO
  36. ^ Fungal Growth's ability in ESO
  37. ^ Bralthahawn's dialogue during Magic Mycology in ESO

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.