Shamar (RefID: 000039AD) |
|||
---|---|---|---|
Home City | Skingrad | ||
House | Two Sisters Lodge | ||
Race | Redguard | Gender | Male |
Level | PC+0 | Class | Hunter |
RefID | 000039AD | BaseID | 000039AB |
Other Information | |||
Health | 50 + (4+1)x(PC-1), PC=5-36 | ||
Magicka | 75 + 1.5x(PC-1) (max=250) | ||
Responsibility | 50 | Aggression | 10 |
Faction(s) | Vampire Hunters |
Shamar is a Redguard hunter who is boarding at the Two Sisters Lodge in Skingrad. He and his colleagues Carsten, Eridor and Vontus Idolus have come to town to investigate rumors that Skingrad has been infiltrated by vampires. He only appears at the start of the Information at a Price quest.
He sleeps upstairs in the Lodge from 11pm until 6am and then walks to his assigned guard point near the statue by the Mages Guild and Lazare Milvan's house. At 1pm he returns to the Lodge to eat lunch until 4pm and then goes back to patrolling until it's time to head to bed again. This behavior changes if the vampire hunters are tipped off about Bloodcrust Cavern. At midnight on the next day, Shamar and the others will head there and attack the inhabitants.
Shamar is stubbornly uncommunicative and will only tell you that: "I'm busy. You got business to discuss, you talk to Eridor."
He wields a steel longsword and wears breeches, a shirt with suspenders and a pair of leather boots. He also carries a few gold coins.
Related QuestsEdit
- Information at a Price: Travel to Skingrad to receive information from Count Hassildor... at a price.
NotesEdit
- Some extra dialogue lines were recorded for Shamar, but will never be heard in the game due to him always forcibly closing conversation: "Step aside.", "Just keep walking." and "I got nothing to say."
BugsEdit
- If the vampire hunters are persuaded to leave town, they actually hang around indefinitely. Shamar will keep following his usual routine.
- The Unofficial Oblivion Patch, version 3.5.2, fixes this bug.