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The content described here was removed from the game after one of the updates.
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Disintegrating or Disintegrated Enemy
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ON-icon-skill-Storm Calling-Implosion.png Implosion
Line Storm Calling
Skill Rank Line Rank
Rank I 1 22
Rank II 2 36
Implosion I: When you deal Shock Damage, you have a 3% chance to instantly disintegrate enemies under 15% Health, dealing 7999 Shock Damage. When you deal Physical Damage, you have a 3% chance to instantly pulverize enemies under 15% Health, dealing 7999 Physical Damage.
Implosion II: When you deal Shock Damage, you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing 7999 Shock Damage. When you deal Physical Damage, you have a 6% chance to instantly pulverize enemies under 15% Health, dealing 7999 Physical Damage.

Implosion gives all physical attacks and Shock Damage spells a chance to deal additional damage to low Health targets. This includes not only the skills in the Storm Calling line, but also skills in Destruction Staff, when using a Lightning Staff.[verification needed]

NotesEdit

  • Prior to Update 10 this passive was named Disintegrate and only affected shock spells.
  • In Update 21, this skill was replaced with Amplitude, which increase damage against enemies based on their current health percentage.

Patch NotesEdit

  • Disintegrate:
    • Renamed this passive ability to Implosion.
    • This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them.
    • Updated this passive's tooltip to indicate what the health threshold is for it to trigger.
  • Fixed an issue where this passive ability could not critically strike.
  • Fixed an issue where the Physical Damage proc from Rank I of this passive ability was always firing.