Open main menu

UESPWiki β

Skyrim:Leveled Items

< Skyrim: Items(Redirected from Skyrim:Levelled Items)

Leveled items are typically obtained as quest rewards. The item is scaled in power based on the player's level at the time the reward is given. Some leveled items become stronger in both their physical and magical characteristics, while others only improve their enchantments. The items do not improve in quality when your character levels up. Some, such as the Axe of Whiterun, are random leveled items with a random enchantment in which the displayed name of that specific instance (that reference ID) is changed to be unique. In these cases the item does not have a unique base ID or set of base IDs. For full leveled statistics on each item, please visit the main article relating to these items, which is linked in the name of each item listed.

This article only lists items that are leveled.

  • For items that meet the definition of artifacts, see Artifacts.
  • For items that do not fit all of the requirements of an Artifact and are not leveled, see Unique Items.
  • For unique items that are quest-related, see Quest Items.

Weapons

[edit]

Chillrend

Leveled Artifact: Chillrend (000f8318)
(All statistics are for level 46+ version)
(lore page)
Type One-handed Sword
Editor ID TG07Chillrend006
Statistics
  Damage 15
  Damage 15 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 16   Value 1442
  Tempering Refined Malachite
  Tempering Refined Malachite Perk Glass Smithing
Enchantment
Target takes 30 points of frost damage:
Charge/Cost = Uses 3000/72=41
 
Chillrend

Chillrend is a unique glass sword found during The Pursuit in Mercer Frey's house in a display case with an expert-level lock. It deals frost damage as well as having a chance to paralyze anything it strikes. Tempering Chillrend requires one refined malachite and the Arcane Blacksmith perk, with the tempering being twice as effective if you have gained the Glass Smithing perk. It would be identical in appearance to a glass sword were it not for its blue hue.

For more information, including leveled statistics, see the Chillrend article.

[edit]

Dragonbane

Leveled Artifact: Dragonbane (000f71d0)
(All statistics are for level 46+ version)
(lore page)
Type One-handed Sword
Editor ID MQ203AkaviriKatana5
Statistics
  Damage 14
  Damage 14 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 14   Value 2596
  Tempering Quicksilver Ingot
  Tempering Quicksilver Ingot Perk Steel Smithing
Enchantment
40 points of extra damage to dragons, 10 points of shock damage to others:
Charge/Cost = Uses 3000/84=35
 
Dragonbane

Dragonbane is an Akaviri katana found in Sky Haven Temple. As the name would suggest, Dragonbane does additional damage to dragons if used against them. The blade will do shock damage when used against other opponents instead, as suggested by its unique lightning effect. Tempering Dragonbane requires one quicksilver ingot and the Arcane Blacksmith perk, and the Steel Smithing perk makes tempering twice as effective. It cannot be broken down for its enchantments.

For more information, including leveled statistics, see the Dragonbane article.

[edit]

Gauldur Blackblade

Leveled Item: Gauldur Blackblade (000f5d1d)
(All statistics are for level 36+ version)
Type One-handed Sword
Editor ID dunFolgunthurMikrulSword06
Statistics
  Damage 11
  Damage 11 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 15   Value 1286
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Dwarven Smithing
Enchantment
Absorb 25 points of health:
Charge/Cost = Uses 3000/109=27
 
The Gauldur Blackblade

The Gauldur Blackblade is a special ancient Nord sword found at Folgunthur in the possession of Mikrul Gauldurson. The weapon's enchantment absorbs health from whoever is slashed by it over one second. Tempering the Gauldur Blackblade requires one steel ingot and the Arcane Blacksmith perk. As is customary for honed draugr weapons, the benefits of tempering are doubled if you have acquired the Dwarven Smithing perk.

For more information, including leveled statistics, see the Gauldur Blackblade article.

[edit]

Gauldur Blackbow

Leveled Item: Gauldur Blackbow (000f5d22)
(All statistics are for level 36+ version)
Type Bow
Editor ID dunGeirmundSigdisBow06
Statistics
  Damage 14
  Damage 14 {{{health}}}
Speed 0.875
Speed 0.875 Reach 1
  Weight 18   Value 972
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Dwarven Smithing
Enchantment
Absorb 30 points of magicka:
Charge/Cost = Uses 3000/70=42
 
The Gauldur Blackbow

The Gauldur Blackbow is a special ancient Nord bow found at Geirmund's Hall in the possession of Sigdis Gauldurson. The weapon's enchantment drains magicka from whoever is hit by one of its arrows for one second. Tempering the Gauldur Blackbow requires one steel ingot and the Arcane Blacksmith perk. As is customary for honed draugr weapons, the benefits of tempering are doubled if you have acquired the Dwarven Smithing perk.

For more information, including leveled statistics, see the Gauldur Blackbow article.

Lunar Weapons

[edit]

Lunar Iron Mace

Leveled Item: Lunar Iron Mace (0003b0c1)
(All statistics are for level 6+ version)
Type Mace
Editor ID dunSilentMoonsEnchIronMace03
Statistics
  Damage 9
  Damage 9 {{{health}}}
Speed 0.8
Speed 0.8 Reach 1
  Weight 13   Value 168
  Tempering Iron Ingot
  Tempering Iron Ingot Perk None
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Iron Mace

The Lunar Iron Mace is a special iron mace that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the mace. Tempering the Lunar Iron Mace requires one iron ingot and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Lunar Iron Mace article.

[edit]

Lunar Iron Sword

Leveled Item: Lunar Iron Sword (0003b0c4)
(All statistics are for level 6+ version)
Type One-handed Sword
Editor ID dunSilentMoonsEnchIronSword03
Statistics
  Damage 7
  Damage 7 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 9   Value 158
  Tempering Iron Ingot
  Tempering Iron Ingot Perk None
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Iron Sword

The Lunar Iron Sword is a special iron sword that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the sword. Tempering the Lunar Iron Sword requires one iron ingot and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Lunar Iron Sword article.

[edit]

Lunar Iron War Axe

Leveled Item: Lunar Iron War Axe (0003b0c7)
(All statistics are for level 6+ version)
Type War Axe
Editor ID dunSilentMoonsEnchIronWarAxe03
Statistics
  Damage 8
  Damage 8 {{{health}}}
Speed 0.9
Speed 0.9 Reach 1
  Weight 11   Value 163
  Tempering Iron Ingot
  Tempering Iron Ingot Perk None
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Iron War Axe

The Lunar Iron War Axe is a special iron war axe that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the axe. Tempering the Lunar Iron War Axe requires one iron ingot and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Lunar Iron War Axe article.

[edit]

Lunar Steel Mace

Leveled Item: Lunar Steel Mace (0003b0bc)
(All statistics are for level 8+ version)
Type Mace
Editor ID dunSilentMoonsEnchSteelMace03
Statistics
  Damage 10
  Damage 10 {{{health}}}
Speed 0.8
Speed 0.8 Reach 1
  Weight 14   Value 198
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Steel Smithing
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Steel Mace

The Lunar Steel Mace is a special steel mace that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the mace. Tempering the Lunar Steel Mace requires one steel ingot and the Arcane Blacksmith perk, with the tempering being twice as effective if you have gained the Steel Smithing perk.

For more information, including leveled statistics, see the Lunar Steel Mace article.

[edit]

Lunar Steel Sword

Leveled Item: Lunar Steel Sword (0003b0bd)
(All statistics are for level 8+ version)
Type One-handed Sword
Editor ID dunSilentMoonsEnchSteelSword03
Statistics
  Damage 8
  Damage 8 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 10   Value 138
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Steel Smithing
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Steel Sword

The Lunar Steel Sword is a special steel sword that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the sword. Tempering the Lunar Steel Sword requires one steel ingot and the Arcane Blacksmith perk, with the tempering being twice as effective if you have gained the Steel Smithing perk.

For more information, including leveled statistics, see the Lunar Steel Sword article.

[edit]

Lunar Steel War Axe

Leveled Item: Lunar Steel War Axe (0003b0be)
(All statistics are for level 8+ version)
Type War Axe
Editor ID dunSilentMoonsEnchSteelWarAxe03
Statistics
  Damage 9
  Damage 9 {{{health}}}
Speed 0.9
Speed 0.9 Reach 1
  Weight 12   Value 188
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Steel Smithing
Enchantment
While the moons are out, burns the target for 20 points:
Charge/Cost = Uses 400/10=40
 
A Lunar Steel War Axe

The Lunar Steel War Axe is a special steel war axe that can be occasionally found at Silent Moons Camp. Its enchantment causes light damage over one second on whoever is struck by the axe. Tempering the Lunar Steel War Axe requires one steel ingot and the Arcane Blacksmith perk, with the tempering being twice as effective if you have gained the Steel Smithing perk.

For more information, including leveled statistics, see the Lunar Steel War Axe article.

[edit]

Miraak's Sword

Leveled Artifact: Miraak's Sword (xx039fb4)
(All statistics are for level 60+ version)
(lore page)
Type One-handed Sword
Added by Dragonborn
Editor ID DLC2MKMiraakSword3
Statistics
  Damage 16
  Damage 16 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 3   Value 1267
  Tempering Ebony Ingot, Daedra Heart
  Tempering Ebony Ingot, Daedra Heart Perk Dwarven Smithing
Enchantment
Absorb 15 points of stamina:
Charge/Cost = Uses 25/1=25
 
Miraak's Sword

Miraak's Sword is carried by Miraak. It is obtainable from his corpse at the end of At the Summit of Apocrypha. It absorbs 15 points of stamina and has a unique visual effect similar to a Lurker attack, shooting a tentacle out during each swing, but doesn't affect weapon range. It can be tempered with one ebony ingot and one Daedra heart, and the Dwarven Smithing perk doubles the improvement.

For more information, including leveled statistics, see the Miraak's Sword article.

[edit]

Miraak's Staff

Leveled Artifact: Miraak's Staff (xx039fad)
(All statistics are for level 60+ version)
Type Staff
Added by Dragonborn
Editor ID DLC2MKMiraakStaff3
Statistics
Speed 1
Speed 1 Reach 1.3
  Weight 8   Value 1849
  Tempering None
  Tempering None Perk
Enchantment
Sprays writhing tentacles on the ground that stagger and poison foes that enter them.
Charge/Cost = Uses 3000/67=44
 
Miraak's Staff

Miraak's Staff is found on Miraak's corpse during the quest At the Summit of Apocrypha. It sprays writhing tentacles on the ground that stagger and poison foes that enter them, giving the staff a unique effect similar to the Destruction school's wall spells. Miraak's Staff has 44 charges, which is more than any other direct damage-causing staff.

For more information, including leveled statistics, see the Miraak's Staff article.

[edit]

Nightingale Blade

Leveled Artifact: Nightingale Blade (000f6527)
(All statistics are for level 46+ version)
Type One-handed Sword
Editor ID NightingaleBlade05
Statistics
  Damage 14
  Damage 14 {{{health}}}
Speed 1
Speed 1 Reach 1
  Weight 15   Value 2050
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk None
Enchantment
Absorb 25 points of health and 25 points of stamina per second from the target.
Charge/Cost = Uses 3000/55=54
 
Nightingale Blade

The Nightingale Blade is a sword, originally owned by Gallus, given to you by Karliah during the quest Hard Answers. Its enchantment absorbs the health and stamina of whoever is slashed by it for one second. Tempering the Nightingale Blade requires one ebony ingot and the Arcane Blacksmith perk. The sword itself is similar in color to ebony, with the Nightingale insignia engraved on the guard.

For more information, including leveled statistics, see the Nightingale Blade article.

[edit]

Nightingale Bow

Leveled Artifact: Nightingale Bow (000f652c)
(All statistics are for level 46+ version)
Type Bow
Editor ID NightingaleBow05
Statistics
  Damage 19
  Damage 19 {{{health}}}
Speed 0.5
Speed 0.5
  Weight 18   Value 3405
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk None
Enchantment
Freezes the target for 30 points and shocks the target for 15 points:
Charge/Cost = Uses 3000/67=44
 
Nightingale Bow

The Nightingale Bow is a bow given to you by Karliah as a reward for completing the quest Blindsighted. Its enchantment causes instantaneous frost damage, shock damage over one second, and slows the target down for three seconds. Tempering the Nightingale Bow requires one ebony ingot and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Nightingale Bow article.

[edit]

The Pale Blade

Leveled Item: The Pale Blade (000f5d2d)
(All statistics are for level 27+ version)
Type One-handed Sword
Editor ID dunFrostmereCryptPaleBlade05
Statistics
  Damage 11
  Damage 11 {{{health}}}
Speed 1
Speed 1 Reach 1.0
  Weight 15   Value 914
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Steel Smithing
Enchantment
Targets take 25 points of frost damage and 50 points of Stamina damage. Weaker creatures and people flee for 30 seconds:
Charge/Cost = Uses 3000/65=46
 
The Pale Blade

The Pale Blade is a sword rewarded to you for completing The Pale Lady. The sword's enchantment causes instantaneous frost damage, and also inflicts its target with fear for thirty seconds. Tempering the Pale Blade requires one steel ingot and the Arcane Blacksmith perk, with the benefits of tempering being doubled by the Steel Smithing perk.

For more information, including leveled statistics, see The Pale Blade article.

[edit]

Tsun's Battle Axe

Leveled Item: Tsun's Battle Axe (0005bf18)
(All statistics are for level 23+ version)
Type Battle Axe
Editor ID MQ304DraugrBattleAxeTsun04
Statistics
  Damage 27
  Damage 27 {{{health}}}
Speed 0.7
Speed 0.7 Reach 1.3
  Weight 36   Value 1000
 
Tsun's Battle Axe

Tsun's Battle Axe is the primary weapon for the shield-thane of Shor, Tsun. The weapon lacks any enchantment and is unobtainable through any means except the console. Even if you do add it to your inventory, the weapon is marked as unplayable and will not be usable.

For more information, including leveled statistics, see the Tsun's Battle Axe article.

Armor

[edit]

Miraak

Leveled Artifact: Miraak
(All statistics are for level 60+ version)
(lore page)
Type Helmet
Added by Dragonborn
Statistics
  Rating 27
  Rating 27 {{{health}}}
  Weight 9   Value 849
  Tempering None
  Tempering None Perk
Enchantment
Increases your Magicka by 70 points:
 
Miraak

Miraak is a mask worn by the dragon priest of the same name. There are six versions available to you. Whether you receive the heavy version or light version depends on which of your corresponding skills, Heavy Armor or Light Armor, is higher. If both skills are the same level you will receive the light version.

For more information, including leveled statistics, see the Miraak article.

[edit]

Nightingale Armor

Leveled Item: Nightingale Armor (000fcc0f)
(All statistics are for level 32+ version)
Type Light Armor
Editor ID ArmorNightingaleCuirassPlayer03
Statistics
  Rating 34
  Rating 34 {{{health}}}
  Weight 12   Value 1949
  Tempering Void Salts
  Tempering Void Salts Perk None
Enchantment
Increases your stamina by 40 points:
 
Nightingale Armor

Nightingale Armor is part of a set of light armor given to you for joining the Nightingales. Its enchantment grants a Fortify Stamina and Resist Frost effect. Tempering the Nightingale Armor requires void salts and the Arcane Blacksmith perk. When wearing the armor, guards may comment "That armor... it's like nothing I've ever seen. Like forged midnight..."

For more information, including leveled statistics, see the Nightingale Armor article.

[edit]

Nightingale Boots

Leveled Item: Nightingale Boots (000fcc0d)
(All statistics are for level 32+ version)
Type Light Armor
Editor ID ArmorNightingaleBootsPlayer03
Statistics
  Rating 10
  Rating 10 {{{health}}}
  Weight 2   Value 5434
  Tempering Void Salts
  Tempering Void Salts Perk None
Enchantment
Wearer is muffled and moves silently:
 
Nightingale Boots

The Nightingale Boots are part of a set of armor given to you for joining the Nightingales. Its enchantment grants a Muffle effect. Tempering the Nightingale Boots requires void salts and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Nightingale Boots article.

[edit]

Nightingale Gloves

Leveled Item: Nightingale Gloves (000fcc11)
(All statistics are for level 32+ version)
Type Light Armor
Editor ID ArmorNightingaleGauntletsPlayer03
Statistics
  Rating 10
  Rating 10 {{{health}}}
  Weight 2   Value 1294
  Tempering Void Salts
  Tempering Void Salts Perk None
Enchantment
Lockpicking is 25% easier:
 
Nightingale Gloves

The Nightingale Gloves are part of a set of armor given to you for joining the Nightingales. Its enchantment grants a Fortify Lockpicking and Fortify One-Handed effect, making Lockpicking less of a challenge and making you more deadly with One-handed weapons. Tempering the Nightingale Gloves requires void salts and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Nightingale Gloves article.

[edit]

Nightingale Hood

Leveled Item: Nightingale Hood (000fcc12)
(All statistics are for level 32+ version)
Type Light Armor
Editor ID ArmorNightingaleHelmetPlayer03
Statistics
  Rating 15
  Rating 15 {{{health}}}
  Weight 2   Value 969
  Tempering Void Salts
  Tempering Void Salts Perk None
Enchantment
Illusion spells cost 17% less to cast:
 
Nightingale Hood

The Nightingale Hood is part of a set of armor given to you for joining the Nightingales. Its enchantment grants a Fortify Illusion effect, which decreases the cost of Illusion spells. Tempering the Nightingale Hood requires void salts and the Arcane Blacksmith perk.

For more information, including leveled statistics, see the Nightingale Hood article.

[edit]

Shield of Solitude

Leveled Item: Shield of Solitude (0010eb65)
(All statistics are for level 40+ version)
Type Heavy Shield
Editor ID MS06ShieldL40
Statistics
  Rating 32
  Rating 32 {{{health}}}
  Weight 12   Value 1540
  Tempering Not Possible (see bugs)
  Tempering Not Possible (see bugs) Perk
Enchantment
Increases Magic Resistance by 30%:
 
Shield of Solitude

The Shield of Solitude is a shield given to you by Falk Firebeard for saving Skyrim from the return of the Wolf Queen in The Wolf Queen Awakened. It is identical in appearance to a Solitude Guard's Shield. Its enchantment grants a Resist Magic and Fortify Blocking effect, which reduces the damage taken from offensive spells and reduces the damage taken if you successfully block an attack.

For more information, including leveled statistics, see the Shield of Solitude article.

Clothes

[edit]

Amulet of Articulation

Leveled Artifact: Amulet of Articulation (000f6911)
Type Amulet
Editor ID TGAmuletofArticulation07
Statistics
  Rating 8
  Rating 8 {{{health}}}
  Weight 1   Value 2052
Enchantment
Persuade checks in dialogue will almost always succeed and Speechcraft is 35% better:
 
The Amulet of Articulation

The Amulet of Articulation is an amulet artifact given to you by Brynjolf for becoming the new Guildmaster of the Thieves Guild in the quest Under New Management. Its enchantment grants a unique bonus to Speech, which increases the chance of successfully persuading someone. It is also unusual in that it is one of only two amulets in the game to provide an armor bonus, the other being the Locket of Saint Jiub.DG

The leveled list for this item is bugged. For more information, see the Amulet of Articulation article.

[edit]

Mage's Circlet

Leveled Item: Mage's Circlet (000f1b31)
(All statistics are for level 25+ version)
Type Circlet
Editor ID MG04Reward06
Statistics
  Rating 0
  Rating 0 {{{health}}}
  Weight 2   Value 1069
Enchantment
Increases your Magicka by 70 points:
 
The Mage's Circlet

The Mage's Circlet is a circlet given to you by Savos Aren for alerting him of the need to acquire The Staff of Magnus to stop an impending disaster, in the quest Good Intentions. Its enchantment grants a Fortify Magicka effect, which increases your available Magicka pool.

For more information, including leveled statistics, see the Mage's Circlet article.