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Legends:Cogitum Centralis

< Legends: Story / Return to Clockwork City
 
Defeat the Automata
Episode: Race Against Time
Opponent Name: Cogwork Constructs
Opponent Class: Neutral Neutral
Starting Health: 30
Special Conditions: Opponent begins with two Halls of the Dwemer in play, you begin with Call, Melt, and Enhance in play.
Previous Quest: Episode 4 Intro
Unlocks Quest: The Red Mountain
Reward: Playsets of: Hulking Fabricant, Shalk Fabricant
   

Race Against Time: Cogitum CentralisEdit

The Cogitum Centralis is one of the initially-available locations in Race Against Time, along with The Apprentice. After entering a giant machine, you'll have to engage in battle with the automatons within. When you select the battle, you'll be informed that "You have three levers to help you win the game, but you can use only one each turn." As you begin, you'll be instructed to "Use the levers to harness the power of this strange machine."

Your opponent will begin with two Halls of the Dwemer in play, and you'll begin with Call, Melt, and Enhance.

When you complete the match for the first time, you'll receive playsets of Hulking Fabricant and Shalk Fabricant.

DialogueEdit

Pre-match:
Laaneth: "Amazing. This entire chamber appears to be a machine of breathtaking complexity."
Swims-at-Night: "So are those automatons that look ready to kill us."
Post-match:
Laaneth: "Look, in the gears of the machine — another memory star!"

Game SettingsEdit

NormalEdit

Ai starts with 2 Halls of the Dwemer on board.
Player starts with a Call, a Enhance, a Melt on board.

MasterEdit

Ai starts with 2 Halls of the Dwemer on board.
Ai starts with a Spider Worker, a Dormant Centurion in each lane.
Player starts with a Call, a Enhance, a Melt on board.


Opponent DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
2   Blackreach Rebuilder   Creature (Dwemer) 1 0 1 1  Common Prophecy, Guard
Summon: Gain 2 health.
3   Gearwork Spider   Creature (Dwemer) 1 1 1 1  Common Prophecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
2   Spider Worker   Creature (Dwemer) 2 0 1 1  Common Prophecy
Summon: Draw a card.
2   Crushing Blow Action 3 1  Common Deal 3 damage.
2   Dormant Centurion Creature (Dwemer) 3 3 5 1  Common Dormant Centurion can't attack unless you've played an action this turn.
2   Dwarven Sphere Creature (Dwemer) 3 2 3 1  Common Summon: Shackle an enemy creature.
3   Elixir of Conflict Support 3 2  Rare Uses: 3
Activate: Give a creature +1/+1.
1   Mechanical Ally Creature (Dwemer) 3 3 3 3  Epic Summon: Summon a Spider Worker if the top card of your deck is  .
1   Ageless Automaton Creature (Dwemer) 4 2 5 2  Rare When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn.
2   Dwarven Dynamo Creature (Dwemer) 4 2 1 2  Rare Summon: Give another   creature +3/+3 and Guard.
1   Glass Helm of Remedy Item 4 1  Common +0/+4
Summon: You gain 4 health.
1   Knife to the Throat Action 4 1  Common Silence a creature.
Draw a card.
1   Mundus Stone Support 4 4  Legendary Ongoing
When you summon a creature, give it a random Keyword.
1   Sparking Spider   Creature (Dwemer) 4 2 3 1  Common Prophecy, Guard
2   Stronghold Eradicator Creature (Dwemer) 5 6 6 3  Epic Summon: Give all enemy creatures in this lane Guard.
1   Stronghold Incubator Creature (Dwemer) 5 3 3 3  Epic Last Gasp: Put two random Dwemer into your hand.
3   Halls of the Dwemer Support 6 3  Epic Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0.
1   Dark Harvester   Creature (Dreugh) 7 2 4 1  Common Prophecy, Guard
Summon: Gain 4 health.
1   Dwarven Centurion Creature (Dwemer) 7 6 8 3  Epic Breakthrough
When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand.
Master
Quantity   Name Type (Subtype)         Ability
1   Blackreach Rebuilder   Creature (Dwemer) 1 0 1 1  Common Prophecy, Guard
Summon: Gain 2 health.
5   Gearwork Spider   Creature (Dwemer) 1 1 1 1  Common Prophecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
1   Shadowmere Creature (Beast) 1 1 1 4  Legendary Charge
Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3.
3   Reflective Automaton Creature (Factotum) 2 2 3 1  Common Reflective Automaton has all creature types.
3   Crushing Blow Action 3 1  Common Deal 3 damage.
1   Dwarven Sphere Creature (Dwemer) 3 2 3 1  Common Summon: Shackle an enemy creature.
1   Elixir of Conflict Support 3 2  Rare Uses: 3
Activate: Give a creature +1/+1.
3   Mechanical Ally Creature (Dwemer) 3 3 3 3  Epic Summon: Summon a Spider Worker if the top card of your deck is  .
3   Dwarven Dynamo Creature (Dwemer) 4 2 1 2  Rare Summon: Give another   creature +3/+3 and Guard.
1   Mundus Stone Support 4 4  Legendary Ongoing
When you summon a creature, give it a random Keyword.
2   Stronghold Eradicator Creature (Dwemer) 5 6 6 3  Epic Summon: Give all enemy creatures in this lane Guard.
1   Stronghold Incubator Creature (Dwemer) 5 3 3 3  Epic Last Gasp: Put two random Dwemer into your hand.
1   Brass Arquebus Creature (Dwemer) 6 3 3 3  Epic Last Gasp: Draw three different random 1-cost creatures from your deck.
3   Halls of the Dwemer Support 6 3  Epic Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0.
1   Dwarven Centurion Creature (Dwemer) 7 6 8 3  Epic Breakthrough
When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand.

NotesEdit


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