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ON-mapicon-City.png
City:
Arenthia
(view on map) (lore page)
ON-icon-alliance-Aldmeri.png
Quest Hub
Discoverable Yes
Completion Objective
Occupants
(Removed once city is liberated): Highland Archer, Highland Marauder, Highland Pyromancer, Highland Sentry, Highland Soldier
Temple to the Divines: Dar-m'Athra Infernal, Dar-m'Athra Shade, Stonefire Pyromancer, Stonefire Quickblade
(Quest-specific): General Lavinia, Mane Akkhuz-ri, Nero Rosentius, Robhemad, Slays-No-Dragons
Zone
Northern WoodsReaper's March
Location
Northern Reaper's March
Services
Houses
Other Buildings
Arenthia

Arenthia is a city in northern Reaper's March. The city has been seized by Colovian invaders led by General Lavinia. The majority of the city is only accessible during the two major quests here: you cannot enter the Residential District, Temple District, or Tower District before or after these quests.

The city consists of two well differentiated areas: the Imperial-style citadel, to the south, and the Khajiit-style shantytown, to the north and by the river. At the same time, the citadel has three districts: the Residential District, the Temple District, and the Tower District. Due to the position of Arenthia, the Second Empire constructed Arenthia over an older Bosmer settlement to serve as a center of trade between Colovia, Anequina and Valenwood. Arenthia docks are also very busy and ships loaded with wood sail down the Strid River. Skooma smugglers are present in the city and they operate out of the city's disused Temple to the Divines. Arenthia was deemed to be militarily strategic too, for which reason the citadel was heavily fortified with tall walls and defensive towers, and two big stone bridges were constructed across the Strid to ease troop movements between Cyrodiil, Valenwood and Elsweyr.

Although nominally part of Valenwood, there is a heavy Khajiit presence as it has a Clan Mother, Kazirra, as its leader. After the city is retaken, the Imperials flee the city and the citadel becomes inaccessible, but life in the rest of the town normalizes and Resistance soldiers patrol the streets.

The dro-m'Athra are also conspiring to take the city, but its menace is contained to one dissident for now.

Sakaneth the traveling merchant walks along the road between Arenthia and the Northern Woods Dolmen.

Related QuestsEdit

Shops and ServicesEdit

ON-mapicon-Wayshrine.pngWayshrineEdit

 
Arenthia Wayshrine

Arenthia Wayshrine is located on the west end of the city.

PeopleEdit

MapsEdit

GalleryEdit

 
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