The First Auridon Marines are the royal guard of Queen Ayrenn.
MembersEdit
Named Members |
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Generic Members |
LocationsEdit
- Dawnbreak — A town in northern Auridon, just southwest of the College of Aldmeri Propriety. (map)
- The Demi-Plane of Jode — A realm visited from within the Two Moons Path by Khajiit seeking to become the Mane.
- Firsthold — A city at the northwestern corner of the island of Auridon. (map)
- Hectahame — An Ayleid ruin in northern Greenshade, northeast of Dread Vullain. (map)
- Mathiisen — A town in central Auridon, just southwest of the city of Skywatch. (map)
- North Beacon — A lighthouse in northern Auridon, northeast of the city of Firsthold. (map)
- Quendeluun — An elven ruin in north-central Auridon, southeast of the College of Aldmeri Propriety. (map)
- Rawl'kha Temple — A temple in eastern Rawl'kha, dedicated to Two-Moons Dance.
- Silsailen — A small town in southern Auridon, just north of the city of Vulkhel Guard. (map)
- Skywatch — A city at the eastern side of Auridon. (map)
- Soulfire Plateau — A graveyard located in southern Auridon, southeast of Phaer. (map)
- Tanzelwil — A haunted elven ruin in southern Auridon, due west of the town of Phaer. (map)
- Toothmaul Gully — A cave in central Auridon, southwest of the town of Mathiisen. (map)
- Two Moons Path — An ancient Khajiiti temple in the eastern section of Dune, in Reaper's March. (map)
- Vulkhel Guard — A port city at the southern tip of Auridon. (map)
QuestsEdit
- A Hostile Situation: Bring a traitor to justice.
- Breaking the Barrier: Help the Battlereeve and the Guild gain access to the Firsthold Castle.
- The Den of Lorkhaj: Help the Lunar Champion walk the final, dark path.
- The First Step: Help the Lunar Champions in their first trial.
- In the Name of the Queen: Help the queen complete an ancient ritual.
- Lifting the Veil: Root out the Veiled Heritance agent in Skywatch.
- Real Marines: Rescue and rearm the real Auridon Marines.
- Sever All Ties: Help save Auridon from the Veiled Heritance and their Daedric allies.
- Striking at the Heart: Defeat the shade of Prince Naemon.
- Teldur's End: Help rescue the local canonreeve.
- Through the Ashes: Help stop the Daedra from overrunning Dawnbreak.
- To Firsthold: Seek out the First Auridon Marines at Firsthold.
- The Toothmaul Ploy: Figure out what is going on in Toothmaul Gully.
- The Wayward Dagger: Help save a Covenant defector.