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Daedric Ruin:
Lucent Citadel
(view on map)
ON-icon-Ouroboros.png
Trial
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
Colovian HighlandsWest Weald
Location
Northern tip of West Weald, northeast of Valente Vineyards
Instanced Dungeon
Group Size 12
Veteran Speed Run Target
Crafting Stations
  • ON-icon-Alchemist.png Alchemy Station
  • ON-icon-Enchanter.png Enchanting Table
  • ON-icon-Cooking Station.png Cooking Fire
  • ON-icon-Weaponsmith.png Blacksmithing Station
  • ON-icon-Armorsmith.png Clothing Station
  • ON-icon-Carpenter.png Woodworking Station
  • ON-icon-Jewelry Station.png Jewelry Station
Loading Screen
Loading screen
Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk.
Portal to the Lucent Citadel

Lucent Citadel is a ruined stronghold in the wastelands of Fargrave, accessible from West Weald. Lucent Citadel is a trial, although unlike other trials the main objective is to obtain an unstable relic called the Arcane Knot and bring it back to the entrance.

Related QuestsEdit

  • Lucent Citadel Objective: Help Keshargo unravel the Arcane Knot in the Lucent Citadel. / You sealed away the Arcane Knot in Lucent Citadel.
  •  Aiding the Expedition: Race to take the Arcane Knot!

CharactersEdit

EnemiesEdit

Boss MechanicsEdit

LayoutEdit

Lucent WastesEdit

 
Lucent Wastes

Mirrorworms crawl along the ground here.

Faceted GalleryEdit

 
Faceted Gallery

Mirror of OppositionEdit

 
Mirror of Opposition (Light)

Sunken RuinsEdit

 
Sunken Ruins

Crystalline RampartsEdit

 
Crystalline Ramparts

Catalyst NookEdit

 
Catalyst Nook

BooksEdit

SetsEdit

Set Name Bonuses Armor Weight
Mora Scribe's Thesis

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.

Light Armor
Perfected Mora Scribe's Thesis

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon and Spell Damage
5 perfected items: Adds 15-657 Critical Chance
5 items: Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.

Light Armor
Slivers of the Null Arca

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 15-657 Critical Chance
5 items: Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical damage. This effect scales off the higher of your Weapon and Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched.

Medium Armor
Perfected Slivers of the Null Arca

2 items: Adds 15-657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 15-657 Critical Chance
5 perfected items: Adds 3-129 Weapon and Spell Damage
5 items: Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical Damage. This effect scales off the higher of your Weapon and Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched.

Medium Armor
Xoryn's Masterpiece

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Magicka Recovery
5 items: Increases Max Magicka and Max Stamina by 1667 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

Light Armor
Perfected Xoryn's Masterpiece

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Magicka Recovery
5 perfected items: Adds 25-1096 Maximum Magicka
5 items: Increases Max Magicka and Max Stamina by 1667 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

Light Armor
Lucent Echoes

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes within 28 meters of you increases by 11%. While you have 50% or less Health, your damage taken from monsters is reduced by 20%.

Heavy Armor
Perfected Lucent Echoes

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 perfected items: Adds 28-1206 Maximum Health
5 items: While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes within 28 meters of you increases by 11%. While you have 50% or less Health, your damage taken from monsters is reduced by 20%.

Heavy Armor

System MailEdit

If you are on the Trials leaderboard for Veteran Lucent Citadel at the end of the week, Scribe Nairoline will send you the system mail containing your leaderboard rewards.

For Your Dauntless Deeds at Lucent Citadel!
Despite the expanse of knowledge that exists across the realms, many mysteries and unknowns still plague an inquiring mind. The arcane knot, for example, whose origin and function are completely unknown. But thanks to you, we now have an opportunity to study it—or at the very least contain it so that its chaotic nature can be controlled. One of the scribes temporarily released the knot to see if it could be contained by a warding spell. His animus shattered. I don't know how long you were exposed to the knot, but I'm impressed.

Please take this. Only Hermaeus Mora knows what calamity your actions avoided by keeping the arcane knot out of Xoryn's control.

AchievementsEdit

There are 19 achievements associated with this trial:

Achievement Points Description Reward
Needed for Knot Worthy
   Knot Worthy 50 Complete the listed achievements for Lucent Citadel.
   Lucent Citadel Vanquisher 10 Defeat Count Ryelaz, Zilyesset, Orphic Shattered Shard, and secure the knot in Lucent Citadel. Null Arca, Replica (page) 0007500075,000  
   Lucent Citadel Conqueror 10 Defeat Count Ryelaz, Zilyesset, Orphic Shattered Shard, and secure the knot in Veteran Lucent Citadel.
   Retrieval Specialist 50 Defeat Count Ryelaz and Zilyesset, the Orphic Shattered Shard, and secure the arcane knot after raising the challenge banner in Veteran Lucent Citadel, in one run.
   Expedited Excursion 50 Defeat all enemies in addition to Count Ryelaz and Zilyesset, the Orphic Shattered Shard, and secure the arcane knot in Veteran Lucent Citadel within 30 minutes of entering. Your time begins when you enter Lucent Citadel.
   Crystalline Survivors 50 Defeat all enemies in addition to Count Ryelaz and Zilyesset, the Orphic Stattered Shard, and secure the arcane knot without suffering a group member death in Veteran Lucent Citadel.
   Arcane Stabilizer 50 Defeat Count Ryelaz and Zilyesset, the Orphic Shattered Shard, and secure the arcane knot along with all the enemies within the citadel after raising the challenge banner for all of them, without suffering a group member death, within 30 minutes of entering in Veteran Lucent Citadel.
   Lucent Dremora Slayer 10 Defeat 200 Dremora in Veteran Lucent Citadel.
   Light and Dark Slayer 10 Defeat 200 Lightbringers and Darkcasters in Veteran Lucent Citadel.
   Annihilation Reflected 10 Defeat Count Ryelaz and Zilyesset when they are both casting Annihilation in Veteran Lucent Citadel.
   Light Mastery 10 Defeat 50 enemies made vulnerable by the Brilliant Lusterbeam and Bleak Lusterbeam abilities during the encounter with Count Ryelaz and Zilyesset in Lucent Citadel.
   Breaking the Seal 10 Defeat the Orphic Shattered Shard without any players dying to Fate Sealer in Lucent Citadel.
   Shared Responsibilities 10 Defeat the Orphic Shattered Shard after each player has swapped a mirror in Lucent Citadel.
   Tight Grip 10 Secure the arcane knot having 6 different party members or less hold the knot while allowing no member to carry the knot twice in Veteran Lucent Citadel.
   Interplanar Cohesion 10 Secure the arcane knot while always having at least 5 party members supporting the knot carrier at all times excluding the moment where the knot fractures in Veteran Lucent Citadel.
   Embrace the Dark 10 As a group, cleanse Darkness with any source of Radiance in Lucent Citadel.
   High Flier 10 Travel from the bottom of the sunken ruins tower to the top without leaving the Ghost Light form and without using a sigil to replenish it in Veteran Lucent Citadel.
Veteran
   Shredded Shard 15 Defeat the Orphic Shattered Shard after raising the challenge banner in Veteran Lucent Citadel.
   Mirrored Cooperation 15 Defeat Count Ryelaz and Zilyesset after raising the challenge banner in Veteran Lucent Citadel.

MapsEdit

GalleryEdit