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Online:Zone Guide/Stormhaven

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ON-load-Stormhaven 02.jpg
STORMHAVEN
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant.

MAP COMPLETION

ON-mapicon-Zone Quest.png24 ON-mapicon-Wayshrine.png10 ON-mapicon-Delve.png6 ON-mapicon-Quest Hub.png22 ON-mapicon-Locale.png7 ON-mapicon-Crafting.png3
ON-mapicon-Mundus Stone.png3 ON-mapicon-Dungeon.png1 ON-mapicon-Portal.png3 ON-mapicon-GroupBoss.png6 ON-mapicon-Skyshard.png16 ON-mapicon-Lore Book.png33

Zone Story QuestsEdit

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

WayshrinesEdit

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave DelverEdit

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of InterestEdit

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

PathfinderEdit

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set StationsEdit

Set Stations are locations in the world where you can craft items with specific item set bonuses.

Mundus StonesEdit

Mundus Stones are objects in the world that grant a boon in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon.

Public DungeonsEdit

Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.

World EventsEdit

World Events such as Dark Anchors are activities that occur in the world that are best tackled by a group of adventurers. Completing a World Event can award you experience, gold, and higher tier gear.

World BossesEdit

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard HunterEdit

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
On Koeglin's crown. Rock cliff north of Koeglin Village, east of Supernal Dreamers Camp. (map)
Atop the stairs of Newgate. Spider Nest, right outside the door to Nightmare Crag Ritual (map)
Beside the henge of Nightmare Crag. North of Koeglin Mine, next to site (map)
The foot of Wind Keep's falls. South of Cumberland Falls, in water on rock. (map)
Before a breach in Aphren's wall. In Aphren's Hold top of waterfall (map)
Atop the soulless tower. South of the Soulshriven Tower, atop tower. (map)
In the monster's pantry. At Scrag's Larder (map)
Where the giant's tears fall. North of the Weeping Giant on platform. (map)
Camped in sight of the eastern gate. At the Ancient Altar. (map)
Delve deep with the bear's claw. Bearclaw Mine, big room on the side in a cart. (map)
Locked behind Farangel's iron bars. Farangel's Delve, Top square room in a barred room. (map)
Mine your manners outside Steelheart. Koeglin Mine, upper curve. (map)
Explore the ruins north of Wind's Keep. Norvulk Ruins, Big room downstairs to the left. (map)
Comb the abbey's catacombs. Pariah Catacombs, big room, niche on the right. (map)
West of Firebrand, deep beneath the tower. Portdun Watch, Large middle room. (map)
Explore the ruins of broken marrow. Bonesnap Ruins, small side room with ogres. (map)

Shalidor's Library BooksEdit

Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.

Grahtwood LoreEdit

BiographiesEdit

Daedric PrincesEdit

  • The Dreamstride by The Mysterious Alchemists of Vaermina — A description of the nature and effect of Vaermina's Torpor
  • The House of Troubles — Chronicle of the Daedra who decided not to submit to the Tribunal

Divines and DeitiesEdit

Dungeon LoreEdit

DwemerEdit

Magic and MagickaEdit

Myths of the MundusEdit