Fast Healing | |||||
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School | Restoration | Difficulty | Apprentice | ||
Type | Defensive | Casting | Fire and Forget | ||
Delivery | Self | Equip | Either Hand | ||
Spell ID | 0002f3b8 | Editor ID | FastHealing | ||
Base Cost | 73 | Charge Time | 0.5 | ||
Magnitude | 50 | Area | 0 | ||
Tome ID | 000a271d | Tome Value | 94 | ||
Found | |||||
Appears in random loot at level | 10+ | ||||
Purchase from | |||||
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- Heals the caster 50 points.
Fast Healing is an apprentice level Restoration spell, which will instantly restore the health of the caster by 50 pts.
EffectsEdit
- Restore Health, 50 pts
- Restore Stamina, 50 pts; if the Respite perk is unlocked.
PerksEdit
- Regeneration, increases health (and stamina with the Respite perk) restoration to 75.
NotesEdit
- Comparing this to Healing and Close Wounds, Fast Healing is generally the least efficient of the three. Close Wounds will always be more efficient than Fast Healing, and Fast Healing does not become more efficient than Healing until you have 330 magicka. Fast Healing and Close Wounds are obviously preferable in an emergency though, since they work instantly.