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Skyrim:Sinderion's Field Laboratory

< Skyrim: Places: Dwarven Ruins
Dwarven Ruin:
Sinderion's Field Laboratory
# of Zones 1
Clearable No
Respawn Time Never (storage is safe)
Level Min: 18
Important Treasure
Attunement Sphere
De Rerum Dirennis
Leather Boots of Hauling
Console Location Code(s)
Northeastern part of Blackreach
Special Features
# of Alchemy Labs 1
# of Arcane Enchanters 1
# of Workbenches 1
# of Cooking Pots/Spits 1
Sinderion's Field Laboratory

Sinderion's Field Laboratory is a small Dwarven building in Blackreach serving as Sinderion's alchemical foothold in the cavern. The laboratory can be found closest to the entrance to Blackreach from Alftand. After descending the steps, you should be able to see the laboratory on the right.

Related QuestsEdit


Sinderion's remains can be found in the room, still clutching his field journal, his body riddled with dwarven arrows. This is where Sinderion eventually found himself after having been shown a sample of crimson nirnroot by a passing adventurer during his time in Skingrad, as his journal reveals. Reading the journal (or collecting crimson nirnroot from the plant in the room) will trigger a quest to finish Sinderion's research.

Sinderion had set up a full research station in the laboratory, including an alchemy lab, an arcane enchanter, a workbench, a rare-type apothecary's satchel, a copy of the Alchemy skill book De Rerum Dirennis, and thirty different ingredients, which are listed in the table below.

Other items of particular interest are a pair of Leather Boots of Hauling and an Attunement Sphere. There is also a knapsack, two chests, a dwarven dagger, three soul gems (one filled lesser soul gem, one empty greater soul gem, and one random soul gem), and three potions, in addition to a typical range of Dwemer household items and scrap metal.

No. Ingredient No. Ingredient No. Ingredient
3 Blue Mountain Flowers 1 Butterfly Wing 1 Frost Salts
3 Purple Mountain Flowers 1 Canis Root 1 Honeycomb
3 Red Mountain Flowers 1 Charred Skeever Hide 1 Ice Wraith Teeth
2 Blisterwort 1 Chaurus Eggs 1 Luna Moth Wing
2 Falmer Ears 1 Daedra Heart 1 Moon Sugar
2 Nirnroot 1 Deathbell 1 Mora Tapinella
1 Bear Claws 1 Ectoplasm 1 Mudcrab Chitin
1 Blue Dartwing 1 Eye of Sabre Cat 1 Nightshade
1 Bone Meal 1 Fire Salts 1 Sabre Cat Tooth
1 Briar Heart 1 Fly Amanita 1 Torchbug Thorax



  • If you have Serana as a follower, after leaving the laboratory, she will not follow you anymore and will instead just stand in front of the laboratory. Waiting or speaking to her will not help, but if you use one of the lifts, she will be teleported back to you and follow you as normal.
    •   Use moveto player when at least a few steps away from the laboratory's entrance.