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Tamriel Rebuilt:Carmana Scerius

< Mod / Morrowind: Tamriel Rebuilt: People / Trainers
Carmana Scerius (TR_m3_O_Carmana_Scerius)
Added by Tamriel Rebuilt
Location Massanud
Race Imperial Gender Female
Level 7 Class Scout
Services
Training Long Blade (54)
Block (44)
Light Armor (44)
Other Information
Health 90 Magicka 94
Alarm 90 Fight 80
Carmana Scerius

Carmana Scerius is an Imperial scout who can be found guarding the entrance to the bandit base in Massanud. While she is usually aggressive, she can provide training in Long Blade, Block, and Light Armor. You can convince her to unlock the door for you during several quests: 'Drinking, Stealing, Ranting', and the East Empire Company quests 'Follow the Money' and 'Art of the Deal'. Doing so allows you to walk around Massanud without having to kill any of the bandits, if their Disposition is at least 30.

For protection, she wears a chitin cuirass, a set of chitin greaves, a pair of Colovian fur boots, and an iron shield. For clothing, she wears a common shirt and a pair of common pants. She wields an Imperial broadsword and carries the key to the door leading into the bandit base.

Aside from her natural charm and ability to absorb fatigue from others, she knows no spells.

Related QuestsEdit

East Empire CompanyEdit

MiscellaneousEdit

DialogueEdit

  • Greetings:
"I'm terribly sorry, outlander, but you have to leave. For your own good. Now."
(If she has invited you in):
"Right this way, outlander."
  • Background:
"I'm %Name. I keep an eye out."
  • my trade:
"I am a scout. Quick mind, quick feet, quick blade."

East Empire Company: Follow the MoneyEdit

(If Disposition ≥ 50):
"Say no more! We've been hoping someone would take him off our hands for a while. Talk to Sarrugi." (Disposition +5, the door unlocks, and all of the bandits' Fight is set to 76)

East Empire Company: Art of the DealEdit

"Ah, you're the %PCRace. Right this way." (Disposition +5, and you receive the Massanud Door Key)

Drinking, Stealing, RantingEdit

  • thief's location:
(If Disposition ≥ 50):
"That damned fool... You'll want to talk to Moryn Gilnam. He's behind this door." (The door unlocks, and all of the bandits' Fight is set to 76)