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Tamriel Rebuilt:Helnim

Mod / Morrowind: Tamriel Rebuilt: Places: Cities & Towns

PeopleTravelNotesAround HelnimQuestsMaps

Helnim
Added by: Tamriel Rebuilt
Alignment: Imperial
Region: Dagon Urul
Transport:

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Divine Intervention:

  • Helnim

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TR3-banner-Helnim.png

Helnim is an Imperial town in the district of Telvannis. The town, established as an entrepôt of the Zarfibel Bay Company, serves as the main trading connection of the Empire with the Telvannis. The town was established in order to exploit the relative openness of the Telvanni of the neighboring Tel Gilan to trade with outlanders.

TownEdit

The visitor that arrives by boat can immediately find The Red Drake, a inn in the Northern side of the docks, where one can spend the night and have a meal. One can also visit Mjornir's Meadhouse, on the far side of the town, for a more rowdy meal and a few drinks. On the Southern side of the docks lies Census and Excise office that controls the important flux of Telvanni goods.

Getting there & aroundEdit

Helnim maintains regular boat travel lines with Firewatch and Marog, while Tel Gilan competes by offering silt strider connections with Ranyon-ruhn and Tel Muthada. By foot, a long and winding road crawls to the north around the Boethian Mountains until a pass where it can cross them to reach the road between Ranyon-ruhn and Firewatch. To the south, it cuts through the Molag Ruhn to rejoin Tel Muthada or Marog.

PeopleEdit

Governor Contumious Flavius is the designated Imperial authority in Helnim, but in reality this is not how the town works. The governor is in fact more a hindrance than a help to Imperial authority in Helnim. His Telvanni counterpart is the Mad Lord, Narrusa Darythi, who makes no more of an effective ruler for the Telvanni. For the Imperials, true power lies with the newly promoted Knight Protector Caedan Jorval, who has organized a town militia independent of the corrupt Windmoth Legion, who still officially garrison the town. With the Telvanni, power is shared among a small 'council' of Narrusa's closest advisers, headed by the adept Vyhlathri Ashara.

Outside of politics, notable figures are local Fighters Guild head, Hartise, and the head of the Imperial Archaeological Society's Helnim branch, Barrato Marthus. An important thing to note about Helnim is that, despite its high levels of corruption, the arrival of Caedan Jorval led to a sharp clamp-down on Thieves Guild activity. For this reason, the local boss, Greedy Hofmund, is requiring all Guild members to keep a low profile, if they haven't been arrested already. Imperial Cult services are led by Cantorius Tramel, and Census and Excise work is carried out by Vara Solius, or Jociel Marinard in the diamond mines.

For a complete list of all the people in Helnim, go here.

Places of Interest around HelnimEdit

The most notable place of interest in the area is incontestably the cyclopean ruins of Kemel-Ze, just across the bay. In closer vicinity, the caves of Asnadan, Berantus and Galseah can be found; as well as the Falanos Ancestral Tomb. Farther to the south lies the Veralan Farm and to the north can be found Otori and Yenidan, two caverns, the Aviroth Ancestral Tomb, the Dwemer Ruins of Mzankh, the Velothi Tower of Assurbalhet, and the famous Telvanni Library. To the southeast, the Dwemer ruins of Amthuandz form with Mzankh and Kemel-Ze a triangle of which Helnim is roughly at the center.

Related QuestsEdit

Fighters GuildEdit

Imperial CultEdit

Imperial LegionEdit

Thieves GuildEdit

MiscellaneousEdit

MapsEdit

Map of Helnim
The Web of Air
1
The Eternal Voyager: Cabin
2
The Eternal Voyager: Upper Level
2
Helnim, The Red Drake
3
Helnim, Leopold Dufrese's House
4
Helnim, Fort Servas
5
Helnim, Fort Servas
5
Helnim, Fort Servas
5
Helnim, Prison Tower
6
Helnim, Prison Tower
6
Helnim, Prison Tower
6
Helnim, Lariast Batalle: Trader
7
Helnim, Guild of Mages
8
Helnim, Falkoth: Clothier
9
Helnim, Cyertil: Apothecary and Healer
10
Helnim, Cervius Veris: General Merchant
11
Helnim, Chapel of Kynareth
12
Helnim, Imperial Archaeological Society
13
Helnim, Imperial Archaeological Society
13
Helnim, Parjho: Used Armor and Weapons
14
Helnim, Derawin and Laera's House
15
Helnim, Feliwa's House
16
Helnim, Janson's House
17
Helnim, Ensalda Lacinius' House
18
Helnim, Gate Towers
19
Helnim, Gate Towers
19
Helnim, Gate Towers
19
Helnim, Gate Towers
19
Helnim, Gate Towers
19
Helnim, Mjornir's Meadhouse
20
Helnim, Guild of Fighters
21
Helnim, Guild of Fighters
21
Helnim, Zafirbel Bay Company
22
Helnim, Zafirbel Bay Company
22
Helnim, Zafirbel Bay Company, Tower
22
Helnim, Zafirbel Bay Company, Director's Chambers
22
Helnim, Dockhouse
23
Helnim, Aljef Guar-Leg's House
24
Helnim, Aarlen Lleranoth: Pawnbroker
25
Helnim, Census and Excise Office
26
Map of Helnim
Map Key
  1. The Web of Air
  2. The Eternal Voyager
  3. The Red Drake
  4. Leopold Dufrese's House
  5. Fort Servas
  6. Prison Tower
  7. Lariast Batalle: Trader
  8. Guild of Mages
  9. Falkoth: Clothier
  10. Cyertil: Apothecary and Healer
  11. Cervius Veris: General Merchant
  12. Chapel of Kynareth
  13. Imperial Archaeological Society
  14. Parjho: Used Armor and Weapons
  15. Derawin and Laera's House
  16. Feliwa's House
  17. Janson's House
  18. Ensalda Lacinius' House
  19. Gate Towers
  20. Mjornir's Meadhouse
  21. Guild of Fighters
  22. Zafirbel Bay Company
  23. Dockhouse
  24. Aljef Guar-Leg's House
  25. Aarlen Lleranoth: Pawnbroker
  26. Census and Excise Office